faketruth
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7a26fbe471
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Can use the 'restart' command again. cAuthenticator no longer asserts because it properly stops when the server is stopped.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@266 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2012-02-15 21:47:21 +00:00 |
madmaxoft@gmail.com
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4f17362aeb
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Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@251 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2012-02-13 21:47:03 +00:00 |
madmaxoft@gmail.com
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48d30d6ab4
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Rewritten cAuthenticator to make use of the new cIsThread architecture - now authentication runs in a single separate thread for all clients;
Global player-kicking function (cServer, cRoot);
More char * -> AString conversion
git-svn-id: http://mc-server.googlecode.com/svn/trunk@221 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2012-02-01 22:38:03 +00:00 |
faketruth
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386d58b586
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MCServer c++ source files
git-svn-id: http://mc-server.googlecode.com/svn/trunk@3 0a769ca7-a7f5-676a-18bf-c427514a06d6
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2011-10-03 18:41:19 +00:00 |