mcserver/source/cAuthenticator.h

13 lines
276 B
C++

#pragma once
class cBlockingTCPLink;
class cAuthenticator
{
public:
cAuthenticator();
~cAuthenticator();
bool Authenticate( const char* a_PlayerName, const char* a_ServerID );
private:
bool ParseReceived( const char* a_Data, cBlockingTCPLink* a_TCPLink );
};