madmaxoft
e8a907d89e
Implemented the actual tab completion for commands and playernames.
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Each command is reported only if the player has the permission to use it.
2013-07-31 11:16:11 +02:00
madmaxoft
e9f18f8b4f
Tab completion packet is handled and sent.
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This only handles the network comm and the overall design logic, the actual completion is not yet implemented, only dummy values are returned for now.
2013-07-30 22:48:59 +02:00
madmaxoft
9efcd5b82f
Added the "Edit Sign" packet sent to the client placing a sign.
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Fixes issue #20 . The 1.6.2 client wouldn't open the sign editor UI unless it receives a special packet
2013-07-29 21:42:05 +02:00
madmaxoft
3920e872f7
Updated the nightbuild script for Git
2013-07-29 19:53:41 +02:00
Alexander Harkness
53e22b1185
Changed everyting to Unix line endings.
2013-07-29 12:13:03 +01:00
madmaxoft
20e7221c7c
WebAdmin: Removed the duplicate memory usage querying
2013-07-29 10:59:10 +02:00
madmaxoft
e51221eaf9
Fixed formatting in LuaScript.*
2013-07-29 10:03:42 +02:00
madmaxoft
473dec42c8
Updated the automatic Lua bindings
2013-07-29 09:55:37 +02:00
madmaxoft
752e57108d
Merge remote-tracking branch 'origin/master' into hunger
2013-07-29 09:53:47 +02:00
FakeTruth
5a9d4f89c2
WebAdmin templates can use Lua
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New WebAdmin templates can use Lua to completely compose the pages
themselves. This should allow infinite WebAdmin design possibilities.
2013-07-29 02:37:59 +02:00
madmaxoft
3bf4130e3f
Player eating is now properly broadcast to other players.
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Also fixed the API relating to food, determining player gamemode, and removed several unneeded API functions.
2013-07-28 22:55:09 +02:00
madmaxoft
4746d2251c
Implemented basic eating support.
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Food is now properly consumed and it takes 1.5 sec.
2013-07-28 19:15:03 +02:00
madmaxoft
0caadbb25c
Hunger-per-distance is calculated only for the XZ distance
2013-07-28 11:54:37 +02:00
madmaxoft
d155c1cb00
Player food level is reset on respawn
2013-07-28 11:52:24 +02:00
madmaxoft
c5c233312a
Merge remote-tracking branch 'origin/master' into hunger
2013-07-28 11:47:29 +02:00
madmaxoft
d3801c0296
Added cPlayer::IsGameModeXXX() and cWorld::IsGameModeXXX() functions.
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These are the preferred way of determining the gamemode, you should use those instead of doing manual comparisons to the gamemode value.
2013-07-28 11:30:54 +02:00
Tiger Wang
265fa6d750
Fixed Window Titles being MCS-*
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For example, MCS-Chest, MCS-DoubleChest, etc.
2013-07-27 22:32:07 +01:00
STRWarrior
235c23d464
Hunger: If a player dies the food level resets.
2013-07-27 06:07:10 -07:00
madmaxoft@gmail.com
6b348717d8
Removed debug-logging the player movement in each tick
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1685 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-26 20:03:25 +00:00
madmaxoft@gmail.com
fa66659456
cItemGrid: ChangeSlotCount() now returns -1 if invalid SlotNum
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1684 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-26 19:53:47 +00:00
madmaxoft@gmail.com
cd8720bf7e
cInventory: Added the ChangeSlotCount() function to the Lua API
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1683 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-26 19:50:06 +00:00
madmaxoft@gmail.com
1b20cfa425
cEntity doesn't process physics / burning when in an invalid chunk
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1680 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-24 20:36:12 +00:00
madmaxoft@gmail.com
df34c43293
Server shuts down when the stdin is closed (linux Ctrl+D / win Ctrl+Z)
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Fixes FS #419
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1679 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-24 20:25:27 +00:00
madmaxoft@gmail.com
a96ee0abfa
cListenThread initializes m_ShouldReuseAddr to false (valgrind error)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1677 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-22 19:55:10 +00:00
madmaxoft@gmail.com
889402a56a
Simulators don't simulate in invalid chunks (valgrind error)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1676 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-22 19:54:27 +00:00
madmaxoft@gmail.com
2fca0567bf
Added a StringToMobType() function to the Lua API (patch contributed by STR_Warrior)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1674 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-12 20:28:41 +00:00
madmaxoft@gmail.com
4fb771f3ff
First implementation of movement-related hunger and API
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1673 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-12 20:01:25 +00:00
madmaxoft@gmail.com
f5e475d44f
Added the cFastRandom class
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1672 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-11 08:34:41 +00:00
madmaxoft@gmail.com
94a92a219b
Server sends PlayerMaxSpeed after a respawn.
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http://forum.mc-server.org/showthread.php?tid=434&pid=8912#pid8912
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1671 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-08 18:30:27 +00:00
madmaxoft@gmail.com
97dc5a5365
Color codes are stripped from the DC message
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1670 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-08 13:00:09 +00:00
madmaxoft@gmail.com
791bf732fd
1.6.2 protocol implemented, both in MCServer and in ProtoProxy
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1669 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-08 12:59:15 +00:00
madmaxoft@gmail.com
a40585ec99
Pickups have an initial health of 5
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1668 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-08 07:23:44 +00:00
madmaxoft@gmail.com
9214a134ca
World: More unused variables removed.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1667 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-07 20:48:50 +00:00
madmaxoft@gmail.com
3df8cfb091
World: Removed an unused variable
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1666 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-07 20:41:43 +00:00
madmaxoft@gmail.com
254295b5b8
Squid: fixed a possible crash caused by access to a wrong chunk
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Fixes FS #411 .
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1665 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-07 20:20:18 +00:00
madmaxoft@gmail.com
a72c6d9613
Ice is a solid block.
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Helps with FS #381
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1664 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-07 19:58:33 +00:00
madmaxoft@gmail.com
a3c8b12ee9
Mobs are assigned MaxHealth from monsters.ini; reading monsters.ini doesn't need settings.ini values anymore.
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Fixes FS #409 .
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1662 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-07 15:09:05 +00:00
madmaxoft@gmail.com
5951bc76ec
Added StringUtils functions to Lua API; added StripColorCodes(); ChatLog now strips color codes from logged messages.
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Fixes FS #398
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1661 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-07 14:42:07 +00:00
madmaxoft@gmail.com
0224a4f7fc
Fixed sprinting in 1.6.1, made speeds available through API; fixed messages containing quotes.
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Fixes FS #415
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1660 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-07 14:13:43 +00:00
madmaxoft@gmail.com
b1d05b0f57
Improved function names for protocol packet sending; alpha-sorted the function lists
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1659 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-07 13:06:06 +00:00
madmaxoft@gmail.com
762f78774d
Declaring full 1.6.1 compatibility
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1651 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-05 21:14:55 +00:00
madmaxoft@gmail.com
37590c4bd8
Unmounting vehicles implemented in the 1.6.1 way
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1650 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-05 21:11:06 +00:00
madmaxoft@gmail.com
b818addde4
Fixed 1.6.1's movement speed
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1649 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-05 21:02:08 +00:00
madmaxoft@gmail.com
de5cec7419
Initial 1.6.1 protocol support.
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The client connects and is capable of basic gameplay, but the player moves at an incredible speed (50 blocks / sec).
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1646 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-05 19:40:19 +00:00
madmaxoft@gmail.com
eff79ee55f
Fixed a crash when moving a player to a non-existent world (reported by tonibm19)
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http://forum.mc-server.org/showthread.php?tid=434&pid=8865#pid8865 crashdump.zip/crash_mcs_165c.dmp
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1645 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-05 17:04:12 +00:00
madmaxoft
e27a5db409
Empty buckets replace fluid buckets on use and vice versa (patch contributed by Mgueydan)
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Fixes FS #277 .
API change: added an optional parameter to cItemGrid:AddItem(), cItemGrid:AddItems(), cInventory:AddItem() and cInventory:AddItems()
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1643 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-03 13:56:11 +00:00
madmaxoft@gmail.com
f7b8a301f8
Fixed player moving between worlds.
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Fixes FS #407 .
Also fixes a few possible deadlocks between SocketThreads and TickThread
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1641 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-03 07:47:35 +00:00
madmaxoft@gmail.com
2f8eebaad1
dtOnFire damage wasn't dealt properly
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1640 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-01 18:52:24 +00:00
madmaxoft@gmail.com
37f6c78404
Added DamageType translation to API
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1639 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-01 18:46:45 +00:00
madmaxoft@gmail.com
2e9cf0ae28
Fixed burn / fire damage in each game tick.
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http://forum.mc-server.org/showthread.php?tid=434&pid=8798#pid8798
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1638 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-01 18:37:27 +00:00