26 lines
503 B
C++
26 lines
503 B
C++
#pragma once
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#include "Block.h"
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#include "../cCraftingWindow.h"
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#include "../cPlayer.h"
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class cBlockWorkbenchHandler : public cBlockHandler
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{
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public:
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cBlockWorkbenchHandler(BLOCKTYPE a_BlockID)
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: cBlockHandler(a_BlockID)
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{
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}
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virtual void OnClick(cWorld *a_World, cPlayer *a_Player, int a_X, int a_Y, int a_Z) override
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{
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cWindow* Window = new cCraftingWindow(0, true);
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a_Player->OpenWindow(Window);
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}
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virtual bool IsUseable() override
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{
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return true;
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}
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}; |