Piston head, when removed, removes the associated piston body, too.
Fixes FS 388master
parent
72e2891017
commit
d3c29c5a88
|
@ -149,6 +149,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType)
|
|||
case E_BLOCK_NETHER_BRICK_STAIRS: return new cBlockStairsHandler (a_BlockType);
|
||||
case E_BLOCK_NOTE_BLOCK: return new cBlockNoteHandler (a_BlockType);
|
||||
case E_BLOCK_PISTON: return new cBlockPistonHandler (a_BlockType);
|
||||
case E_BLOCK_PISTON_EXTENSION: return new cBlockPistonHeadHandler ();
|
||||
case E_BLOCK_PLANKS: return new cBlockWoodHandler (a_BlockType);
|
||||
case E_BLOCK_PUMPKIN_STEM: return new cBlockStemsHandler (a_BlockType);
|
||||
case E_BLOCK_RAIL: return new cBlockRailHandler (a_BlockType);
|
||||
|
|
|
@ -35,7 +35,7 @@ cBlockPistonHandler::cBlockPistonHandler(BLOCKTYPE a_BlockType)
|
|||
|
||||
void cBlockPistonHandler::OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ)
|
||||
{
|
||||
char OldMeta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
|
||||
NIBBLETYPE OldMeta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
|
||||
|
||||
int newX = a_BlockX;
|
||||
int newY = a_BlockY;
|
||||
|
@ -67,3 +67,36 @@ bool cBlockPistonHandler::GetPlacementBlockTypeMeta(
|
|||
|
||||
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// cBlockPistonHeadHandler:
|
||||
|
||||
cBlockPistonHeadHandler::cBlockPistonHeadHandler(void) :
|
||||
super(E_BLOCK_PISTON_EXTENSION)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void cBlockPistonHeadHandler::OnDestroyedByPlayer(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
|
||||
{
|
||||
NIBBLETYPE OldMeta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
|
||||
|
||||
int newX = a_BlockX;
|
||||
int newY = a_BlockY;
|
||||
int newZ = a_BlockZ;
|
||||
AddPistonDir(newX, newY, newZ, OldMeta & ~(8), -1);
|
||||
|
||||
BLOCKTYPE Block = a_World->GetBlock(newX, newY, newZ);
|
||||
if ((Block == E_BLOCK_STICKY_PISTON) || (Block == E_BLOCK_PISTON))
|
||||
{
|
||||
a_World->DigBlock(newX, newY, newZ);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -26,3 +26,18 @@ public:
|
|||
|
||||
|
||||
|
||||
|
||||
class cBlockPistonHeadHandler :
|
||||
public cBlockHandler
|
||||
{
|
||||
typedef cBlockHandler super;
|
||||
|
||||
public:
|
||||
cBlockPistonHeadHandler(void);
|
||||
|
||||
virtual void OnDestroyedByPlayer(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override;
|
||||
} ;
|
||||
|
||||
|
||||
|
||||
|
||||
|
|
Loading…
Reference in New Issue