Trees will generate in the new biomes.
Only the generic trees, the special variants haven't yet been implemented.master
parent
057821d9b7
commit
f6df5cea87
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@ -260,20 +260,57 @@ int cStructGenTrees::GetNumTrees(
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int Add = 0;
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switch (cChunkDef::GetBiome(a_Biomes, x, z))
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{
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case biPlains: Add = 1; break;
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case biExtremeHills: Add = 3; break;
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case biForest: Add = 30; break;
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case biTaiga: Add = 30; break;
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case biSwampland: Add = 8; break;
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case biIcePlains: Add = 1; break;
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case biIceMountains: Add = 1; break;
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case biMushroomIsland: Add = 3; break;
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case biMushroomShore: Add = 3; break;
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case biForestHills: Add = 20; break;
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case biTaigaHills: Add = 20; break;
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case biExtremeHillsEdge: Add = 5; break;
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case biJungle: Add = 120; break;
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case biJungleHills: Add = 90; break;
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case biOcean: Add = 2; break;
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case biDesert: Add = 0; break;
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case biPlains: Add = 1; break;
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case biExtremeHills: Add = 3; break;
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case biForest: Add = 30; break;
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case biTaiga: Add = 30; break;
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case biSwampland: Add = 8; break;
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case biIcePlains: Add = 1; break;
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case biIceMountains: Add = 1; break;
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case biMushroomIsland: Add = 3; break;
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case biMushroomShore: Add = 3; break;
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case biForestHills: Add = 20; break;
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case biTaigaHills: Add = 20; break;
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case biExtremeHillsEdge: Add = 5; break;
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case biJungle: Add = 120; break;
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case biJungleHills: Add = 90; break;
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case biJungleEdge: Add = 90; break;
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case biBirchForest: Add = 30; break;
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case biBirchForestHills: Add = 20; break;
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case biRoofedForest: Add = 50; break;
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case biColdTaiga: Add = 20; break;
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case biColdTaigaHills: Add = 15; break;
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case biMegaTaiga: Add = 30; break;
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case biMegaTaigaHills: Add = 25; break;
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case biExtremeHillsPlus: Add = 3; break;
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case biSavanna: Add = 8; break;
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case biSavannaPlateau: Add = 12; break;
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case biMesa: Add = 2; break;
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case biMesaPlateauF: Add = 8; break;
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case biMesaPlateau: Add = 8; break;
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case biSunflowerPlains: Add = 1; break;
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case biDesertM: Add = 0; break;
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case biExtremeHillsM: Add = 4; break;
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case biFlowerForest: Add = 30; break;
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case biTaigaM: Add = 30; break;
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case biSwamplandM: Add = 8; break;
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case biIcePlainsSpikes: Add = 1; break;
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case biJungleM: Add = 120; break;
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case biJungleEdgeM: Add = 90; break;
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case biBirchForestM: Add = 30; break;
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case biBirchForestHillsM: Add = 20; break;
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case biRoofedForestM: Add = 40; break;
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case biColdTaigaM: Add = 30; break;
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case biMegaSpruceTaiga: Add = 30; break;
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case biMegaSpruceTaigaHills: Add = 30; break;
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case biExtremeHillsPlusM: Add = 4; break;
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case biSavannaM: Add = 8; break;
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case biSavannaPlateauM: Add = 12; break;
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case biMesaBryce: Add = 4; break;
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case biMesaPlateauFM: Add = 12; break;
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case biMesaPlateauM: Add = 12; break;
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}
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NumTrees += Add;
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}
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@ -161,6 +161,9 @@ void GetTreeImageByBiome(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_No
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case biMushroomIsland:
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case biMushroomShore:
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case biForestHills:
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case biDeepOcean:
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case biStoneBeach:
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case biColdBeach:
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{
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// Apple or birch trees:
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if (a_Noise.IntNoise3DInt(a_BlockX, a_BlockY + 16 * a_Seq, a_BlockZ + 16 * a_Seq) < 0x5fffffff)
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@ -193,6 +196,7 @@ void GetTreeImageByBiome(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_No
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case biJungle:
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case biJungleHills:
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case biJungleEdge:
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{
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// Apple bushes, large jungle trees, small jungle trees
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if (a_Noise.IntNoise3DInt(a_BlockX, a_BlockY + 16 * a_Seq, a_BlockZ + 16 * a_Seq) < 0x6fffffff)
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@ -203,6 +207,52 @@ void GetTreeImageByBiome(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_No
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{
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GetJungleTreeImage(a_BlockX, a_BlockY, a_BlockZ, a_Noise, a_Seq, a_LogBlocks, a_OtherBlocks);
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}
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break;
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}
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case biBirchForest:
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case biBirchForestHills:
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{
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GetBirchTreeImage(a_BlockX, a_BlockY, a_BlockZ, a_Noise, a_Seq, a_LogBlocks, a_OtherBlocks);
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break;
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}
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case biRoofedForest:
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case biColdTaiga:
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case biColdTaigaHills:
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case biMegaTaiga:
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case biMegaTaigaHills:
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case biExtremeHillsPlus:
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case biSavanna:
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case biSavannaPlateau:
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case biMesa:
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case biMesaPlateauF:
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case biMesaPlateau:
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case biSunflowerPlains:
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case biDesertM:
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case biExtremeHillsM:
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case biFlowerForest:
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case biTaigaM:
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case biSwamplandM:
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case biIcePlainsSpikes:
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case biJungleM:
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case biJungleEdgeM:
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case biBirchForestM:
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case biBirchForestHillsM:
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case biRoofedForestM:
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case biColdTaigaM:
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case biMegaSpruceTaiga:
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case biMegaSpruceTaigaHills:
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case biExtremeHillsPlusM:
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case biSavannaM:
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case biSavannaPlateauM:
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case biMesaBryce:
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case biMesaPlateauFM:
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case biMesaPlateauM:
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{
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// TODO: These need their special trees
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GetBirchTreeImage(a_BlockX, a_BlockY, a_BlockZ, a_Noise, a_Seq, a_LogBlocks, a_OtherBlocks);
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break;
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}
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}
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}
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