mcserver/source/Items
madmaxoft@gmail.com cf87169737 Refactored cInventory to use cItemGrid for the actual Storage
This makes the API more orthogonal and is easier to use in the plugins. Also changes in the inventory are now propagated to the needed places (armor updates to BroadcastEntityEquipment etc.) even when the inventory is changed by a plugin.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1503 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-24 07:30:39 +00:00
..
ItemBed.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
ItemBrewingStand.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
ItemBucket.h Refactored cInventory to use cItemGrid for the actual Storage 2013-05-24 07:30:39 +00:00
ItemCauldron.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
ItemCloth.h Fixed a few bugs in fluid placement - fluid into other fluid, fluid into washable blocks. 2012-10-18 19:41:29 +00:00
ItemDoor.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
ItemDye.h Refactored cInventory to use cItemGrid for the actual Storage 2013-05-24 07:30:39 +00:00
ItemFlowerPot.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
ItemFood.h Removed all E_ITEM_ symbols equivalent to E_BLOCK_, and all obsolete item and block symbols. 2013-02-16 11:12:56 +00:00
ItemHandler.cpp Inventory code cleanup, players can now see each other's armor 2013-05-19 18:22:37 +00:00
ItemHandler.h Inventory code cleanup, players can now see each other's armor 2013-05-19 18:22:37 +00:00
ItemHoe.h Inventory code cleanup, players can now see each other's armor 2013-05-19 18:22:37 +00:00
ItemLeaves.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
ItemLighter.h Inventory code cleanup, players can now see each other's armor 2013-05-19 18:22:37 +00:00
ItemMinecart.h Inventory code cleanup, players can now see each other's armor 2013-05-19 18:22:37 +00:00
ItemPickaxe.h Cauldrons and Brewing Stands are now placeable 2012-12-29 11:49:00 +00:00
ItemRedstoneDust.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
ItemRedstoneRepeater.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
ItemSapling.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
ItemSeeds.h Added carrots and potatoes handling, bonemealing and proper lighting. 2013-04-05 13:45:00 +00:00
ItemShears.h Inventory code cleanup, players can now see each other's armor 2013-05-19 18:22:37 +00:00
ItemShovel.h Inventory code cleanup, players can now see each other's armor 2013-05-19 18:22:37 +00:00
ItemSign.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
ItemSlab.h Refactored cInventory to use cItemGrid for the actual Storage 2013-05-24 07:30:39 +00:00
ItemSpawnEgg.h Refactored cInventory to use cItemGrid for the actual Storage 2013-05-24 07:30:39 +00:00
ItemSugarcane.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
ItemSword.h Cobwebs are now washed away by water and can be broken by swords and shears, giving string. 2013-04-06 18:20:06 +00:00
ItemWood.h Fixed a few bugs in fluid placement - fluid into other fluid, fluid into washable blocks. 2012-10-18 19:41:29 +00:00