ProtoProxy: Parsing some initial packets early in the conversation

git-svn-id: http://mc-server.googlecode.com/svn/trunk@834 0a769ca7-a7f5-676a-18bf-c427514a06d6
master
madmaxoft@gmail.com 2012-09-04 20:21:23 +00:00
parent 5e5b87a187
commit d50f30c3c4
4 changed files with 452 additions and 54 deletions

View File

@ -6,6 +6,7 @@
#include "Globals.h"
#include "Connection.h"
#include "Server.h"
#include <iostream>
@ -16,7 +17,7 @@
{ \
if (!m_ClientBuffer.Proc(Var)) \
{ \
return; \
return false; \
} \
}
@ -25,7 +26,7 @@
{ \
if (!m_ServerBuffer.Proc(Var)) \
{ \
return; \
return false; \
} \
}
@ -34,10 +35,58 @@
#define CLIENTENCRYPTSEND(...) SendEncryptedData(m_ClientSocket, m_ClientEncryptor, __VA_ARGS__, "Client")
#define SERVERENCRYPTSEND(...) SendEncryptedData(m_ServerSocket, m_ServerEncryptor, __VA_ARGS__, "Server")
#define COPY_TO_SERVER() \
{ \
AString ToServer; \
m_ClientBuffer.ReadAgain(ToServer); \
if (m_ServerState == csUnencrypted) \
{ \
SERVERSEND(ToServer.data(), ToServer.size()); \
} \
else \
{ \
SERVERENCRYPTSEND(ToServer.data(), ToServer.size()); \
} \
}
#define COPY_TO_CLIENT() \
{ \
AString ToClient; \
m_ServerBuffer.ReadAgain(ToClient); \
if (m_ClientState == csUnencrypted) \
{ \
CLIENTSEND(ToClient.data(), ToClient.size()); \
} \
else \
{ \
CLIENTENCRYPTSEND(ToClient.data(), ToClient.size()); \
} \
}
#define HANDLE_CLIENT_READ(Proc) \
{ \
if (!Proc()) \
{ \
m_ClientBuffer.ResetRead(); \
return true; \
} \
}
#define HANDLE_SERVER_READ(Proc) \
{ \
if (!Proc()) \
{ \
m_ServerBuffer.ResetRead(); \
return true; \
} \
}
#define MAX_ENC_LEN 1024
typedef unsigned char Byte;
@ -46,7 +95,17 @@ typedef unsigned char Byte;
enum
{
PACKET_KEEPALIVE = 0x00,
PACKET_LOGIN = 0x01,
PACKET_HANDSHAKE = 0x02,
PACKET_CHAT_MESSAGE = 0x03,
PACKET_TIME_UPDATE = 0x04,
PACKET_ENTITY_EQUIPMENT = 0x05,
PACKET_COMPASS = 0x06,
PACKET_PLAYER_POSITION_LOOK = 0x0d,
PACKET_PLAYER_ABILITIES = 0xca,
PACKET_LOCALE_AND_VIEW = 0xcc,
PACKET_CLIENT_STATUSES = 0xcd,
PACKET_ENCRYPTION_KEY_RESPONSE = 0xfc,
PACKET_ENCRYPTION_KEY_REQUEST = 0xfd,
PACKET_PING = 0xfe,
@ -150,7 +209,7 @@ void cConnection::Log(const char * a_Format, ...)
fputs(FullMsg.c_str(), m_LogFile);
// Log to screen:
puts(FullMsg.c_str());
std::cout << FullMsg;
}
@ -166,14 +225,16 @@ void cConnection::DataLog(const void * a_Data, int a_Size, const char * a_Format
va_end(args);
AString FullMsg;
AString Hex;
Printf(FullMsg, "[%5.3f] %s\n%s", GetRelativeTime(), msg.c_str(), CreateHexDump(Hex, a_Data, a_Size, 16).c_str());
Printf(FullMsg, "[%5.3f] %s\n%s\n", GetRelativeTime(), msg.c_str(), CreateHexDump(Hex, a_Data, a_Size, 16).c_str());
// Log to file:
cCSLock Lock(m_CSLog);
fputs(FullMsg.c_str(), m_LogFile);
/*
// Log to screen:
puts(FullMsg.c_str());
std::cout << FullMsg;
//*/
}
@ -369,13 +430,16 @@ bool cConnection::DecodeClientsPackets(const char * a_Data, int a_Size)
while (m_ClientBuffer.CanReadBytes(1))
{
Log("Decoding client's packets, there are now %d bytes in the queue", m_ClientBuffer.GetReadableSpace());
unsigned char PacketType;
m_ClientBuffer.ReadByte(PacketType);
switch (PacketType)
{
case PACKET_ENCRYPTION_KEY_RESPONSE: HandleClientEncryptionKeyResponse(); break;
case PACKET_HANDSHAKE: HandleClientHandshake(); break;
case PACKET_PING: HandleClientPing(); break;
case PACKET_CLIENT_STATUSES: HANDLE_CLIENT_READ(HandleClientClientStatuses); break;
case PACKET_ENCRYPTION_KEY_RESPONSE: HANDLE_CLIENT_READ(HandleClientEncryptionKeyResponse); break;
case PACKET_HANDSHAKE: HANDLE_CLIENT_READ(HandleClientHandshake); break;
case PACKET_LOCALE_AND_VIEW: HANDLE_CLIENT_READ(HandleClientLocaleAndView); break;
case PACKET_PING: HANDLE_CLIENT_READ(HandleClientPing); break;
default:
{
if (m_ClientState == csEncryptedUnderstood)
@ -427,13 +491,22 @@ bool cConnection::DecodeServersPackets(const char * a_Data, int a_Size)
while (m_ServerBuffer.CanReadBytes(1))
{
Log("Decoding server's packets, there are now %d bytes in the queue", m_ServerBuffer.GetReadableSpace());
unsigned char PacketType;
m_ServerBuffer.ReadByte(PacketType);
switch (PacketType)
{
case PACKET_ENCRYPTION_KEY_REQUEST: HandleServerEncryptionKeyRequest(); break;
case PACKET_ENCRYPTION_KEY_RESPONSE: HandleServerEncryptionKeyResponse(); break;
case PACKET_KICK: HandleServerKick(); break;
case PACKET_KEEPALIVE: HANDLE_SERVER_READ(HandleServerKeepAlive); break;
case PACKET_LOGIN: HANDLE_SERVER_READ(HandleServerLogin); break;
case PACKET_CHAT_MESSAGE: HANDLE_SERVER_READ(HandleServerChatMessage); break;
case PACKET_TIME_UPDATE: HANDLE_SERVER_READ(HandleServerTimeUpdate); break;
case PACKET_ENTITY_EQUIPMENT: HANDLE_SERVER_READ(HandleServerEntityEquipment); break;
case PACKET_COMPASS: HANDLE_SERVER_READ(HandleServerCompass); break;
case PACKET_PLAYER_POSITION_LOOK: HANDLE_SERVER_READ(HandleServerPlayerPositionLook); break;
case PACKET_PLAYER_ABILITIES: HANDLE_SERVER_READ(HandleServerPlayerAbilities); break;
case PACKET_ENCRYPTION_KEY_REQUEST: HANDLE_SERVER_READ(HandleServerEncryptionKeyRequest); break;
case PACKET_ENCRYPTION_KEY_RESPONSE: HANDLE_SERVER_READ(HandleServerEncryptionKeyResponse); break;
case PACKET_KICK: HANDLE_SERVER_READ(HandleServerKick); break;
default:
{
if (m_ServerState == csEncryptedUnderstood)
@ -467,33 +540,48 @@ bool cConnection::DecodeServersPackets(const char * a_Data, int a_Size)
void cConnection::HandleClientEncryptionKeyResponse(void)
bool cConnection::HandleClientClientStatuses(void)
{
HANDLE_CLIENT_PACKET_READ(ReadBEShort, short, EncKeyLength);
AString EncKey;
if (!m_ClientBuffer.ReadString(EncKey, EncKeyLength))
{
return;
}
HANDLE_CLIENT_PACKET_READ(ReadBEShort, short, EncNonceLength);
AString EncNonce;
if (!m_ClientBuffer.ReadString(EncNonce, EncNonceLength))
{
return;
}
if ((EncKeyLength > MAX_ENC_LEN) || (EncNonceLength > MAX_ENC_LEN))
{
Log("Client: Too long encryption params");
return;
}
StartClientEncryption(EncKey, EncNonce);
HANDLE_CLIENT_PACKET_READ(ReadChar, char, Statuses);
Log("Received a PACKET_CLIENT_STATUSES from the CLIENT:");
Log(" Statuses = %d", Statuses);
COPY_TO_SERVER();
return true;
}
void cConnection::HandleClientHandshake(void)
bool cConnection::HandleClientEncryptionKeyResponse(void)
{
HANDLE_CLIENT_PACKET_READ(ReadBEShort, short, EncKeyLength);
AString EncKey;
if (!m_ClientBuffer.ReadString(EncKey, EncKeyLength))
{
return true;
}
HANDLE_CLIENT_PACKET_READ(ReadBEShort, short, EncNonceLength);
AString EncNonce;
if (!m_ClientBuffer.ReadString(EncNonce, EncNonceLength))
{
return true;
}
if ((EncKeyLength > MAX_ENC_LEN) || (EncNonceLength > MAX_ENC_LEN))
{
Log("Client: Too long encryption params");
return true;
}
StartClientEncryption(EncKey, EncNonce);
return true;
}
bool cConnection::HandleClientHandshake(void)
{
// Read the packet from the client:
HANDLE_CLIENT_PACKET_READ(ReadByte, Byte, ProtocolVersion);
@ -502,7 +590,7 @@ void cConnection::HandleClientHandshake(void)
HANDLE_CLIENT_PACKET_READ(ReadBEInt, int, ServerPort);
m_ClientBuffer.CommitRead();
// Send the same packet to the server:
// Send the same packet to the server, but with our port:
cByteBuffer ToServer(512);
ToServer.WriteByte (PACKET_HANDSHAKE);
ToServer.WriteByte (ProtocolVersion);
@ -510,24 +598,90 @@ void cConnection::HandleClientHandshake(void)
ToServer.WriteBEUTF16String16(ServerHost);
ToServer.WriteBEInt (m_Server.GetConnectPort());
SERVERSEND(ToServer);
return true;
}
void cConnection::HandleClientPing(void)
bool cConnection::HandleClientLocaleAndView(void)
{
HANDLE_CLIENT_PACKET_READ(ReadBEUTF16String16, AString, Locale);
HANDLE_CLIENT_PACKET_READ(ReadChar, char, ViewDistance);
HANDLE_CLIENT_PACKET_READ(ReadChar, char, ChatFlags);
HANDLE_CLIENT_PACKET_READ(ReadChar, char, Difficulty);
Log("Received a PACKET_LOCALE_AND_VIEW from the client");
COPY_TO_SERVER();
return true;
}
bool cConnection::HandleClientPing(void)
{
Log("Received a PACKET_PING from the CLIENT");
m_ClientBuffer.ResetRead();
SERVERSEND(m_ClientBuffer);
return true;
}
void cConnection::HandleServerEncryptionKeyRequest(void)
bool cConnection::HandleClientPlayerPositionLook(void)
{
HANDLE_CLIENT_PACKET_READ(ReadBEDouble, double, PosX);
HANDLE_CLIENT_PACKET_READ(ReadBEDouble, double, Stance);
HANDLE_CLIENT_PACKET_READ(ReadBEDouble, double, PosY);
HANDLE_CLIENT_PACKET_READ(ReadBEDouble, double, PosZ);
HANDLE_CLIENT_PACKET_READ(ReadBEFloat, float, Yaw);
HANDLE_CLIENT_PACKET_READ(ReadBEFloat, float, Pitch);
HANDLE_CLIENT_PACKET_READ(ReadChar, char, IsOnGround);
Log("Received a PACKET_PLAYER_POSITION_LOOK from the client");
// TODO: list packet contents
COPY_TO_CLIENT();
return true;
}
bool cConnection::HandleServerChatMessage(void)
{
HANDLE_SERVER_PACKET_READ(ReadBEUTF16String16, AString, Message);
Log("Received a PACKET_CHAT_MESSAGE from the server:");
Log(" Message = \"%s\"", Message);
COPY_TO_CLIENT();
return true;
}
bool cConnection::HandleServerCompass(void)
{
HANDLE_SERVER_PACKET_READ(ReadBEInt, int, SpawnX);
HANDLE_SERVER_PACKET_READ(ReadBEInt, int, SpawnY);
HANDLE_SERVER_PACKET_READ(ReadBEInt, int, SpawnZ);
Log("Received PACKET_COMPASS from the server:");
Log(" Spawn = {%d, %d, %d}", SpawnX, SpawnY, SpawnZ);
COPY_TO_CLIENT();
return true;
}
bool cConnection::HandleServerEncryptionKeyRequest(void)
{
// Read the packet from the server:
HANDLE_SERVER_PACKET_READ(ReadBEUTF16String16, AString, ServerID);
@ -535,13 +689,13 @@ void cConnection::HandleServerEncryptionKeyRequest(void)
AString PublicKey;
if (!m_ServerBuffer.ReadString(PublicKey, PublicKeyLength))
{
return;
return false;
}
HANDLE_SERVER_PACKET_READ(ReadBEShort, short, NonceLength);
AString Nonce;
if (!m_ServerBuffer.ReadString(Nonce, NonceLength))
{
return;
return false;
}
Log("Got PACKET_ENCRYPTION_KEY_REQUEST from the SERVER:");
Log(" ServerID = %s", ServerID.c_str());
@ -562,37 +716,256 @@ void cConnection::HandleServerEncryptionKeyRequest(void)
ToClient.WriteBEShort (4);
ToClient.WriteBEInt (m_Nonce); // Using 'this' as the cryptographic nonce, so that we don't have to generate one each time :)
CLIENTSEND(ToClient);
return true;
}
void cConnection::HandleServerEncryptionKeyResponse(void)
bool cConnection::HandleServerEntityEquipment(void)
{
HANDLE_SERVER_PACKET_READ(ReadBEInt, int, EntityID);
HANDLE_SERVER_PACKET_READ(ReadBEShort, short, SlotNum);
AString Item;
if (!ParseSlot(m_ServerBuffer, Item))
{
return false;
}
Log("Received a PACKET_ENTITY_EQUIPMENT from the server:");
Log(" EntityID = %d", EntityID);
Log(" SlotNum = %d", SlotNum);
Log(" Item = %s", Item.c_str());
COPY_TO_CLIENT();
return true;
}
bool cConnection::HandleServerKeepAlive(void)
{
HANDLE_SERVER_PACKET_READ(ReadBEInt, int, PingID);
Log("Received a PACKET_KEEP_ALIVE from the server:");
Log(" ID = %d", PingID);
COPY_TO_CLIENT()
return true;
}
bool cConnection::HandleServerEncryptionKeyResponse(void)
{
HANDLE_SERVER_PACKET_READ(ReadBEInt, int, Lengths);
if (Lengths != 0)
{
Log("Lengths are not zero!");
return;
return true;
}
Log("Server communication is now encrypted");
m_ServerState = csEncryptedUnderstood;
return true;
}
void cConnection::HandleServerKick(void)
bool cConnection::HandleServerKick(void)
{
HANDLE_SERVER_PACKET_READ(ReadBEUTF16String16, AString, Reason);
Log("Received PACKET_KICK from the SERVER:");
Log(" Reason = \"%s\"", Reason.c_str());
COPY_TO_CLIENT();
return true;
}
bool cConnection::HandleServerLogin(void)
{
HANDLE_SERVER_PACKET_READ(ReadBEInt, int, EntityID);
HANDLE_SERVER_PACKET_READ(ReadBEUTF16String16, AString, LevelType);
HANDLE_SERVER_PACKET_READ(ReadChar, char, GameMode);
HANDLE_SERVER_PACKET_READ(ReadChar, char, Dimension);
HANDLE_SERVER_PACKET_READ(ReadChar, char, Difficulty);
HANDLE_SERVER_PACKET_READ(ReadChar, char, Unused);
HANDLE_SERVER_PACKET_READ(ReadChar, char, MaxPlayers);
Log("Received a PACKET_LOGIN from the server:");
Log(" EntityID = %d", EntityID);
Log(" LevelType = \"%s\"", LevelType.c_str());
Log(" GameMode = %d", GameMode);
Log(" Dimension = %d", Dimension);
Log(" Difficulty = %d", Difficulty);
Log(" Unused = %d", Unused);
Log(" MaxPlayers = %d", MaxPlayers);
COPY_TO_CLIENT();
return true;
}
bool cConnection::HandleServerMapChunk(void)
{
HANDLE_SERVER_PACKET_READ(ReadBEInt, int, ChunkX);
HANDLE_SERVER_PACKET_READ(ReadBEInt, int, ChunkZ);
HANDLE_SERVER_PACKET_READ(ReadChar, char, IsContiguous);
HANDLE_SERVER_PACKET_READ(ReadBEShort, short, PrimaryBitmap);
HANDLE_SERVER_PACKET_READ(ReadBEShort, short, AdditionalBitmap);
HANDLE_SERVER_PACKET_READ(ReadBEInt, int, CompressedSize);
AString CompressedData;
if (!m_ServerBuffer.ReadString(CompressedData, CompressedSize))
{
return false;
}
Log("Received a PACKET_MAP_CHUNK from the server:");
Log(" ChunkPos = [%d, %d]", ChunkX, ChunkZ);
Log(" Compressed size = %d", CompressedSize);
cByteBuffer ToClient(Reason.size() * 2 + 4);
ToClient.WriteByte(PACKET_KICK);
ToClient.WriteBEUTF16String16(Reason);
CLIENTSEND(ToClient);
// TODO: Save the compressed data into a file for later analysis
COPY_TO_CLIENT()
return true;
}
bool cConnection::HandleServerPlayerAbilities(void)
{
HANDLE_SERVER_PACKET_READ(ReadChar, char, Flags);
HANDLE_SERVER_PACKET_READ(ReadChar, char, FlyingSpeed);
HANDLE_SERVER_PACKET_READ(ReadChar, char, WalkingSpeed);
Log("Received a PACKET_PLAYER_ABILITIES from the server:");
Log(" Flags = 0x%x", Flags);
Log(" FlyingSpeed = %d", FlyingSpeed);
Log(" WalkingSpeed = %d", WalkingSpeed);
COPY_TO_CLIENT();
return true;
}
bool cConnection::HandleServerPlayerListItem(void)
{
HANDLE_SERVER_PACKET_READ(ReadBEUTF16String16, AString, PlayerName);
HANDLE_SERVER_PACKET_READ(ReadChar, char, IsOnline);
HANDLE_SERVER_PACKET_READ(ReadBEShort, short, Ping);
Log("Received a PACKET_PLAYERLIST_ITEM from the server:");
Log(" PlayerName = \"%s\"", PlayerName.c_str());
Log(" Ping = %d", Ping);
COPY_TO_CLIENT();
return true;
}
bool cConnection::HandleServerPlayerPositionLook(void)
{
HANDLE_SERVER_PACKET_READ(ReadBEDouble, double, PosX);
HANDLE_SERVER_PACKET_READ(ReadBEDouble, double, Stance);
HANDLE_SERVER_PACKET_READ(ReadBEDouble, double, PosY);
HANDLE_SERVER_PACKET_READ(ReadBEDouble, double, PosZ);
HANDLE_SERVER_PACKET_READ(ReadBEFloat, float, Yaw);
HANDLE_SERVER_PACKET_READ(ReadBEFloat, float, Pitch);
HANDLE_SERVER_PACKET_READ(ReadChar, char, IsOnGround);
Log("Received a PACKET_PLAYER_POSITION_LOOK from the server");
// TODO: list packet contents
COPY_TO_CLIENT();
return true;
}
bool cConnection::HandleServerTimeUpdate(void)
{
HANDLE_SERVER_PACKET_READ(ReadBEInt64, Int64, Time);
Log("Received a PACKET_TIME_UPDATE from the server");
COPY_TO_CLIENT();
return true;
}
bool cConnection::HandleServerWindowContents(void)
{
HANDLE_SERVER_PACKET_READ(ReadChar, char, WindowID);
HANDLE_SERVER_PACKET_READ(ReadBEShort, short, NumSlots);
AStringVector Items;
for (short i = 0; i < NumSlots; i++)
{
AString Item;
if (!ParseSlot(m_ServerBuffer, Item))
{
return false;
}
Items.push_back(Item);
}
Log("Received a PACKET_WINDOW_CONTENTS from the server:");
Log(" WindowID = %d", WindowID);
Log(" NumSlots = %d", NumSlots);
// TODO: list items
COPY_TO_CLIENT();
return true;
}
bool cConnection::ParseSlot(cByteBuffer & a_Buffer, AString & a_ItemDesc)
{
short ItemType;
if (!a_Buffer.ReadBEShort(ItemType))
{
return false;
}
if (ItemType <= 0)
{
a_ItemDesc = "<empty>";
return true;
}
if (!a_Buffer.CanReadBytes(5))
{
return false;
}
char ItemCount;
short ItemDamage;
short MetadataLength;
a_Buffer.ReadChar(ItemCount);
a_Buffer.ReadBEShort(ItemDamage);
a_Buffer.ReadBEShort(MetadataLength);
Printf(a_ItemDesc, "%d:%d * %d", ItemType, ItemDamage, ItemCount);
if (MetadataLength <= 0)
{
return true;
}
AppendPrintf(a_ItemDesc, " (%d bytes of meta)", MetadataLength);
if (!a_Buffer.SkipRead(MetadataLength))
{
return false;
}
return true;
}
@ -612,7 +985,9 @@ void cConnection::SendEncryptionKeyResponse(const AString & a_ServerPublicKey, c
bq.MessageEnd();
pk.Load(bq);
RSAES<PKCS1v15>::Encryptor rsaEncryptor(pk);
AutoSeededRandomPool rng;
RandomPool rng;
time_t CurTime = time(NULL);
rng.Put((const byte *)&CurTime, sizeof(CurTime));
int EncryptedLength = rsaEncryptor.FixedCiphertextLength();
ASSERT(EncryptedLength <= sizeof(EncryptedSecret));
rsaEncryptor.Encrypt(rng, SharedSecret, sizeof(SharedSecret), EncryptedSecret);
@ -642,7 +1017,9 @@ void cConnection::StartClientEncryption(const AString & a_EncKey, const AString
{
// Decrypt EncNonce using privkey
RSAES<PKCS1v15>::Decryptor rsaDecryptor(m_Server.GetPrivateKey());
AutoSeededRandomPool rng;
time_t CurTime = time(NULL);
RandomPool rng;
rng.Put((const byte *)&CurTime, sizeof(CurTime));
byte DecryptedNonce[MAX_ENC_LEN];
DecodingResult res = rsaDecryptor.Decrypt(rng, (const byte *)a_EncNonce.data(), a_EncNonce.size(), DecryptedNonce);
if (!res.isValidCoding || (res.messageLength != 4))
@ -675,6 +1052,7 @@ void cConnection::StartClientEncryption(const AString & a_EncKey, const AString
// Start the encryption:
m_ClientEncryptor.SetKey(SharedSecret, 16, MakeParameters(Name::IV(), ConstByteArrayParameter(SharedSecret, 16))(Name::FeedbackSize(), 1));
m_ClientDecryptor.SetKey(SharedSecret, 16, MakeParameters(Name::IV(), ConstByteArrayParameter(SharedSecret, 16))(Name::FeedbackSize(), 1));
Log("Client connection is now encrypted");
m_ClientState = csEncryptedUnderstood;
// Handle all postponed server data

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@ -97,14 +97,31 @@ protected:
bool DecodeServersPackets(const char * a_Data, int a_Size);
// Packet handling, client-side:
void HandleClientEncryptionKeyResponse(void);
void HandleClientHandshake(void);
void HandleClientPing(void);
bool HandleClientClientStatuses(void);
bool HandleClientEncryptionKeyResponse(void);
bool HandleClientHandshake(void);
bool HandleClientLocaleAndView(void);
bool HandleClientPing(void);
bool HandleClientPlayerPositionLook(void);
// Packet handling, server-side:
void HandleServerEncryptionKeyRequest(void);
void HandleServerEncryptionKeyResponse(void);
void HandleServerKick(void);
bool HandleServerChatMessage(void);
bool HandleServerCompass(void);
bool HandleServerEncryptionKeyRequest(void);
bool HandleServerEncryptionKeyResponse(void);
bool HandleServerEntityEquipment(void);
bool HandleServerKeepAlive(void);
bool HandleServerKick(void);
bool HandleServerLogin(void);
bool HandleServerMapChunk(void);
bool HandleServerPlayerAbilities(void);
bool HandleServerPlayerListItem(void);
bool HandleServerPlayerPositionLook(void);
bool HandleServerTimeUpdate(void);
bool HandleServerWindowContents(void);
/// Parses the slot data in a_Buffer into item description; returns true if successful, false if not enough data
bool ParseSlot(cByteBuffer & a_Buffer, AString & a_ItemDesc);
/// Send EKResp to the server:
void SendEncryptionKeyResponse(const AString & a_ServerPublicKey, const AString & a_Nonce);

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@ -206,7 +206,8 @@ public:
#include "CryptoPP/osrng.h"
#include "CryptoPP/randpool.h"
#include "CryptoPP/aes.h"
#include "CryptoPP/rsa.h"
#include "CryptoPP/modes.h"

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@ -31,7 +31,9 @@ int cServer::Init(short a_ListenPort, short a_ConnectPort)
}
printf("Generating protocol encryption keypair...\n");
AutoSeededRandomPool rng;
time_t CurTime = time(NULL);
RandomPool rng;
rng.Put((const byte *)&CurTime, sizeof(CurTime));
m_PrivateKey.GenerateRandomWithKeySize(rng, 1024);
RSA::PublicKey pk(m_PrivateKey);
m_PublicKey = pk;
@ -40,7 +42,7 @@ int cServer::Init(short a_ListenPort, short a_ConnectPort)
sockaddr_in local;
memset(&local, 0, sizeof(local));
local.sin_family = AF_INET;
local.sin_addr.s_addr = htonl(0x7f000001); // localhost
local.sin_addr.s_addr = 0; // All interfaces
local.sin_port = htons(a_ListenPort);
bind(m_ListenSocket, (sockaddr *)&local, sizeof(local));
listen(m_ListenSocket, 1);