Commit Graph

13 Commits (32f28bf1fb61195f4f3709fccce09abc3b20a166)

Author SHA1 Message Date
madmaxoft@gmail.com 34fa53ca3a Fixed entity chunking.
Sand simulator was off, sand in negative coords wouldn't fall properly

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1489 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-19 11:49:01 +00:00
madmaxoft@gmail.com a49c004278 Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1385 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-13 21:02:10 +00:00
keyboard.osh@gmail.com b32a60106f Added helper functions AddSpeed, AddSpeedX, AddSpeedY, AddSpeedZ, AddPosition, AddPosX, AddPosY, AddPosZ. Made sure that all entites use these helper functions.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1299 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-23 04:33:47 +00:00
keyboard.osh@gmail.com 39e4bd3239 Implemented BroadcastMovementUpdate function. Moved m_Pos,m_Rot,m_Speed to private members and made sure that all classes uses the public functions to access these members.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1294 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-22 06:33:10 +00:00
madmaxoft@gmail.com 46e1228f73 SandSimulator: Fixed sand dropping on half-slabs; added more blocks that break falling sand into pickups, fixed instant-fall
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1242 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-03 08:40:37 +00:00
madmaxoft@gmail.com 6744738a85 Rewritten SandSimulator to use direct chunk access; and sand falling on torches now creates a pickup.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1240 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-02 19:57:09 +00:00
madmaxoft@gmail.com 4ce0c5a983 Moved the Speed member into cEntity class instead of its descendants.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1222 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-02-21 21:55:36 +00:00
madmaxoft@gmail.com 17a2c1b388 Adjusted the protocol framework to support different types of falling block spawning.
In brief, with cProtocol, "say what you want done, not how you want me to do it".
But still 1.4.6 crashes on falling block spawning.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1104 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-26 09:12:00 +00:00
madmaxoft@gmail.com b4ac9d702b Added the 1.4.6 protocol
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1099 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-24 22:09:01 +00:00
madmaxoft@gmail.com b29af701b9 MTRand reference is now passed as a Tick() parameter so that it isn't created and destroyed over and over again. All entities will handle physics (empty callback for now)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1096 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-22 10:15:53 +00:00
madmaxoft@gmail.com afaf104b40 Added more constants into eEntityType; made them a compulsory parameter to the constructor, so that all entities have proper type.
Also added a few utility functions to cEntity for distinguishing the types (IsPlayer(), IsPickup() etc.)

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1092 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-21 12:52:14 +00:00
madmaxoft@gmail.com 033af999ba Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass().
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1090 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-21 12:21:20 +00:00
faketruth ba2a9b6b2c Added falling block entities. Sand and gravel now properly fall down
Implemented the PACKET_SPAWN_OBJECT packet
Made some things use BLOCKTYPE instead of char

Android: Requests WebAdmin port when pressing the configure button


git-svn-id: http://mc-server.googlecode.com/svn/trunk@915 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-30 16:37:44 +00:00