madmaxoft
d97b4463c6
Added an AllowEmptyStacks param to cItemGrid::HowManyCanFit().
2013-08-11 14:54:45 +02:00
madmaxoft
deeb3a15dc
Added OnPlayerAnimation() hook.
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Initial patch by @STR_Warrior, updated to account for different animation packets.
2013-08-11 12:29:05 +02:00
Tiger Wang
7e288850b1
Attempt at fixing torch placement
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Attempt at fixing #71 and placement of torches.
2013-08-10 21:32:50 +01:00
Alexander Harkness
7d6bde3d93
Added back the required extra line in player.cpp
2013-08-10 17:40:52 +01:00
Tiger Wang
b999b27e05
Removed extra disconnect message
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There seems to be already one in the HandleDisconnect hook function.
2013-08-10 17:09:14 +01:00
Tiger Wang
7035dbd7f1
Deleting cPlayer now does LOGD instead of LOG
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Hopefully only prints in debug the debug message!
2013-08-10 16:59:48 +01:00
Alexander Harkness
e508e09753
Merge pull request #56 from mc-server/LinuxColorConsole
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Linux color console
2013-08-10 04:40:38 -07:00
madmaxoft
15f80e0811
Linux color redirection fixed.
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Outputting to stdin, yeah, right, that's gonna work :P
2013-08-10 13:07:49 +02:00
madmaxoft
19781ecad5
Coloring is reset before the LF.
2013-08-10 13:03:05 +02:00
madmaxoft
9794496571
Another Linux compilation fix.
2013-08-10 12:51:57 +02:00
madmaxoft
211a8395d4
Fixed Linux build.
2013-08-10 12:50:23 +02:00
madmaxoft
63b2fa21e8
Disabled coloring for redirected output.
2013-08-10 12:44:39 +02:00
madmaxoft
528feaba2c
Use printf() instead of puts().
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puts() outputs an extra newline, making it unsuitable
2013-08-10 09:45:05 +02:00
madmaxoft
2a97bed3b4
Bad preprocesor used for discovering Linux
2013-08-10 09:42:20 +02:00
madmaxoft
d3c29c5a88
Piston head, when removed, removes the associated piston body, too.
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Fixes FS 388
2013-08-10 08:22:53 +02:00
madmaxoft
72e2891017
Fixed squid crashing the server when above or below the world
2013-08-10 08:22:53 +02:00
madmaxoft
c85acd4ece
Renamed Plugin_NewLua to PluginLua.
2013-08-10 08:22:52 +02:00
madmaxoft
8fd67cf12a
First attempt at Linux console colors
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Ref.: issue #41
2013-08-09 22:40:12 +02:00
Alexander Harkness
33155a51e2
Merge pull request #55 from mc-server/falldamage-teleport
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Keep players from taking damage when teleporting. (Hopefully).
2013-08-09 12:36:45 -07:00
Alexander Harkness
e9b9f1861c
Fixed stupid syntax error (thanks build system).
2013-08-09 17:17:04 +01:00
Alexander Harkness
eaec6a4aab
Keep players from taking damage when teleporting. (Hopefully).
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Fixes #29
2013-08-09 16:18:24 +01:00
madmaxoft
f89d6cc9af
Piston head, when removed, removes the associated piston body, too.
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Fixes FS 388
2013-08-09 16:20:12 +02:00
madmaxoft
7c9c51425b
Fixed squid crashing the server when above or below the world
2013-08-09 15:53:43 +02:00
madmaxoft
7d70a06461
Renamed Plugin_NewLua to PluginLua.
2013-08-09 15:15:56 +02:00
madmaxoft
d4a3c451c4
Added OnExploding() and OnExploded() hooks.
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As requested in FS 413, with extra parameters:
World, BlockX, BlockY, BlockZ, Size, CanCauseFire, Source, SourceData
OnExploding() can return 3 values:
StopHook, CanCauseFire, ExplosionSize
2013-08-09 14:58:43 +02:00
Alexander Harkness
6f2c099f70
Merge pull request #52 from ravenscroftj/feature/food
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A few fixes for the hunger/food system + tests for swimming and submerged in cPlayer.
2013-08-09 01:06:30 -07:00
James Ravenscroft
6963e8119c
Fixed some formatting issues I accidentally introduced
2013-08-09 08:57:24 +01:00
James Ravenscroft
ffce5d143f
Removed the need to recalculate whether player is under water in ApplyFoodExhaustion
2013-08-09 08:50:33 +01:00
James Ravenscroft
dace1f7bd2
Added IsSwimming and IsSubmerged flags and access methods
2013-08-09 08:37:39 +01:00
James Ravenscroft
2b9fdc3e36
Fixed the jump food exhaustion being added when player is swimming
2013-08-08 16:57:34 +01:00
James Ravenscroft
9f7db50de0
Fixed food handler for mushroom soup - proper food level and saturation are applied and the player receives a wooden bowl back after nomming
2013-08-08 16:32:14 +01:00
madmaxoft
23b15a926c
Fixed a copypasta error in hook function names.
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Thanks STR_Warrior for the report
2013-08-08 16:32:55 +02:00
madmaxoft
eb323166d9
Removed LuaScript.
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The WebAdmin now uses LuaState directly to call the one function it needs.
2013-08-08 16:30:02 +02:00
madmaxoft
cc920ea929
cPlugin_NewLua is now completely rewritten to use templated LuaState calls.
2013-08-08 16:02:07 +02:00
madmaxoft
9e34a878ef
cPlugin: Name now defaults to the plugin folder name.
2013-08-08 16:01:26 +02:00
madmaxoft
198b221997
LuaState refactoring: using templates for hook function calls.
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This simplifies calling Lua functions considerably, it's almost like calling a C++ function, only with an extra argument to delimit args from returned values.
2013-08-08 14:08:35 +02:00
madmaxoft
6c54650b27
cPlugin: Removed empty default implementation of virtual calls.
2013-08-08 14:08:34 +02:00
madmaxoft
ae9334bd93
Merge pull request #49 from mc-server/RemoveSquirrel
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Remove squirrel
2013-08-08 03:14:47 -07:00
James Ravenscroft
864bdd2626
Made comments more readable by adding space between // and text content. Added /// doxygen syntax comments to declarations
2013-08-08 11:01:45 +01:00
James Ravenscroft
9a6442a206
Fixed the formatting issues in player cpp files
2013-08-08 10:57:36 +01:00
James Ravenscroft
e6c33b0256
Made player drowning implementation
2013-08-08 10:32:34 +01:00
madmaxoft
3f4abe8c95
Addeed OnSpawningEntity, OnSpawnedEntity, OnSpawningMonster, OnSpawnedMonster hooks.
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As requested in FS 418.
2013-08-08 09:13:13 +02:00
madmaxoft
09ebda4d10
Removed Squirrel.
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This compiles under Windows, but is untested in Linux.
2013-08-07 22:39:40 +02:00
madmaxoft
3d027a8928
Merge pull request #48 from mc-server/BlockTracing
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Block tracing
2013-08-07 06:46:43 -07:00
madmaxoft
58a76a90dc
Added cLineBlockTracer to the API
2013-08-07 14:34:00 +02:00
madmaxoft
10b8ee7441
Plugin: Fixed plugin name in the cLuaState's subsystem
2013-08-07 14:33:16 +02:00
madmaxoft
29b9fb0a8b
LuaScript: removed unused code
2013-08-07 14:32:40 +02:00
madmaxoft
9b839aa32e
cLuaState has reference management, param checking and a fixed destructor.
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References are now managed as RAII objects, cLuaState::cRef.
Destructor now calls correct function, either Close() or Detach(), based on the owned-ness of the lua_State *.
2013-08-07 14:26:18 +02:00
tonibm19
d48ff88e07
Now zombies spawn in Overworld during night
2013-08-06 21:38:32 +02:00
madmaxoft
c55fabb5ad
cLuaScript now uses cLuaState
2013-08-06 19:28:09 +02:00