mcserver/source/items/ItemSapling.h

20 lines
319 B
C++

#pragma once
#include "Item.h"
class cItemSaplingHandler : public cItemHandler
{
public:
cItemSaplingHandler(int a_ItemID)
: cItemHandler(a_ItemID)
{
}
virtual NIBBLETYPE GetBlockMeta(NIBBLETYPE a_ItemMeta) override
{
//Only the first 2 bits are important
return a_ItemMeta & 3;
}
};