Updated OnProjectileHitBlock documentation.
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@ -10,6 +10,11 @@ return
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Params =
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{
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{ Name = "ProjectileEntity", Type = "{{cProjectileEntity}}", Notes = "The projectile that hit an entity." },
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{ Name = "BlockX", Type = "number", Notes = "The X-coord where the projectile hit." },
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{ Name = "BlockY", Type = "number", Notes = "The Y-coord where the projectile hit." },
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{ Name = "BlockZ", Type = "number", Notes = "The Z-coord where the projectile hit." },
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{ Name = "BlockFace", Type = "number", Notes = "The side of the block where the projectile hit." },
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{ Name = "BlockHitPos", Type = "Vector3d", Notes = "The exact position where the projectile hit."
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},
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Returns = [[
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If the function returns false or no value, the next plugin's callback is called. If the function
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