mcserver/source/Mobs/Slime.h

32 lines
445 B
C++

#pragma once
#include "AggressiveMonster.h"
class cSlime :
public cAggressiveMonster
{
typedef cAggressiveMonster super;
public:
/// Creates a slime of the specified size; size is 1 .. 3, with 1 being the smallest
cSlime(int a_Size);
CLASS_PROTODEF(cSlime);
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
protected:
/// Size of the slime, 1 .. 3, with 1 being the smallest
int m_Size;
} ;