Comm logging is available in both Debug and Release modes.
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5aa3fc4c56
commit
ff066453b8
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@ -53,10 +53,8 @@ Implements the 1.7.x protocol classes:
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#ifdef _DEBUG
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// fwd: main.cpp:
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extern bool g_ShouldLogComm;
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#endif
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@ -76,14 +74,12 @@ cProtocol172::cProtocol172(cClientHandle * a_Client, const AString & a_ServerAdd
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m_IsEncrypted(false)
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{
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// Create the comm log file, if so requested:
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#ifdef _DEBUG
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if (g_ShouldLogComm)
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{
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cFile::CreateFolder("CommLogs");
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AString FileName = Printf("CommLogs/%x__%s.log", (unsigned)time(NULL), a_Client->GetIPString().c_str());
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m_CommLogFile.Open(FileName, cFile::fmWrite);
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}
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#endif // _DEBUG
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}
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@ -1087,7 +1083,6 @@ void cProtocol172::SendWindowProperty(const cWindow & a_Window, short a_Property
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void cProtocol172::AddReceivedData(const char * a_Data, int a_Size)
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{
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// Write the incoming data into the comm log file:
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#ifdef _DEBUG
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if (g_ShouldLogComm)
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{
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if (m_ReceivedData.GetReadableSpace() > 0)
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@ -1109,7 +1104,6 @@ void cProtocol172::AddReceivedData(const char * a_Data, int a_Size)
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a_Size, a_Size, Hex.c_str()
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);
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}
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#endif
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if (!m_ReceivedData.Write(a_Data, a_Size))
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{
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@ -1147,7 +1141,6 @@ void cProtocol172::AddReceivedData(const char * a_Data, int a_Size)
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}
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// Log the packet info into the comm log file:
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#ifdef _DEBUG
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if (g_ShouldLogComm)
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{
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AString PacketData;
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@ -1162,7 +1155,6 @@ void cProtocol172::AddReceivedData(const char * a_Data, int a_Size)
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PacketType, PacketType, PacketLen, PacketLen, m_State, PacketDataHex.c_str()
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);
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}
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#endif // _DEBUG
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if (!HandlePacket(bb, PacketType))
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{
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@ -1180,6 +1172,12 @@ void cProtocol172::AddReceivedData(const char * a_Data, int a_Size)
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LOGD("Packet contents:\n%s", Out.c_str());
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#endif // _DEBUG
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// Put a message in the comm log:
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if (g_ShouldLogComm)
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{
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m_CommLogFile.Printf("^^^^^^ Unhandled packet ^^^^^^\n\n\n");
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}
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return;
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}
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@ -1189,6 +1187,16 @@ void cProtocol172::AddReceivedData(const char * a_Data, int a_Size)
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LOGWARNING("Protocol 1.7: Wrong number of bytes read for packet 0x%x, state %d. Read %u bytes, packet contained %u bytes",
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PacketType, m_State, bb.GetUsedSpace() - bb.GetReadableSpace(), PacketLen
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);
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// Put a message in the comm log:
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if (g_ShouldLogComm)
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{
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m_CommLogFile.Printf("^^^^^^ Wrong number of bytes read for this packet (exp %d left, got %d left) ^^^^^^\n\n\n",
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1, bb.GetReadableSpace()
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);
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m_CommLogFile.Flush();
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}
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ASSERT(!"Read wrong number of bytes!");
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m_Client->PacketError(PacketType);
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}
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@ -1873,7 +1881,6 @@ cProtocol172::cPacketizer::~cPacketizer()
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m_Out.CommitRead();
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// Log the comm into logfile:
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#ifdef _DEBUG
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if (g_ShouldLogComm)
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{
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AString Hex;
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@ -1883,7 +1890,6 @@ cProtocol172::cPacketizer::~cPacketizer()
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DataToSend[0], DataToSend[0], PacketLen, PacketLen, m_Protocol.m_State, Hex.c_str()
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);
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}
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#endif // _DEBUG
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}
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@ -223,10 +223,8 @@ protected:
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CryptoPP::CFB_Mode<CryptoPP::AES>::Decryption m_Decryptor;
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CryptoPP::CFB_Mode<CryptoPP::AES>::Encryption m_Encryptor;
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#ifdef _DEBUG
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/** The logfile where the comm is logged, when g_ShouldLogComm is true */
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cFile m_CommLogFile;
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#endif
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/// Adds the received (unencrypted) data to m_ReceivedData, parses complete packets
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@ -19,10 +19,8 @@ bool g_SERVER_TERMINATED = false; // Set to true when the server terminates, so
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#ifdef _DEBUG
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/** If set to true, the protocols will log each player's communication to a separate logfile */
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bool g_ShouldLogComm;
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#endif
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@ -232,7 +230,6 @@ int main( int argc, char **argv )
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// *((int *)0) = 0;
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// Check if comm logging is to be enabled:
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#ifdef _DEBUG
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for (int i = 0; i < argc; i++)
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{
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if (
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@ -243,7 +240,6 @@ int main( int argc, char **argv )
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g_ShouldLogComm = true;
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}
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}
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#endif // _DEBUG
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#if !defined(ANDROID_NDK)
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try
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