mcserver/source/MCLogger.h

61 lines
1.1 KiB
C++

#pragma once
class cLog;
class cMCLogger // tolua_export
{ // tolua_export
public: // tolua_export
cMCLogger(void);
cMCLogger(const AString & a_FileName); // tolua_export
~cMCLogger(); // tolua_export
void Log(const char* a_Format, va_list a_ArgList);
void Info(const char* a_Format, va_list a_ArgList);
void Warn(const char* a_Format, va_list a_ArgList);
void Error(const char* a_Format, va_list a_ArgList);
void LogSimple(const char* a_Text, int a_LogType = 0 ); // tolua_export
static cMCLogger* GetInstance();
private:
void SetColor( unsigned char a_Color );
cCriticalSection m_CriticalSection;
cLog* m_Log;
static cMCLogger* s_MCLogger;
}; // tolua_export
extern void LOG(const char* a_Format, ...);
extern void LOGINFO(const char* a_Format, ...);
extern void LOGWARN(const char* a_Format, ...);
extern void LOGERROR(const char* a_Format, ...);
// In debug builds, translate LOGD to LOG, otherwise leave it out altogether:
#ifdef _DEBUG
#define LOGD LOG
#else
#define LOGD(...)
#endif // _DEBUG
#define LOGWARNING LOGWARN