madmaxoft@gmail.com
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e4043be593
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Using a fixed-size array instead of AString for conversion. Conversion now runs ~10x faster :) (in debug mode)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@368 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2012-03-05 17:00:35 +00:00 |
madmaxoft@gmail.com
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01c5d6e128
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WSS conversion quickfix: reserving memory so that AString doesn't need to re-alloc (but still uses painfully slow push_back()s )
git-svn-id: http://mc-server.googlecode.com/svn/trunk@366 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2012-03-05 16:43:06 +00:00 |
faketruth
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ac5f1e8f30
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Yay tiny commits XD fixed % sign
git-svn-id: http://mc-server.googlecode.com/svn/trunk@363 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2012-03-04 16:19:49 +00:00 |
faketruth
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e1b9fb1ab4
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Lowered the amount of logging while converting chunks
git-svn-id: http://mc-server.googlecode.com/svn/trunk@362 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2012-03-04 16:18:32 +00:00 |
faketruth
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85ecca1cfa
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Converted pak files were not marked 'dirty' and wouldn't be saved. Fixed now :)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@361 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2012-03-04 16:15:04 +00:00 |
faketruth
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95eb3a7bd7
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Should have complete support for 256 blocks high worlds. Old save files are converted to new ones at load.
BACK UP YOUR WORLD!
git-svn-id: http://mc-server.googlecode.com/svn/trunk@358 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2012-03-04 15:59:10 +00:00 |
madmaxoft@gmail.com
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230f98a774
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Implemented synchronous chunk loading; optimized cChunkStay interface for speed (though still unused ;)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@336 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2012-02-28 10:45:53 +00:00 |
madmaxoft@gmail.com
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510133bd35
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Chunk coords mostly "upgraded" to include the Y coord for future compatibility
git-svn-id: http://mc-server.googlecode.com/svn/trunk@285 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2012-02-17 17:56:25 +00:00 |
madmaxoft@gmail.com
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71097aa49b
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Lots of logging added
git-svn-id: http://mc-server.googlecode.com/svn/trunk@282 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2012-02-17 11:40:14 +00:00 |
madmaxoft@gmail.com
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423f49d175
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Chunk is now marked as dirty; saving only dirty chunks; rewritten load / save not to use cChunkPtr; set VC2008 project to level4 warnings; block entities are now loaded and saved properly
git-svn-id: http://mc-server.googlecode.com/svn/trunk@273 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2012-02-16 13:42:35 +00:00 |
madmaxoft@gmail.com
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4f17362aeb
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Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@251 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2012-02-13 21:47:03 +00:00 |