Fixed at least a little of the plugin guide.
parent
e0cb06dfae
commit
d3b8796c48
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@ -25,7 +25,7 @@
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</p>
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</p>
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<p>
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<p>
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Next, we must obtain a copy of CoreMessaging.lua. This can be found
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Next, we must obtain a copy of CoreMessaging.lua. This can be found
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<a href="https://raw.github.com/mc-server/MCServer/master/MCServer/Plugins/MagicCarpet/coremessaging.lua">here.</a>
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<a href="https://gist.github.com/bearbin/8715888">here.</a>
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This is used to provide messaging support that is compliant with MCServer standards.
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This is used to provide messaging support that is compliant with MCServer standards.
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</p>
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</p>
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<h2>Creating the basic template</h2>
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<h2>Creating the basic template</h2>
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@ -35,19 +35,14 @@
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Format it like so:
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Format it like so:
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</p>
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</p>
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<pre class="prettyprint lang-lua">
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<pre class="prettyprint lang-lua">
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local PLUGIN
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PLUGIN = nil
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function Initialize(Plugin)
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function Initialize(Plugin)
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Plugin:SetName("DerpyPlugin")
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Plugin:SetName("NewPlugin")
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Plugin:SetVersion(1)
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Plugin:SetVersion(1)
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PLUGIN = Plugin
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PLUGIN = Plugin
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-- Hooks
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local PluginManager = cPluginManager:Get()
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-- Command bindings
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LOG("Initialised " .. Plugin:GetName() .. " v." .. Plugin:GetVersion())
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LOG("Initialised " .. Plugin:GetName() .. " v." .. Plugin:GetVersion())
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return true
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return true
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end
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end
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@ -84,7 +79,7 @@ end
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To register a hook, insert the following code template into the "-- Hooks" area in the previous code example.
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To register a hook, insert the following code template into the "-- Hooks" area in the previous code example.
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</p>
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</p>
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<pre class="prettyprint lang-lua">
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<pre class="prettyprint lang-lua">
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cPluginManager:AddHook(cPluginManager.HOOK_NAME_HERE, FunctionNameToBeCalled)
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cPluginManager.AddHook(cPluginManager.HOOK_NAME_HERE, FunctionNameToBeCalled)
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</pre>
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</pre>
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<p>
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<p>
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What does this code do?
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What does this code do?
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@ -102,10 +97,7 @@ function Initialize(Plugin)
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Plugin:SetName("DerpyPlugin")
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Plugin:SetName("DerpyPlugin")
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Plugin:SetVersion(1)
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Plugin:SetVersion(1)
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cPluginManager:AddHook(cPluginManager.HOOK_PLAYER_MOVING, OnPlayerMoving)
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cPluginManager.AddHook(cPluginManager.HOOK_PLAYER_MOVING, OnPlayerMoving)
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local PluginManager = cPluginManager:Get()
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-- Command bindings
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LOG("Initialised " .. Plugin:GetName() .. " v." .. Plugin:GetVersion())
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LOG("Initialised " .. Plugin:GetName() .. " v." .. Plugin:GetVersion())
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return true
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return true
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@ -127,10 +119,10 @@ end
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</p>
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</p>
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<pre class="prettyprint lang-lua">
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<pre class="prettyprint lang-lua">
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-- ADD THIS IF COMMAND DOES NOT REQUIRE A PARAMETER (/explode)
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-- ADD THIS IF COMMAND DOES NOT REQUIRE A PARAMETER (/explode)
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PluginManager:BindCommand("/commandname", "permissionnode", FunctionToCall, " - Description of command")
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PluginManager.BindCommand("/commandname", "permissionnode", FunctionToCall, " - Description of command")
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-- ADD THIS IF COMMAND DOES REQUIRE A PARAMETER (/explode Notch)
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-- ADD THIS IF COMMAND DOES REQUIRE A PARAMETER (/explode Notch)
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PluginManager:BindCommand("/commandname", "permissionnode", FunctionToCall, " ~ Description of command and parameter(s)")
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PluginManager.BindCommand("/commandname", "permissionnode", FunctionToCall, " ~ Description of command and parameter(s)")
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</pre>
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</pre>
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<p>
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<p>
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What does it do, and why are there two?
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What does it do, and why are there two?
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