madmaxoft@gmail.com
41a38e8d90
Floody fluid simulator now dries up correctly, too.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@964 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-14 18:30:16 +00:00
madmaxoft@gmail.com
7b42204b24
All blockticking is now done in cBlockHandlers
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@942 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-07 10:08:57 +00:00
madmaxoft@gmail.com
ea2ed2c918
Moved blockticking into blockhandler classes.
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Also slightly refactored the variable / argument names (BlockID is deprecated, use BlockType instead)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@921 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-03 08:52:11 +00:00
madmaxoft@gmail.com
85164fab8e
Slight refactoring of BlockHandlers - dropping unneeded virtual functions
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( http://forum.mc-server.org/showthread.php?tid=434&pid=4734#pid4734 )
git-svn-id: http://mc-server.googlecode.com/svn/trunk@917 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-01 21:08:15 +00:00
faketruth
673fdcd768
Added some missing block enums
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Spruce, birch and jungle wood stairs now orient correctly
git-svn-id: http://mc-server.googlecode.com/svn/trunk@916 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-30 19:07:03 +00:00
madmaxoft@gmail.com
4df23d19b7
Unified folder name-casing
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@902 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-29 13:59:32 +00:00