mcserver/source/Generating
madmaxoft@gmail.com ac0ad6d367 Adjusted Biomal height generator to have less hills in the rivers.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1165 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-01-25 00:57:20 +00:00
..
BioGen.cpp A brand new biome generator: cBioGenMultiStepMap. 2013-01-24 12:15:36 +00:00
BioGen.h A brand new biome generator: cBioGenMultiStepMap. 2013-01-24 12:15:36 +00:00
Caves.cpp Made WormNest caves generate smaller. 2012-12-16 11:56:52 +00:00
Caves.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
ChunkGenerator.cpp A brand new biome generator: cBioGenMultiStepMap. 2013-01-24 12:15:36 +00:00
ChunkGenerator.h Source files cleanup: OSSupport-related files in a separate subfolder, renamed. 2012-09-23 21:23:33 +00:00
CompoGen.cpp Biomal CompoGen now generates sea with STATIONARY_WATER instead of regular WATER. 2012-10-14 17:05:00 +00:00
CompoGen.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
FinishGen.cpp PreSimulator finisher should now drop blocks through water and lava (untested) 2012-12-22 10:45:23 +00:00
FinishGen.h Added DeadBushes finisher (initial patch by STR_Warrior; DeathBushes FTW!) 2012-11-11 15:35:49 +00:00
HeiGen.cpp Adjusted Biomal height generator to have less hills in the rivers. 2013-01-25 00:57:20 +00:00
HeiGen.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Ravines.cpp Ravines: Drill only through specific blocks (FS #259) 2012-10-19 20:55:34 +00:00
Ravines.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
StructGen.cpp Adjusted the number and sizes of ore nests (Patch contributed by STR_Warrior) 2012-10-23 19:39:30 +00:00
StructGen.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
Trees.cpp Source files cleanup: Generating-related files in a separate subfolder 2012-09-23 20:14:04 +00:00
Trees.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00