mcserver/source/WaterSimulator.cpp

23 lines
399 B
C++

#include "Globals.h"
#include "WaterSimulator.h"
#include "Defines.h"
#include "World.h"
cWaterSimulator::cWaterSimulator(cWorld *a_World)
: cFluidSimulator(a_World)
{
m_FluidBlock = E_BLOCK_WATER;
m_StationaryFluidBlock = E_BLOCK_STATIONARY_WATER;
m_MaxHeight = 7;
m_FlowReduction = 1;
}
bool cWaterSimulator::IsAllowedBlock(BLOCKTYPE a_BlockType)
{
return IsBlockWater(a_BlockType);
}