mcserver/source/packets/cPacket_RelativeEntityMoveL...

25 lines
457 B
C++

#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "cPacket_RelativeEntityMoveLook.h"
void cPacket_RelativeEntityMoveLook::Serialize(AString & a_Data) const
{
AppendByte (a_Data, m_PacketID);
AppendInteger(a_Data, m_UniqueID);
AppendByte (a_Data, m_MoveX);
AppendByte (a_Data, m_MoveY);
AppendByte (a_Data, m_MoveZ);
AppendByte (a_Data, m_Yaw);
AppendByte (a_Data, m_Pitch);
}