Snowballs now actualy hurt other entities.
3 damage for blazes and 1 for the ender dragon. Otherwise 0master
parent
541175d8a0
commit
deafec874d
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@ -655,8 +655,6 @@ cThrownSnowballEntity::cThrownSnowballEntity(cEntity * a_Creator, double a_X, do
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void cThrownSnowballEntity::OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace)
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{
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// TODO: Apply damage to certain mobs (blaze etc.) and anger all mobs
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Destroy();
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}
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@ -664,6 +662,30 @@ void cThrownSnowballEntity::OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFac
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void cThrownSnowballEntity::OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos)
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{
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int TotalDamage = 0;
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if (a_EntityHit.IsMob())
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{
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cMonster::eType MobType = ((cMonster &) a_EntityHit).GetMobType();
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if (MobType == cMonster::mtBlaze)
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{
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TotalDamage = 3;
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}
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else if (MobType == cMonster::mtEnderDragon)
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{
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TotalDamage = 1;
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}
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}
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a_EntityHit.TakeDamage(dtRangedAttack, m_Creator, TotalDamage, 1);
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Destroy(true);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// cBottleOEnchantingEntity :
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@ -259,6 +259,7 @@ protected:
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// cProjectileEntity overrides:
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virtual void OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace) override;
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virtual void OnHitEntity (cEntity & a_EntityHit, const Vector3d & a_HitPos) override;
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// tolua_begin
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Reference in New Issue