mcserver/source/Items
madmaxoft 4746d2251c Implemented basic eating support.
Food is now properly consumed and it takes 1.5 sec.
2013-07-28 19:15:03 +02:00
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ItemBed.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
ItemBrewingStand.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
ItemBucket.h Empty buckets replace fluid buckets on use and vice versa (patch contributed by Mgueydan) 2013-07-03 13:56:11 +00:00
ItemCauldron.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
ItemCloth.h Fixed a few bugs in fluid placement - fluid into other fluid, fluid into washable blocks. 2012-10-18 19:41:29 +00:00
ItemDoor.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
ItemDye.h Refactored cInventory to use cItemGrid for the actual Storage 2013-05-24 07:30:39 +00:00
ItemFlowerPot.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
ItemFood.h Implemented basic eating support. 2013-07-28 19:15:03 +02:00
ItemHandler.cpp Implemented basic eating support. 2013-07-28 19:15:03 +02:00
ItemHandler.h Implemented basic eating support. 2013-07-28 19:15:03 +02:00
ItemHoe.h Inventory code cleanup, players can now see each other's armor 2013-05-19 18:22:37 +00:00
ItemLeaves.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
ItemLighter.h More TNT fixes. 2013-06-18 19:09:51 +00:00
ItemMinecart.h Inventory code cleanup, players can now see each other's armor 2013-05-19 18:22:37 +00:00
ItemPickaxe.h Cauldrons and Brewing Stands are now placeable 2012-12-29 11:49:00 +00:00
ItemRedstoneDust.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
ItemRedstoneRepeater.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
ItemSapling.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
ItemSeeds.h Added carrots and potatoes handling, bonemealing and proper lighting. 2013-04-05 13:45:00 +00:00
ItemShears.h Shears mask the leaves' meta 2013-06-04 12:06:45 +00:00
ItemShovel.h Inventory code cleanup, players can now see each other's armor 2013-05-19 18:22:37 +00:00
ItemSign.h Removed cLadder, cSign, cStairs, cTorch and cVine classes, moved their functionality into the appropriate BlockHandlers / ItemHandlers 2013-06-04 19:22:14 +00:00
ItemSlab.h Refactored cInventory to use cItemGrid for the actual Storage 2013-05-24 07:30:39 +00:00
ItemSpawnEgg.h Refactored cInventory to use cItemGrid for the actual Storage 2013-05-24 07:30:39 +00:00
ItemSugarcane.h Merged branch "branches/hooks" into "trunk". 2013-01-12 04:46:01 +00:00
ItemSword.h Cobwebs are now washed away by water and can be broken by swords and shears, giving string. 2013-04-06 18:20:06 +00:00
ItemWood.h Fixed a few bugs in fluid placement - fluid into other fluid, fluid into washable blocks. 2012-10-18 19:41:29 +00:00