mcserver/source/Mobs/Villager.h

15 lines
234 B
C++

#pragma once
#include "PassiveMonster.h"
class cVillager : public cPassiveMonster
{
public:
cVillager();
~cVillager();
virtual bool IsA( const char* a_EntityType );
virtual void KilledBy( cEntity* a_Killer );
};