25 lines
559 B
C++
25 lines
559 B
C++
#pragma once
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#include "cPacket.h"
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#include "PacketID.h"
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class cPlayer;
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class cPacket_PlayerLook : public cPacket
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{
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public:
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cPacket_PlayerLook()
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: m_Rotation( 0 )
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, m_Pitch( 0 )
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, m_bFlying( false )
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{ m_PacketID = E_PLAYERLOOK; }
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cPacket_PlayerLook( cPlayer* a_Player );
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virtual cPacket* Clone() const { return new cPacket_PlayerLook(*this); }
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bool Parse( cSocket & a_Socket );
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bool Send( cSocket & a_Socket );
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float m_Rotation;
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float m_Pitch;
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bool m_bFlying; // Yeah.. wtf
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static const unsigned int c_Size = 10;
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}; |