Got rid of another unused variable.

master
Alexander Harkness 2013-11-16 18:47:25 +00:00
parent eb77bfc1b3
commit c1880e1162
1 changed files with 0 additions and 1 deletions

View File

@ -402,7 +402,6 @@ void cNoise3DComposable::GenerateNoiseArrayIfNeeded(int a_ChunkX, int a_ChunkZ)
}
}
int idx = 0;
for (int y = 0; y < 257; y += UPSCALE_Y)
{
NOISE_DATATYPE NoiseY = ((NOISE_DATATYPE)y) / m_FrequencyY;