Cacti grow by themselves and by bonemeal

git-svn-id: http://mc-server.googlecode.com/svn/trunk@583 0a769ca7-a7f5-676a-18bf-c427514a06d6
master
madmaxoft@gmail.com 2012-06-09 12:03:49 +00:00
parent 0e236c03f9
commit ec61713221
7 changed files with 83 additions and 6 deletions

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@ -1,6 +1,6 @@
/*
** Lua binding: AllToLua
** Generated automatically by tolua++-1.0.92 on Fri Jun 8 03:43:28 2012.
** Generated automatically by tolua++-1.0.92 on 06/09/12 14:03:09.
*/
#ifndef __cplusplus
@ -13,8 +13,8 @@
/* Exported function */
TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S);
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "tolua_base.h"
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "tolua_base.h"
#include "cTorch.h"
#include "cStairs.h"
#include "cStep.h"
@ -10276,10 +10276,11 @@ static int tolua_AllToLua_cWorld_GrowPlant00(lua_State* tolua_S)
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GrowPlant'", NULL);
#endif
{
self->GrowPlant(a_BlockX,a_BlockY,a_BlockZ);
bool tolua_ret = (bool) self->GrowPlant(a_BlockX,a_BlockY,a_BlockZ);
tolua_pushboolean(tolua_S,(bool)tolua_ret);
}
}
return 0;
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'GrowPlant'.",&tolua_err);

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@ -1,6 +1,6 @@
/*
** Lua binding: AllToLua
** Generated automatically by tolua++-1.0.92 on Fri Jun 8 03:43:28 2012.
** Generated automatically by tolua++-1.0.92 on 06/09/12 14:03:09.
*/
/* Exported function */

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@ -572,6 +572,7 @@ void cChunk::TickBlocks(MTRand & a_TickRandom)
case E_BLOCK_MELON_STEM: TickMelonPumpkin(m_BlockTickX, m_BlockTickY, m_BlockTickZ, Index, ID, a_TickRandom); break;
case E_BLOCK_FARMLAND: TickFarmland (m_BlockTickX, m_BlockTickY, m_BlockTickZ); break;
case E_BLOCK_SUGARCANE: GrowSugarcane (m_BlockTickX, m_BlockTickY, m_BlockTickZ, 1); break;
case E_BLOCK_CACTUS: GrowCactus (m_BlockTickX, m_BlockTickY, m_BlockTickZ, 1); break;
case E_BLOCK_SAPLING:
{
@ -846,6 +847,52 @@ void cChunk::GrowSugarcane(int a_RelX, int a_RelY, int a_RelZ, int a_NumBlocks)
{
UnboundedRelFastSetBlock(a_RelX, Top + i, a_RelZ, E_BLOCK_SUGARCANE, 0);
}
else
{
break;
}
} // for i
}
void cChunk::GrowCactus(int a_RelX, int a_RelY, int a_RelZ, int a_NumBlocks)
{
// Check the total height of the sugarcane blocks here:
int Top = a_RelY + 1;
while (
(Top < cChunkDef::Height) &&
(GetBlock(a_RelX, Top, a_RelZ) == E_BLOCK_CACTUS)
)
{
++Top;
}
int Bottom = a_RelY - 1;
while (
(Bottom > 0) &&
(GetBlock(a_RelX, Bottom, a_RelZ) == E_BLOCK_CACTUS)
)
{
--Bottom;
}
// Grow by at most a_NumBlocks, but no more than height 3:
int ToGrow = std::min(a_NumBlocks, 4 - (Top - Bottom));
for (int i = 0; i < ToGrow; i++)
{
BLOCKTYPE BlockType;
NIBBLETYPE BlockMeta;
if (UnboundedRelGetBlock(a_RelX, Top + i, a_RelZ, BlockType, BlockMeta) && (BlockType == E_BLOCK_AIR))
{
// TODO: Check the surrounding blocks, if they aren't air, break the cactus block into pickups (and continue breaking blocks above in the next loop iterations)
UnboundedRelFastSetBlock(a_RelX, Top + i, a_RelZ, E_BLOCK_CACTUS, 0);
}
else
{
break;
}
} // for i
}

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@ -238,6 +238,9 @@ private:
/// Grows sugarcane by the specified number of blocks, but no more than 3 blocks high (used by both bonemeal and ticking)
void GrowSugarcane (int a_RelX, int a_RelY, int a_RelZ, int a_NumBlocks);
/// Grows cactus by the specified number of blocks, but no more than 3 blocks high (used by both bonemeal and ticking)
void GrowCactus (int a_RelX, int a_RelY, int a_RelZ, int a_NumBlocks);
/// Grows a melon or a pumpkin next to the block specified (assumed to be the stem)
void GrowMelonPumpkin(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, MTRand & a_Random);

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@ -1118,6 +1118,23 @@ void cChunkMap::GrowSugarcane(int a_BlockX, int a_BlockY, int a_BlockZ, int a_Nu
void cChunkMap::GrowCactus(int a_BlockX, int a_BlockY, int a_BlockZ, int a_NumBlocksToGrow)
{
int ChunkX, ChunkZ;
cChunkDef::AbsoluteToRelative(a_BlockX, a_BlockY, a_BlockZ, ChunkX, ChunkZ);
cCSLock Lock(m_CSLayers);
cChunkPtr Chunk = GetChunkNoLoad(ChunkX, ZERO_CHUNK_Y, ChunkZ);
if (Chunk != NULL)
{
Chunk->GrowCactus(a_BlockX, a_BlockY, a_BlockZ, a_NumBlocksToGrow);
}
}
void cChunkMap::SetNextBlockTick(int a_BlockX, int a_BlockY, int a_BlockZ)
{
int ChunkX, ChunkZ;

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@ -157,6 +157,9 @@ public:
/// Grows a sugarcane present at the block specified by the amount of blocks specified, up to the max height of 3
void GrowSugarcane(int a_BlockX, int a_BlockY, int a_BlockZ, int a_NumBlocksToGrow);
/// Grows a cactus present at the block specified by the amount of blocks specified, up to the max height of 3
void GrowCactus(int a_BlockX, int a_BlockY, int a_BlockZ, int a_NumBlocksToGrow);
/// Sets the blockticking to start at the specified block. Only one blocktick per chunk may be set, second call overwrites the first call
void SetNextBlockTick(int a_BlockX, int a_BlockY, int a_BlockZ);

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@ -921,6 +921,12 @@ bool cWorld::GrowPlant(int a_BlockX, int a_BlockY, int a_BlockZ)
m_ChunkMap->GrowSugarcane(a_BlockX, a_BlockY, a_BlockZ, 3);
return true;
}
case E_BLOCK_CACTUS:
{
m_ChunkMap->GrowCactus(a_BlockX, a_BlockY, a_BlockZ, 3);
return true;
}
} // switch (BlockType)
return false;
}