1682 lines
39 KiB
C++
1682 lines
39 KiB
C++
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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
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#define LUA_USE_POSIX
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#include "Plugin_NewLua.h"
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#include "MCLogger.h"
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extern "C"
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{
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#include "lualib.h"
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}
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#include "tolua++.h"
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#include "Bindings.h"
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#include "ManualBindings.h"
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bool report_errors(lua_State * lua, int status)
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{
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if (status == 0)
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{
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// No error to report
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return false;
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}
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LOGERROR("LUA: %s", lua_tostring(lua, -1));
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lua_pop(lua, 1);
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return true;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// cPlugin_NewLua:
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cPlugin_NewLua::cPlugin_NewLua(const AString & a_PluginDirectory)
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: m_LuaState( 0 )
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, cWebPlugin()
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, cPlugin(a_PluginDirectory)
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{
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}
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cPlugin_NewLua::~cPlugin_NewLua()
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{
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cCSLock Lock(m_CriticalSection);
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if( m_LuaState )
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{
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lua_close( m_LuaState );
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m_LuaState = 0;
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}
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}
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bool cPlugin_NewLua::Initialize(void)
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{
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cCSLock Lock(m_CriticalSection);
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if (m_LuaState == NULL)
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{
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m_LuaState = lua_open();
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luaL_openlibs(m_LuaState);
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tolua_AllToLua_open(m_LuaState);
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ManualBindings::Bind(m_LuaState);
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// Inject the identification global variables into the state:
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lua_pushlightuserdata(m_LuaState, this);
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lua_setglobal(m_LuaState, LUA_PLUGIN_INSTANCE_VAR_NAME);
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lua_pushstring(m_LuaState, GetName().c_str());
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lua_setglobal(m_LuaState, LUA_PLUGIN_NAME_VAR_NAME);
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}
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std::string PluginPath = FILE_IO_PREFIX + GetLocalDirectory() + "/";
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// Load all files for this plugin, and execute them
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AStringList Files = GetDirectoryContents(PluginPath.c_str());
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for (AStringList::const_iterator itr = Files.begin(); itr != Files.end(); ++itr)
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{
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if (itr->rfind(".lua") == AString::npos)
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{
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continue;
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}
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AString Path = PluginPath + *itr;
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int s = luaL_loadfile(m_LuaState, Path.c_str() );
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if( report_errors( m_LuaState, s ) )
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{
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LOGERROR("Can't load plugin %s because of an error in file %s", GetLocalDirectory().c_str(), Path.c_str() );
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lua_close( m_LuaState );
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m_LuaState = 0;
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return false;
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}
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s = lua_pcall(m_LuaState, 0, LUA_MULTRET, 0);
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if( report_errors( m_LuaState, s ) )
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{
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LOGERROR("Error in plugin %s in file %s", GetLocalDirectory().c_str(), Path.c_str() );
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lua_close( m_LuaState );
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m_LuaState = 0;
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return false;
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}
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} // for itr - Files[]
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// Call intialize function
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if (!PushFunction("Initialize"))
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{
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lua_close( m_LuaState );
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m_LuaState = 0;
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return false;
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}
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tolua_pushusertype(m_LuaState, this, "cPlugin_NewLua");
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if (!CallFunction(1, 1, "Initialize"))
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{
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lua_close( m_LuaState );
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m_LuaState = 0;
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return false;
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}
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if( !lua_isboolean( m_LuaState, -1 ) )
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{
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LOGWARN("Error in plugin %s Initialize() must return a boolean value!", GetLocalDirectory().c_str() );
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lua_close( m_LuaState );
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m_LuaState = 0;
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return false;
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}
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bool bSuccess = (tolua_toboolean(m_LuaState, -1, 0) > 0);
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return bSuccess;
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}
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void cPlugin_NewLua::OnDisable()
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{
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cCSLock Lock(m_CriticalSection);
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if (!PushFunction("OnDisable", false)) // false = don't log error if not found
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{
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return;
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}
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CallFunction(0, 0, "OnDisable");
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}
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void cPlugin_NewLua::Tick(float a_Dt)
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{
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cCSLock Lock(m_CriticalSection);
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const char * FnName = GetHookFnName(cPluginManager::HOOK_TICK);
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if (!PushFunction(FnName))
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{
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return;
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}
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tolua_pushnumber( m_LuaState, a_Dt );
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CallFunction(1, 0, FnName);
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}
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bool cPlugin_NewLua::OnBlockToPickups(cWorld * a_World, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cItems & a_Pickups)
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{
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cCSLock Lock(m_CriticalSection);
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const char * FnName = GetHookFnName(cPluginManager::HOOK_BLOCK_TO_PICKUPS);
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ASSERT(FnName != NULL);
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if (!PushFunction(FnName))
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{
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return false;
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}
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tolua_pushusertype(m_LuaState, a_World, "cWorld");
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tolua_pushusertype(m_LuaState, a_Digger, "cEntity");
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tolua_pushnumber (m_LuaState, a_BlockX);
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tolua_pushnumber (m_LuaState, a_BlockY);
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tolua_pushnumber (m_LuaState, a_BlockZ);
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tolua_pushnumber (m_LuaState, a_BlockType);
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tolua_pushnumber (m_LuaState, a_BlockMeta);
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tolua_pushusertype(m_LuaState, &a_Pickups, "cItems");
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if (!CallFunction(8, 1, FnName))
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{
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return false;
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}
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bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
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lua_pop(m_LuaState, 1);
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return bRetVal;
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}
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bool cPlugin_NewLua::OnChat(cPlayer * a_Player, const AString & a_Message)
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{
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cCSLock Lock(m_CriticalSection);
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const char * FnName = GetHookFnName(cPluginManager::HOOK_CHAT);
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ASSERT(FnName != NULL);
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if (!PushFunction(FnName))
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{
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return false;
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}
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tolua_pushusertype(m_LuaState, a_Player, "cPlayer");
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tolua_pushstring (m_LuaState, a_Message.c_str());
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if (!CallFunction(2, 1, FnName))
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{
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return false;
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}
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bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
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lua_pop(m_LuaState, 1);
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return bRetVal;
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}
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bool cPlugin_NewLua::OnChunkAvailable(cWorld * a_World, int a_ChunkX, int a_ChunkZ)
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{
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cCSLock Lock(m_CriticalSection);
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const char * FnName = GetHookFnName(cPluginManager::HOOK_CHUNK_AVAILABLE);
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ASSERT(FnName != NULL);
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if (!PushFunction(FnName))
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{
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return false;
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}
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tolua_pushusertype(m_LuaState, a_World, "cWorld");
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tolua_pushnumber (m_LuaState, a_ChunkX);
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tolua_pushnumber (m_LuaState, a_ChunkZ);
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if (!CallFunction(3, 1, FnName))
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{
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return false;
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}
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bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
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lua_pop(m_LuaState, 1);
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return bRetVal;
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}
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bool cPlugin_NewLua::OnChunkGenerated(cWorld * a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc)
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{
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cCSLock Lock(m_CriticalSection);
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const char * FnName = GetHookFnName(cPluginManager::HOOK_CHUNK_GENERATED);
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ASSERT(FnName != NULL);
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if (!PushFunction(FnName))
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{
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return false;
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}
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tolua_pushusertype(m_LuaState, a_World, "cWorld");
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tolua_pushnumber (m_LuaState, a_ChunkX);
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tolua_pushnumber (m_LuaState, a_ChunkZ);
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tolua_pushusertype(m_LuaState, a_ChunkDesc, "cChunkDesc");
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if (!CallFunction(4, 1, FnName))
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{
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return false;
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}
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bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
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lua_pop(m_LuaState, 1);
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return bRetVal;
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}
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bool cPlugin_NewLua::OnChunkGenerating(cWorld * a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_pLuaChunk)
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{
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cCSLock Lock(m_CriticalSection);
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const char * FnName = GetHookFnName(cPluginManager::HOOK_CHUNK_GENERATING);
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ASSERT(FnName != NULL);
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if (!PushFunction(FnName))
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{
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return false;
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}
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tolua_pushusertype(m_LuaState, a_World, "cWorld");
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tolua_pushnumber (m_LuaState, a_ChunkX);
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tolua_pushnumber (m_LuaState, a_ChunkZ);
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tolua_pushusertype(m_LuaState, a_pLuaChunk, "cChunkDesc");
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if (!CallFunction(4, 1, FnName))
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{
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return false;
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}
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bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
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lua_pop(m_LuaState, 1);
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return bRetVal;
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}
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bool cPlugin_NewLua::OnChunkUnloaded(cWorld * a_World, int a_ChunkX, int a_ChunkZ)
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{
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cCSLock Lock(m_CriticalSection);
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const char * FnName = GetHookFnName(cPluginManager::HOOK_CHUNK_UNLOADED);
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ASSERT(FnName != NULL);
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if (!PushFunction(FnName))
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{
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return false;
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}
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tolua_pushusertype(m_LuaState, a_World, "cWorld");
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tolua_pushnumber (m_LuaState, a_ChunkX);
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tolua_pushnumber (m_LuaState, a_ChunkZ);
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if (!CallFunction(3, 1, FnName))
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{
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return false;
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}
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bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
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lua_pop(m_LuaState, 1);
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return bRetVal;
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}
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bool cPlugin_NewLua::OnChunkUnloading(cWorld * a_World, int a_ChunkX, int a_ChunkZ)
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{
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cCSLock Lock(m_CriticalSection);
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const char * FnName = GetHookFnName(cPluginManager::HOOK_CHUNK_UNLOADING);
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ASSERT(FnName != NULL);
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if (!PushFunction(FnName))
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{
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return false;
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}
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tolua_pushusertype(m_LuaState, a_World, "cWorld");
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tolua_pushnumber (m_LuaState, a_ChunkX);
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tolua_pushnumber (m_LuaState, a_ChunkZ);
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if (!CallFunction(3, 1, FnName))
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{
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return false;
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}
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bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
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lua_pop(m_LuaState, 1);
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return bRetVal;
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}
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bool cPlugin_NewLua::OnCollectingPickup(cPlayer * a_Player, cPickup * a_Pickup)
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{
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cCSLock Lock(m_CriticalSection);
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const char * FnName = GetHookFnName(cPluginManager::HOOK_COLLECTING_PICKUP);
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ASSERT(FnName != NULL);
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if (!PushFunction(FnName))
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{
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return false;
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}
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tolua_pushusertype(m_LuaState, a_Player, "cPlayer");
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tolua_pushusertype(m_LuaState, a_Pickup, "cPickup");
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if (!CallFunction(2, 1, FnName))
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{
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return false;
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}
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bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
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lua_pop(m_LuaState, 1);
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return bRetVal;
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}
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bool cPlugin_NewLua::OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe)
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{
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cCSLock Lock(m_CriticalSection);
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const char * FnName = GetHookFnName(cPluginManager::HOOK_CRAFTING_NO_RECIPE);
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ASSERT(FnName != NULL);
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if (!PushFunction(FnName))
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{
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return false;
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}
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tolua_pushusertype(m_LuaState, (void *)a_Player, "cPlayer");
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tolua_pushusertype(m_LuaState, (void *)a_Grid, "cCraftingGrid");
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tolua_pushusertype(m_LuaState, (void *)a_Recipe, "cCraftingRecipe");
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if (!CallFunction(3, 1, FnName))
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{
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return false;
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}
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bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
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lua_pop(m_LuaState, 1);
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return bRetVal;
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}
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bool cPlugin_NewLua::OnDisconnect(cPlayer * a_Player, const AString & a_Reason)
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{
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cCSLock Lock(m_CriticalSection);
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const char * FnName = GetHookFnName(cPluginManager::HOOK_DISCONNECT);
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ASSERT(FnName != NULL);
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if (!PushFunction(FnName))
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{
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return false;
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}
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tolua_pushusertype(m_LuaState, a_Player, "cPlayer");
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tolua_pushstring (m_LuaState, a_Reason.c_str());
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if (!CallFunction(2, 1, FnName))
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{
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return false;
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}
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bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
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lua_pop(m_LuaState, 1);
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return bRetVal;
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}
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bool cPlugin_NewLua::OnExecuteCommand(cPlayer * a_Player, const AStringVector & a_Split)
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{
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cCSLock Lock(m_CriticalSection);
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const char * FnName = GetHookFnName(cPluginManager::HOOK_EXECUTE_COMMAND);
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ASSERT(FnName != NULL);
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if (!PushFunction(FnName))
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{
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return false;
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}
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tolua_pushusertype(m_LuaState, a_Player, "cPlayer");
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// Push the split:
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lua_createtable(m_LuaState, a_Split.size(), 0);
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int newTable = lua_gettop(m_LuaState);
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int index = 1;
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std::vector<std::string>::const_iterator iter = a_Split.begin(), end = a_Split.end();
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while(iter != end)
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{
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tolua_pushstring(m_LuaState, (*iter).c_str());
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lua_rawseti(m_LuaState, newTable, index);
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++iter;
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++index;
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}
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if (!CallFunction(2, 1, FnName))
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{
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return false;
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}
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bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
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lua_pop(m_LuaState, 1);
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return bRetVal;
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}
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bool cPlugin_NewLua::OnHandshake(cClientHandle * a_Client, const AString & a_Username)
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{
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cCSLock Lock(m_CriticalSection);
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const char * FnName = GetHookFnName(cPluginManager::HOOK_HANDSHAKE);
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ASSERT(FnName != NULL);
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if (!PushFunction(FnName))
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{
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return false;
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}
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tolua_pushusertype(m_LuaState, a_Client, "cClientHandle");
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tolua_pushstring (m_LuaState, a_Username.c_str());
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if (!CallFunction(2, 1, FnName))
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{
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return false;
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}
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bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
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lua_pop(m_LuaState, 1);
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return bRetVal;
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}
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bool cPlugin_NewLua::OnKilling(cPawn & a_Victim, cEntity * a_Killer)
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{
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cCSLock Lock(m_CriticalSection);
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const char * FnName = GetHookFnName(cPluginManager::HOOK_KILLING);
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ASSERT(FnName != NULL);
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if (!PushFunction(FnName))
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{
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return false;
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}
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tolua_pushusertype(m_LuaState, &a_Victim, "cPawn");
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tolua_pushusertype(m_LuaState, a_Killer, "cEntity");
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if (!CallFunction(2, 1, FnName))
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{
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return false;
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}
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bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
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lua_pop(m_LuaState, 1);
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return bRetVal;
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}
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|
|
bool cPlugin_NewLua::OnLogin(cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username)
|
|
{
|
|
cCSLock Lock(m_CriticalSection);
|
|
const char * FnName = GetHookFnName(cPluginManager::HOOK_LOGIN);
|
|
ASSERT(FnName != NULL);
|
|
if (!PushFunction(FnName))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
tolua_pushusertype (m_LuaState, a_Client, "cClientHandle");
|
|
tolua_pushnumber (m_LuaState, a_ProtocolVersion);
|
|
tolua_pushcppstring(m_LuaState, a_Username);
|
|
|
|
if (!CallFunction(3, 1, FnName))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
|
|
lua_pop(m_LuaState, 1);
|
|
return bRetVal;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPlugin_NewLua::OnPlayerBreakingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
|
|
{
|
|
cCSLock Lock(m_CriticalSection);
|
|
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_BREAKING_BLOCK);
|
|
ASSERT(FnName != NULL);
|
|
if (!PushFunction(FnName))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer");
|
|
tolua_pushnumber (m_LuaState, a_BlockX);
|
|
tolua_pushnumber (m_LuaState, a_BlockY);
|
|
tolua_pushnumber (m_LuaState, a_BlockZ);
|
|
tolua_pushnumber (m_LuaState, a_BlockFace);
|
|
tolua_pushnumber (m_LuaState, a_BlockType);
|
|
tolua_pushnumber (m_LuaState, a_BlockMeta);
|
|
|
|
if (!CallFunction(7, 1, FnName))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
|
|
lua_pop(m_LuaState, 1);
|
|
return bRetVal;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPlugin_NewLua::OnPlayerBrokenBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
|
|
{
|
|
cCSLock Lock(m_CriticalSection);
|
|
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_BROKEN_BLOCK);
|
|
ASSERT(FnName != NULL);
|
|
if (!PushFunction(FnName))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer");
|
|
tolua_pushnumber (m_LuaState, a_BlockX);
|
|
tolua_pushnumber (m_LuaState, a_BlockY);
|
|
tolua_pushnumber (m_LuaState, a_BlockZ);
|
|
tolua_pushnumber (m_LuaState, a_BlockFace);
|
|
tolua_pushnumber (m_LuaState, a_BlockType);
|
|
tolua_pushnumber (m_LuaState, a_BlockMeta);
|
|
|
|
if (!CallFunction(7, 1, FnName))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
|
|
lua_pop(m_LuaState, 1);
|
|
return bRetVal;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPlugin_NewLua::OnPlayerEating(cPlayer & a_Player)
|
|
{
|
|
cCSLock Lock(m_CriticalSection);
|
|
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_EATING);
|
|
ASSERT(FnName != NULL);
|
|
if (!PushFunction(FnName))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer");
|
|
|
|
if (!CallFunction(1, 1, FnName))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
|
|
lua_pop(m_LuaState, 1);
|
|
return bRetVal;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPlugin_NewLua::OnPlayerJoined(cPlayer & a_Player)
|
|
{
|
|
cCSLock Lock(m_CriticalSection);
|
|
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_JOINED);
|
|
ASSERT(FnName != NULL);
|
|
if (!PushFunction(FnName))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer");
|
|
|
|
if (!CallFunction(1, 1, FnName))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
|
|
lua_pop(m_LuaState, 1);
|
|
return bRetVal;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPlugin_NewLua::OnPlayerLeftClick(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status)
|
|
{
|
|
cCSLock Lock(m_CriticalSection);
|
|
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_LEFT_CLICK);
|
|
ASSERT(FnName != NULL);
|
|
if (!PushFunction(FnName))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer");
|
|
tolua_pushnumber (m_LuaState, a_BlockX);
|
|
tolua_pushnumber (m_LuaState, a_BlockY);
|
|
tolua_pushnumber (m_LuaState, a_BlockZ);
|
|
tolua_pushnumber (m_LuaState, a_BlockFace);
|
|
tolua_pushnumber (m_LuaState, a_Status);
|
|
|
|
if (!CallFunction(6, 1, FnName))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
|
|
lua_pop(m_LuaState, 1);
|
|
return bRetVal;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPlugin_NewLua::OnPlayerMoved(cPlayer & a_Player)
|
|
{
|
|
cCSLock Lock(m_CriticalSection);
|
|
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_MOVING);
|
|
ASSERT(FnName != NULL);
|
|
if (!PushFunction(FnName))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer");
|
|
|
|
if (!CallFunction(1, 1, FnName))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
|
|
lua_pop(m_LuaState, 1);
|
|
return bRetVal;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPlugin_NewLua::OnPlayerPlacedBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
|
|
{
|
|
cCSLock Lock(m_CriticalSection);
|
|
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_PLACED_BLOCK);
|
|
ASSERT(FnName != NULL);
|
|
if (!PushFunction(FnName))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer");
|
|
tolua_pushnumber (m_LuaState, a_BlockX);
|
|
tolua_pushnumber (m_LuaState, a_BlockY);
|
|
tolua_pushnumber (m_LuaState, a_BlockZ);
|
|
tolua_pushnumber (m_LuaState, a_BlockFace);
|
|
tolua_pushnumber (m_LuaState, a_CursorX);
|
|
tolua_pushnumber (m_LuaState, a_CursorY);
|
|
tolua_pushnumber (m_LuaState, a_CursorZ);
|
|
tolua_pushnumber (m_LuaState, a_BlockType);
|
|
tolua_pushnumber (m_LuaState, a_BlockMeta);
|
|
|
|
if (!CallFunction(10, 1, FnName))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
|
|
lua_pop(m_LuaState, 1);
|
|
return bRetVal;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPlugin_NewLua::OnPlayerPlacingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
|
|
{
|
|
cCSLock Lock(m_CriticalSection);
|
|
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_PLACING_BLOCK);
|
|
ASSERT(FnName != NULL);
|
|
if (!PushFunction(FnName))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer");
|
|
tolua_pushnumber (m_LuaState, a_BlockX);
|
|
tolua_pushnumber (m_LuaState, a_BlockY);
|
|
tolua_pushnumber (m_LuaState, a_BlockZ);
|
|
tolua_pushnumber (m_LuaState, a_BlockFace);
|
|
tolua_pushnumber (m_LuaState, a_CursorX);
|
|
tolua_pushnumber (m_LuaState, a_CursorY);
|
|
tolua_pushnumber (m_LuaState, a_CursorZ);
|
|
tolua_pushnumber (m_LuaState, a_BlockType);
|
|
tolua_pushnumber (m_LuaState, a_BlockMeta);
|
|
|
|
if (!CallFunction(10, 1, FnName))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
|
|
lua_pop(m_LuaState, 1);
|
|
return bRetVal;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPlugin_NewLua::OnPlayerRightClick(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
|
|
{
|
|
cCSLock Lock(m_CriticalSection);
|
|
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_RIGHT_CLICK);
|
|
ASSERT(FnName != NULL);
|
|
if (!PushFunction(FnName))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer");
|
|
tolua_pushnumber (m_LuaState, a_BlockX);
|
|
tolua_pushnumber (m_LuaState, a_BlockY);
|
|
tolua_pushnumber (m_LuaState, a_BlockZ);
|
|
tolua_pushnumber (m_LuaState, a_BlockFace);
|
|
tolua_pushnumber (m_LuaState, a_CursorX);
|
|
tolua_pushnumber (m_LuaState, a_CursorY);
|
|
tolua_pushnumber (m_LuaState, a_CursorZ);
|
|
|
|
if (!CallFunction(8, 1, FnName))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
|
|
lua_pop(m_LuaState, 1);
|
|
return bRetVal;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPlugin_NewLua::OnPlayerShooting(cPlayer & a_Player)
|
|
{
|
|
cCSLock Lock(m_CriticalSection);
|
|
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_SHOOTING);
|
|
ASSERT(FnName != NULL);
|
|
if (!PushFunction(FnName))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer");
|
|
|
|
if (!CallFunction(1, 1, FnName))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
|
|
lua_pop(m_LuaState, 1);
|
|
return bRetVal;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPlugin_NewLua::OnPlayerSpawned(cPlayer & a_Player)
|
|
{
|
|
cCSLock Lock(m_CriticalSection);
|
|
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_SPAWNED);
|
|
ASSERT(FnName != NULL);
|
|
if (!PushFunction(FnName))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer");
|
|
|
|
if (!CallFunction(1, 1, FnName))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
|
|
lua_pop(m_LuaState, 1);
|
|
return bRetVal;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPlugin_NewLua::OnPlayerTossingItem(cPlayer & a_Player)
|
|
{
|
|
cCSLock Lock(m_CriticalSection);
|
|
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_TOSSING_ITEM);
|
|
ASSERT(FnName != NULL);
|
|
if (!PushFunction(FnName))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer");
|
|
|
|
if (!CallFunction(1, 1, FnName))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
|
|
lua_pop(m_LuaState, 1);
|
|
return bRetVal;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPlugin_NewLua::OnPlayerUsedBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
|
|
{
|
|
cCSLock Lock(m_CriticalSection);
|
|
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_USED_BLOCK);
|
|
ASSERT(FnName != NULL);
|
|
if (!PushFunction(FnName))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer");
|
|
tolua_pushnumber (m_LuaState, a_BlockX);
|
|
tolua_pushnumber (m_LuaState, a_BlockY);
|
|
tolua_pushnumber (m_LuaState, a_BlockZ);
|
|
tolua_pushnumber (m_LuaState, a_BlockFace);
|
|
tolua_pushnumber (m_LuaState, a_CursorX);
|
|
tolua_pushnumber (m_LuaState, a_CursorY);
|
|
tolua_pushnumber (m_LuaState, a_CursorZ);
|
|
tolua_pushnumber (m_LuaState, a_BlockType);
|
|
tolua_pushnumber (m_LuaState, a_BlockMeta);
|
|
|
|
if (!CallFunction(10, 1, FnName))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
|
|
lua_pop(m_LuaState, 1);
|
|
return bRetVal;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPlugin_NewLua::OnPlayerUsedItem(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
|
|
{
|
|
cCSLock Lock(m_CriticalSection);
|
|
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_USED_ITEM);
|
|
ASSERT(FnName != NULL);
|
|
if (!PushFunction(FnName))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer");
|
|
tolua_pushnumber (m_LuaState, a_BlockX);
|
|
tolua_pushnumber (m_LuaState, a_BlockY);
|
|
tolua_pushnumber (m_LuaState, a_BlockZ);
|
|
tolua_pushnumber (m_LuaState, a_BlockFace);
|
|
tolua_pushnumber (m_LuaState, a_CursorX);
|
|
tolua_pushnumber (m_LuaState, a_CursorY);
|
|
tolua_pushnumber (m_LuaState, a_CursorZ);
|
|
|
|
if (!CallFunction(8, 1, FnName))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
|
|
lua_pop(m_LuaState, 1);
|
|
return bRetVal;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPlugin_NewLua::OnPlayerUsingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
|
|
{
|
|
cCSLock Lock(m_CriticalSection);
|
|
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_USING_BLOCK);
|
|
ASSERT(FnName != NULL);
|
|
if (!PushFunction(FnName))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer");
|
|
tolua_pushnumber (m_LuaState, a_BlockX);
|
|
tolua_pushnumber (m_LuaState, a_BlockY);
|
|
tolua_pushnumber (m_LuaState, a_BlockZ);
|
|
tolua_pushnumber (m_LuaState, a_BlockFace);
|
|
tolua_pushnumber (m_LuaState, a_CursorX);
|
|
tolua_pushnumber (m_LuaState, a_CursorY);
|
|
tolua_pushnumber (m_LuaState, a_CursorZ);
|
|
tolua_pushnumber (m_LuaState, a_BlockType);
|
|
tolua_pushnumber (m_LuaState, a_BlockMeta);
|
|
|
|
if (!CallFunction(10, 1, "OnPlayerUsingBlock"))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
|
|
lua_pop(m_LuaState, 1);
|
|
return bRetVal;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPlugin_NewLua::OnPlayerUsingItem(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
|
|
{
|
|
cCSLock Lock(m_CriticalSection);
|
|
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_USING_ITEM);
|
|
ASSERT(FnName != NULL);
|
|
if (!PushFunction(FnName))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer");
|
|
tolua_pushnumber (m_LuaState, a_BlockX);
|
|
tolua_pushnumber (m_LuaState, a_BlockY);
|
|
tolua_pushnumber (m_LuaState, a_BlockZ);
|
|
tolua_pushnumber (m_LuaState, a_BlockFace);
|
|
tolua_pushnumber (m_LuaState, a_CursorX);
|
|
tolua_pushnumber (m_LuaState, a_CursorY);
|
|
tolua_pushnumber (m_LuaState, a_CursorZ);
|
|
|
|
if (!CallFunction(8, 1, FnName))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
|
|
lua_pop(m_LuaState, 1);
|
|
return bRetVal;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPlugin_NewLua::OnPostCrafting(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe)
|
|
{
|
|
cCSLock Lock(m_CriticalSection);
|
|
const char * FnName = GetHookFnName(cPluginManager::HOOK_POST_CRAFTING);
|
|
ASSERT(FnName != NULL);
|
|
if (!PushFunction(FnName))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
tolua_pushusertype(m_LuaState, (void *)a_Player, "cPlayer");
|
|
tolua_pushusertype(m_LuaState, (void *)a_Grid, "cCraftingGrid");
|
|
tolua_pushusertype(m_LuaState, (void *)a_Recipe, "cCraftingRecipe");
|
|
|
|
if (!CallFunction(3, 1, FnName))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
|
|
lua_pop(m_LuaState, 1);
|
|
return bRetVal;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPlugin_NewLua::OnPreCrafting(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe)
|
|
{
|
|
cCSLock Lock(m_CriticalSection);
|
|
const char * FnName = GetHookFnName(cPluginManager::HOOK_PRE_CRAFTING);
|
|
ASSERT(FnName != NULL);
|
|
if (!PushFunction(FnName))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
tolua_pushusertype(m_LuaState, (void *)a_Player, "cPlayer");
|
|
tolua_pushusertype(m_LuaState, (void *)a_Grid, "cCraftingGrid");
|
|
tolua_pushusertype(m_LuaState, (void *)a_Recipe, "cCraftingRecipe");
|
|
|
|
if (!CallFunction(3, 1, FnName))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
|
|
lua_pop(m_LuaState, 1);
|
|
return bRetVal;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPlugin_NewLua::OnTakeDamage(cPawn & a_Receiver, TakeDamageInfo & a_TDI)
|
|
{
|
|
cCSLock Lock(m_CriticalSection);
|
|
const char * FnName = GetHookFnName(cPluginManager::HOOK_TAKE_DAMAGE);
|
|
ASSERT(FnName != NULL);
|
|
if (!PushFunction(FnName))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
tolua_pushusertype(m_LuaState, &a_Receiver, "cPawn");
|
|
tolua_pushusertype(m_LuaState, &a_TDI, "TakeDamageInfo");
|
|
|
|
if (!CallFunction(2, 1, FnName))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) != 0);
|
|
lua_pop(m_LuaState, 1);
|
|
return bRetVal;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPlugin_NewLua::OnUpdatedSign(
|
|
cWorld * a_World,
|
|
int a_BlockX, int a_BlockY, int a_BlockZ,
|
|
const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4,
|
|
cPlayer * a_Player
|
|
)
|
|
{
|
|
cCSLock Lock(m_CriticalSection);
|
|
const char * FnName = GetHookFnName(cPluginManager::HOOK_UPDATED_SIGN);
|
|
ASSERT(FnName != NULL);
|
|
if (!PushFunction(FnName))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
tolua_pushusertype(m_LuaState, (void *)a_World, "cWorld");
|
|
tolua_pushnumber (m_LuaState, a_BlockX);
|
|
tolua_pushnumber (m_LuaState, a_BlockY);
|
|
tolua_pushnumber (m_LuaState, a_BlockZ);
|
|
tolua_pushstring (m_LuaState, a_Line1.c_str());
|
|
tolua_pushstring (m_LuaState, a_Line2.c_str());
|
|
tolua_pushstring (m_LuaState, a_Line3.c_str());
|
|
tolua_pushstring (m_LuaState, a_Line4.c_str());
|
|
tolua_pushusertype(m_LuaState, (void *)a_Player, "cPlayer");
|
|
|
|
if (!CallFunction(9, 1, FnName))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
|
|
lua_pop(m_LuaState, 1);
|
|
return bRetVal;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPlugin_NewLua::OnUpdatingSign(
|
|
cWorld * a_World,
|
|
int a_BlockX, int a_BlockY, int a_BlockZ,
|
|
AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4,
|
|
cPlayer * a_Player
|
|
)
|
|
{
|
|
cCSLock Lock(m_CriticalSection);
|
|
const char * FnName = GetHookFnName(cPluginManager::HOOK_UPDATING_SIGN);
|
|
ASSERT(FnName != NULL);
|
|
if (!PushFunction(FnName))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
tolua_pushusertype(m_LuaState, (void *)a_World, "cWorld");
|
|
tolua_pushnumber (m_LuaState, a_BlockX);
|
|
tolua_pushnumber (m_LuaState, a_BlockY);
|
|
tolua_pushnumber (m_LuaState, a_BlockZ);
|
|
tolua_pushstring (m_LuaState, a_Line1.c_str());
|
|
tolua_pushstring (m_LuaState, a_Line2.c_str());
|
|
tolua_pushstring (m_LuaState, a_Line3.c_str());
|
|
tolua_pushstring (m_LuaState, a_Line4.c_str());
|
|
tolua_pushusertype(m_LuaState, (void *)a_Player, "cPlayer");
|
|
|
|
if (!CallFunction(9, 5, "OnUpdatingSign"))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
|
|
bool bRetVal = (tolua_toboolean(m_LuaState, -5, 0) > 0);
|
|
if (lua_isstring(m_LuaState, -4))
|
|
{
|
|
a_Line1 = tolua_tostring(m_LuaState, -4, "");
|
|
}
|
|
if (lua_isstring(m_LuaState, -3))
|
|
{
|
|
a_Line2 = tolua_tostring(m_LuaState, -3, "");
|
|
}
|
|
if (lua_isstring(m_LuaState, -2))
|
|
{
|
|
a_Line3 = tolua_tostring(m_LuaState, -2, "");
|
|
}
|
|
if (lua_isstring(m_LuaState, -1))
|
|
{
|
|
a_Line4 = tolua_tostring(m_LuaState, -1, "");
|
|
}
|
|
return bRetVal;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPlugin_NewLua::OnWeatherChanged(cWorld & a_World)
|
|
{
|
|
cCSLock Lock(m_CriticalSection);
|
|
const char * FnName = GetHookFnName(cPluginManager::HOOK_WEATHER_CHANGED);
|
|
ASSERT(FnName != NULL);
|
|
if (!PushFunction(FnName))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
tolua_pushusertype(m_LuaState, &a_World, "cWorld");
|
|
|
|
if (!CallFunction(1, 1, FnName))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
|
|
lua_pop(m_LuaState, 1);
|
|
return bRetVal;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPlugin_NewLua::OnWeatherChanging(cWorld & a_World, eWeather & a_NewWeather)
|
|
{
|
|
cCSLock Lock(m_CriticalSection);
|
|
const char * FnName = GetHookFnName(cPluginManager::HOOK_WEATHER_CHANGED);
|
|
ASSERT(FnName != NULL);
|
|
if (!PushFunction(FnName))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
tolua_pushusertype(m_LuaState, &a_World, "cWorld");
|
|
tolua_pushnumber (m_LuaState, a_NewWeather);
|
|
|
|
if (!CallFunction(2, 2, FnName))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
bool bRetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
|
|
if (lua_isnumber(m_LuaState, -2))
|
|
{
|
|
a_NewWeather = (eWeather)lua_tointeger(m_LuaState, -2);
|
|
}
|
|
lua_pop(m_LuaState, 1);
|
|
return bRetVal;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPlugin_NewLua::HandleCommand(const AStringVector & a_Split, cPlayer * a_Player)
|
|
{
|
|
ASSERT(!a_Split.empty());
|
|
CommandMap::iterator cmd = m_Commands.find(a_Split[0]);
|
|
if (cmd == m_Commands.end())
|
|
{
|
|
LOGWARNING("Command handler is registered in cPluginManager but not in cPlugin, wtf? Command \"%s\".", a_Split[0].c_str());
|
|
return false;
|
|
}
|
|
|
|
cCSLock Lock(m_CriticalSection);
|
|
|
|
// Push the function to be called:
|
|
lua_rawgeti(m_LuaState, LUA_REGISTRYINDEX, cmd->second); // same as lua_getref()
|
|
|
|
// Push the split:
|
|
lua_createtable(m_LuaState, a_Split.size(), 0);
|
|
int newTable = lua_gettop(m_LuaState);
|
|
int index = 1;
|
|
std::vector<std::string>::const_iterator iter = a_Split.begin(), end = a_Split.end();
|
|
while(iter != end)
|
|
{
|
|
tolua_pushstring(m_LuaState, (*iter).c_str());
|
|
lua_rawseti(m_LuaState, newTable, index);
|
|
++iter;
|
|
++index;
|
|
}
|
|
|
|
// Push player:
|
|
tolua_pushusertype(m_LuaState, a_Player, "cPlayer");
|
|
|
|
// Call function:
|
|
int s = lua_pcall(m_LuaState, 2, 1, 0);
|
|
if (report_errors(m_LuaState, s))
|
|
{
|
|
LOGERROR("LUA error in %s. Stack size: %i", __FUNCTION__, lua_gettop(m_LuaState));
|
|
return false;
|
|
}
|
|
|
|
// Handle return value:
|
|
bool RetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
|
|
lua_pop(m_LuaState, 1); // Pop return value
|
|
|
|
return RetVal;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPlugin_NewLua::HandleConsoleCommand(const AStringVector & a_Split)
|
|
{
|
|
ASSERT(!a_Split.empty());
|
|
CommandMap::iterator cmd = m_ConsoleCommands.find(a_Split[0]);
|
|
if (cmd == m_ConsoleCommands.end())
|
|
{
|
|
LOGWARNING("Console command handler is registered in cPluginManager but not in cPlugin, wtf? Console command \"%s\".", a_Split[0].c_str());
|
|
return false;
|
|
}
|
|
|
|
cCSLock Lock(m_CriticalSection);
|
|
|
|
// Push the function to be called:
|
|
lua_rawgeti(m_LuaState, LUA_REGISTRYINDEX, cmd->second); // same as lua_getref()
|
|
|
|
// Push the split:
|
|
lua_createtable(m_LuaState, a_Split.size(), 0);
|
|
int newTable = lua_gettop(m_LuaState);
|
|
int index = 1;
|
|
std::vector<std::string>::const_iterator iter = a_Split.begin(), end = a_Split.end();
|
|
while(iter != end)
|
|
{
|
|
tolua_pushstring(m_LuaState, (*iter).c_str());
|
|
lua_rawseti(m_LuaState, newTable, index);
|
|
++iter;
|
|
++index;
|
|
}
|
|
|
|
// Call function:
|
|
int s = lua_pcall(m_LuaState, 1, 1, 0);
|
|
if (report_errors(m_LuaState, s))
|
|
{
|
|
LOGERROR("Lua error. Stack size: %i", lua_gettop(m_LuaState));
|
|
return false;
|
|
}
|
|
|
|
// Handle return value:
|
|
bool RetVal = (tolua_toboolean(m_LuaState, -1, 0) > 0);
|
|
lua_pop(m_LuaState, 1); // Pop return value
|
|
|
|
return RetVal;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void cPlugin_NewLua::ClearCommands(void)
|
|
{
|
|
cCSLock Lock(m_CriticalSection);
|
|
|
|
// Unreference the bound functions so that Lua can GC them
|
|
if (m_LuaState != NULL)
|
|
{
|
|
for (CommandMap::iterator itr = m_Commands.begin(), end = m_Commands.end(); itr != end; ++itr)
|
|
{
|
|
luaL_unref(m_LuaState, LUA_REGISTRYINDEX, itr->second);
|
|
}
|
|
}
|
|
m_Commands.clear();
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void cPlugin_NewLua::ClearConsoleCommands(void)
|
|
{
|
|
cCSLock Lock(m_CriticalSection);
|
|
|
|
// Unreference the bound functions so that Lua can GC them
|
|
if (m_LuaState != NULL)
|
|
{
|
|
for (CommandMap::iterator itr = m_ConsoleCommands.begin(), end = m_ConsoleCommands.end(); itr != end; ++itr)
|
|
{
|
|
luaL_unref(m_LuaState, LUA_REGISTRYINDEX, itr->second);
|
|
}
|
|
}
|
|
m_ConsoleCommands.clear();
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPlugin_NewLua::CanAddHook(cPluginManager::PluginHook a_Hook)
|
|
{
|
|
const char * FnName = GetHookFnName(a_Hook);
|
|
if (FnName == NULL)
|
|
{
|
|
// Unknown hook ID
|
|
LOGWARNING("Plugin %s wants to add an unknown hook ID (%d). The plugin need not work properly.", GetName().c_str(), a_Hook);
|
|
return false;
|
|
}
|
|
|
|
// Check if the function is available
|
|
lua_getglobal(m_LuaState, FnName);
|
|
bool res = lua_isfunction(m_LuaState, -1);
|
|
lua_pop(m_LuaState, 1);
|
|
|
|
if (res)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
LOGWARNING("Plugin %s wants to add a hook (%d), but it doesn't provide the callback function \"%s\" for it. The plugin need not work properly.",
|
|
GetName().c_str(), a_Hook, FnName
|
|
);
|
|
|
|
// Lua stacktrace:
|
|
LOGWARNING("Stack trace:");
|
|
lua_Debug entry;
|
|
int depth = 0;
|
|
while (lua_getstack(m_LuaState, depth, &entry))
|
|
{
|
|
int status = lua_getinfo(m_LuaState, "Sln", &entry);
|
|
assert(status);
|
|
|
|
LOGWARNING(" %s(%d): %s", entry.short_src, entry.currentline, entry.name ? entry.name : "?");
|
|
depth++;
|
|
}
|
|
LOGWARNING("Stack trace end");
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
const char * cPlugin_NewLua::GetHookFnName(cPluginManager::PluginHook a_Hook)
|
|
{
|
|
switch (a_Hook)
|
|
{
|
|
case cPluginManager::HOOK_BLOCK_TO_PICKUPS: return "OnBlockToPickups";
|
|
case cPluginManager::HOOK_CHAT: return "OnChat";
|
|
case cPluginManager::HOOK_CHUNK_AVAILABLE: return "OnChunkAvailable";
|
|
case cPluginManager::HOOK_CHUNK_GENERATED: return "OnChunkGenerated";
|
|
case cPluginManager::HOOK_CHUNK_GENERATING: return "OnChunkGenerating";
|
|
case cPluginManager::HOOK_CHUNK_UNLOADED: return "OnChunkUnloaded";
|
|
case cPluginManager::HOOK_CHUNK_UNLOADING: return "OnChunkUnloading";
|
|
case cPluginManager::HOOK_COLLECTING_PICKUP: return "OnCollectingPickup";
|
|
case cPluginManager::HOOK_CRAFTING_NO_RECIPE: return "OnCraftingNoRecipe";
|
|
case cPluginManager::HOOK_DISCONNECT: return "OnDisconnect";
|
|
case cPluginManager::HOOK_EXECUTE_COMMAND: return "OnExecuteCommand";
|
|
case cPluginManager::HOOK_HANDSHAKE: return "OnHandshake";
|
|
case cPluginManager::HOOK_KILLING: return "OnKilling";
|
|
case cPluginManager::HOOK_LOGIN: return "OnLogin";
|
|
case cPluginManager::HOOK_PLAYER_BREAKING_BLOCK: return "OnPlayerBreakingBlock";
|
|
case cPluginManager::HOOK_PLAYER_BROKEN_BLOCK: return "OnPlayerBrokenBlock";
|
|
case cPluginManager::HOOK_PLAYER_EATING: return "OnPlayerEating";
|
|
case cPluginManager::HOOK_PLAYER_JOINED: return "OnPlayerJoined";
|
|
case cPluginManager::HOOK_PLAYER_LEFT_CLICK: return "OnPlayerLeftClick";
|
|
case cPluginManager::HOOK_PLAYER_MOVING: return "OnPlayerMoving";
|
|
case cPluginManager::HOOK_PLAYER_PLACED_BLOCK: return "OnPlayerPlacedBlock";
|
|
case cPluginManager::HOOK_PLAYER_PLACING_BLOCK: return "OnPlayerPlacingBlock";
|
|
case cPluginManager::HOOK_PLAYER_RIGHT_CLICK: return "OnPlayerRightClick";
|
|
case cPluginManager::HOOK_PLAYER_SHOOTING: return "OnPlayerShooting";
|
|
case cPluginManager::HOOK_PLAYER_SPAWNED: return "OnPlayerSpawned";
|
|
case cPluginManager::HOOK_PLAYER_TOSSING_ITEM: return "OnPlayerTossingItem";
|
|
case cPluginManager::HOOK_PLAYER_USED_BLOCK: return "OnPlayerUsedBlock";
|
|
case cPluginManager::HOOK_PLAYER_USED_ITEM: return "OnPlayerUsedItem";
|
|
case cPluginManager::HOOK_PLAYER_USING_BLOCK: return "OnPlayerUsingBlock";
|
|
case cPluginManager::HOOK_PLAYER_USING_ITEM: return "OnPlayerUsingItem";
|
|
case cPluginManager::HOOK_POST_CRAFTING: return "OnPostCrafting";
|
|
case cPluginManager::HOOK_PRE_CRAFTING: return "OnPreCrafting";
|
|
case cPluginManager::HOOK_TAKE_DAMAGE: return "OnTakeDamage";
|
|
case cPluginManager::HOOK_TICK: return "OnTick";
|
|
case cPluginManager::HOOK_UPDATED_SIGN: return "OnUpdatedSign";
|
|
case cPluginManager::HOOK_UPDATING_SIGN: return "OnUpdatingSign";
|
|
case cPluginManager::HOOK_WEATHER_CHANGED: return "OnWeatherChanged";
|
|
case cPluginManager::HOOK_WEATHER_CHANGING: return "OnWeatherChanging";
|
|
default: return NULL;
|
|
} // switch (a_Hook)
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
AString cPlugin_NewLua::HandleWebRequest( HTTPRequest * a_Request )
|
|
{
|
|
cCSLock Lock(m_CriticalSection);
|
|
std::string RetVal = "";
|
|
|
|
std::pair< std::string, std::string > TabName = GetTabNameForRequest(a_Request);
|
|
std::string SafeTabName = TabName.second;
|
|
if( SafeTabName.empty() )
|
|
return "";
|
|
|
|
sWebPluginTab* Tab = 0;
|
|
for( TabList::iterator itr = GetTabs().begin(); itr != GetTabs().end(); ++itr )
|
|
{
|
|
if( (*itr)->SafeTitle.compare( SafeTabName ) == 0 ) // This is the one! Rawr
|
|
{
|
|
Tab = *itr;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if( Tab )
|
|
{
|
|
//LOGINFO("1. Stack size: %i", lua_gettop(m_LuaState) );
|
|
lua_rawgeti( m_LuaState, LUA_REGISTRYINDEX, Tab->UserData); // same as lua_getref()
|
|
|
|
//LOGINFO("2. Stack size: %i", lua_gettop(m_LuaState) );
|
|
// Push HTTPRequest
|
|
tolua_pushusertype( m_LuaState, a_Request, "HTTPRequest" );
|
|
//LOGINFO("Calling bound function! :D");
|
|
int s = lua_pcall( m_LuaState, 1, 1, 0);
|
|
|
|
if ( s != 0 )
|
|
{
|
|
std::string err = lua_tostring(m_LuaState, -1);
|
|
LOGERROR("-- %s", err.c_str() );
|
|
lua_pop(m_LuaState, 1);
|
|
LOGINFO("error. Stack size: %i", lua_gettop(m_LuaState) );
|
|
return err; // Show the error message in the web page, looks cool
|
|
}
|
|
|
|
if( !lua_isstring( m_LuaState, -1 ) )
|
|
{
|
|
LOGWARN("WARNING: WebPlugin tab '%s' did not return a string!", Tab->Title.c_str() );
|
|
lua_pop(m_LuaState, 1); // Pop return value
|
|
return std::string("WARNING: WebPlugin tab '") + Tab->Title + std::string("' did not return a string!");
|
|
}
|
|
|
|
RetVal += tolua_tostring(m_LuaState, -1, 0);
|
|
lua_pop(m_LuaState, 1); // Pop return value
|
|
//LOGINFO("ok. Stack size: %i", lua_gettop(m_LuaState) );
|
|
}
|
|
|
|
return RetVal;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPlugin_NewLua::AddWebTab( const AString & a_Title, lua_State * a_LuaState, int a_FunctionReference )
|
|
{
|
|
cCSLock Lock(m_CriticalSection);
|
|
if (a_LuaState != m_LuaState)
|
|
{
|
|
LOGERROR("Only allowed to add a tab to a WebPlugin of your own Plugin!");
|
|
return false;
|
|
}
|
|
sWebPluginTab * Tab = new sWebPluginTab();
|
|
Tab->Title = a_Title;
|
|
Tab->SafeTitle = SafeString(a_Title);
|
|
|
|
Tab->UserData = a_FunctionReference;
|
|
|
|
GetTabs().push_back( Tab );
|
|
return true;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void cPlugin_NewLua::BindCommand(const AString & a_Command, int a_FnRef)
|
|
{
|
|
ASSERT(m_Commands.find(a_Command) == m_Commands.end());
|
|
m_Commands[a_Command] = a_FnRef;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void cPlugin_NewLua::BindConsoleCommand(const AString & a_Command, int a_FnRef)
|
|
{
|
|
ASSERT(m_ConsoleCommands.find(a_Command) == m_ConsoleCommands.end());
|
|
m_ConsoleCommands[a_Command] = a_FnRef;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Helper functions
|
|
bool cPlugin_NewLua::PushFunction(const char * a_FunctionName, bool a_bLogError /* = true */)
|
|
{
|
|
if (m_LuaState == NULL)
|
|
{
|
|
// This happens if Initialize() fails with an error
|
|
return false;
|
|
}
|
|
|
|
lua_getglobal(m_LuaState, a_FunctionName);
|
|
if (!lua_isfunction(m_LuaState, -1))
|
|
{
|
|
if (a_bLogError)
|
|
{
|
|
LOGWARN("Error in plugin %s: Could not find function %s()", GetName().c_str(), a_FunctionName);
|
|
}
|
|
lua_pop(m_LuaState, 1);
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cPlugin_NewLua::CallFunction( int a_NumArgs, int a_NumResults, const char * a_FunctionName)
|
|
{
|
|
ASSERT(lua_isfunction(m_LuaState, -a_NumArgs - 1));
|
|
|
|
int s = lua_pcall(m_LuaState, a_NumArgs, a_NumResults, 0);
|
|
if (report_errors(m_LuaState, s))
|
|
{
|
|
LOGWARN("Error in plugin %s calling function %s()", GetName().c_str(), a_FunctionName);
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
|
|
|
|
|