mcserver/source/Mobs
keyboard.osh@gmail.com de03dd6460 Moved physics to the cEntity class from the derivative classes (cMonster, cPickup). Added physics override to cPlayer to disable physics calculations. Fixed bug with pitch calculations on mobs.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1400 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-22 07:18:03 +00:00
..
AggressiveMonster.cpp Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() 2013-04-13 21:02:10 +00:00
AggressiveMonster.h Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() 2013-04-13 21:02:10 +00:00
Bat.h Reduced most mobs' constructors to oneliners by passing parameters to superclasses 2012-12-22 09:39:13 +00:00
Blaze.cpp Reduced most mobs' constructors to oneliners by passing parameters to superclasses 2012-12-22 09:39:13 +00:00
Blaze.h Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass(). 2012-12-21 12:21:20 +00:00
Cavespider.cpp Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() 2013-04-13 21:02:10 +00:00
Cavespider.h Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() 2013-04-13 21:02:10 +00:00
Chicken.cpp Reduced most mobs' constructors to oneliners by passing parameters to superclasses 2012-12-22 09:39:13 +00:00
Chicken.h Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass(). 2012-12-21 12:21:20 +00:00
Cow.cpp Reduced most mobs' constructors to oneliners by passing parameters to superclasses 2012-12-22 09:39:13 +00:00
Cow.h Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass(). 2012-12-21 12:21:20 +00:00
Creeper.cpp Reduced most mobs' constructors to oneliners by passing parameters to superclasses 2012-12-22 09:39:13 +00:00
Creeper.h Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass(). 2012-12-21 12:21:20 +00:00
Enderman.cpp Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() 2013-04-13 21:02:10 +00:00
Enderman.h Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() 2013-04-13 21:02:10 +00:00
Ghast.cpp Reduced most mobs' constructors to oneliners by passing parameters to superclasses 2012-12-22 09:39:13 +00:00
Ghast.h Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass(). 2012-12-21 12:21:20 +00:00
Magmacube.cpp Reduced most mobs' constructors to oneliners by passing parameters to superclasses 2012-12-22 09:39:13 +00:00
Magmacube.h Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass(). 2012-12-21 12:21:20 +00:00
Monster.cpp Moved physics to the cEntity class from the derivative classes (cMonster, cPickup). Added physics override to cPlayer to disable physics calculations. Fixed bug with pitch calculations on mobs. 2013-04-22 07:18:03 +00:00
Monster.h Moved physics to the cEntity class from the derivative classes (cMonster, cPickup). Added physics override to cPlayer to disable physics calculations. Fixed bug with pitch calculations on mobs. 2013-04-22 07:18:03 +00:00
Mooshroom.cpp Reduced most mobs' constructors to oneliners by passing parameters to superclasses 2012-12-22 09:39:13 +00:00
Mooshroom.h Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass(). 2012-12-21 12:21:20 +00:00
Ocelot.h Reduced most mobs' constructors to oneliners by passing parameters to superclasses 2012-12-22 09:39:13 +00:00
PassiveAggressiveMonster.cpp Reduced most mobs' constructors to oneliners by passing parameters to superclasses 2012-12-22 09:39:13 +00:00
PassiveAggressiveMonster.h Reduced most mobs' constructors to oneliners by passing parameters to superclasses 2012-12-22 09:39:13 +00:00
PassiveMonster.cpp Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() 2013-04-13 21:02:10 +00:00
PassiveMonster.h Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() 2013-04-13 21:02:10 +00:00
Pig.cpp Removed all E_ITEM_ symbols equivalent to E_BLOCK_, and all obsolete item and block symbols. 2013-02-16 11:12:56 +00:00
Pig.h Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass(). 2012-12-21 12:21:20 +00:00
Sheep.cpp Removed all E_ITEM_ symbols equivalent to E_BLOCK_, and all obsolete item and block symbols. 2013-02-16 11:12:56 +00:00
Sheep.h Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass(). 2012-12-21 12:21:20 +00:00
Silverfish.h Reduced most mobs' constructors to oneliners by passing parameters to superclasses 2012-12-22 09:39:13 +00:00
Skeleton.cpp Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() 2013-04-13 21:02:10 +00:00
Skeleton.h Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() 2013-04-13 21:02:10 +00:00
Slime.cpp Reduced most mobs' constructors to oneliners by passing parameters to superclasses 2012-12-22 09:39:13 +00:00
Slime.h Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass(). 2012-12-21 12:21:20 +00:00
Spider.cpp Reduced most mobs' constructors to oneliners by passing parameters to superclasses 2012-12-22 09:39:13 +00:00
Spider.h Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass(). 2012-12-21 12:21:20 +00:00
Squid.cpp Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() 2013-04-13 21:02:10 +00:00
Squid.h Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() 2013-04-13 21:02:10 +00:00
Villager.cpp Reduced most mobs' constructors to oneliners by passing parameters to superclasses 2012-12-22 09:39:13 +00:00
Villager.h Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass(). 2012-12-21 12:21:20 +00:00
Witch.cpp Reduced most mobs' constructors to oneliners by passing parameters to superclasses 2012-12-22 09:39:13 +00:00
Witch.h Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass(). 2012-12-21 12:21:20 +00:00
Wolf.h Reduced most mobs' constructors to oneliners by passing parameters to superclasses 2012-12-22 09:39:13 +00:00
Zombie.cpp Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() 2013-04-13 21:02:10 +00:00
Zombie.h Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() 2013-04-13 21:02:10 +00:00
Zombiepigman.cpp Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() 2013-04-13 21:02:10 +00:00
Zombiepigman.h Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() 2013-04-13 21:02:10 +00:00