A globally-accessible OS-independent GetDirectoryContents() function for listing all objects in a folder as an AStringList
git-svn-id: http://mc-server.googlecode.com/svn/trunk@433 0a769ca7-a7f5-676a-18bf-c427514a06d6master
parent
534e221316
commit
ba5b6ca751
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@ -1,6 +1,6 @@
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/*
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** Lua binding: AllToLua
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** Generated automatically by tolua++-1.0.92 on 03/11/12 17:55:41.
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** Generated automatically by tolua++-1.0.92 on 03/25/12 16:23:48.
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*/
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#ifndef __cplusplus
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@ -17574,6 +17574,7 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
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tolua_constant(tolua_S,"E_ENT_LOOK",E_ENT_LOOK);
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tolua_constant(tolua_S,"E_REL_ENT_MOVE_LOOK",E_REL_ENT_MOVE_LOOK);
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tolua_constant(tolua_S,"E_ENT_TELEPORT",E_ENT_TELEPORT);
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tolua_constant(tolua_S,"E_ENT_HEAD_LOOK",E_ENT_HEAD_LOOK);
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tolua_constant(tolua_S,"E_ENT_STATUS",E_ENT_STATUS);
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tolua_constant(tolua_S,"E_METADATA",E_METADATA);
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tolua_constant(tolua_S,"E_PRE_CHUNK",E_PRE_CHUNK);
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@ -17594,6 +17595,7 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
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tolua_constant(tolua_S,"E_CREATIVE_INVENTORY_ACTION",E_CREATIVE_INVENTORY_ACTION);
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tolua_constant(tolua_S,"E_UPDATE_SIGN",E_UPDATE_SIGN);
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tolua_constant(tolua_S,"E_PLAYER_LIST_ITEM",E_PLAYER_LIST_ITEM);
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tolua_constant(tolua_S,"E_PLAYER_ABILITIES",E_PLAYER_ABILITIES);
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tolua_constant(tolua_S,"E_PING",E_PING);
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tolua_constant(tolua_S,"E_DISCONNECT",E_DISCONNECT);
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tolua_array(tolua_S,"g_BlockLightValue",tolua_get_AllToLua_g_BlockLightValue,tolua_set_AllToLua_g_BlockLightValue);
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@ -1,6 +1,6 @@
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/*
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** Lua binding: AllToLua
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** Generated automatically by tolua++-1.0.92 on 03/11/12 17:55:42.
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** Generated automatically by tolua++-1.0.92 on 03/25/12 16:23:48.
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*/
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/* Exported function */
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@ -159,3 +159,47 @@ void ReplaceString(AString & iHayStack, const AString & iNeedle, const AString &
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AStringList GetDirectoryContents(const char * a_Directory)
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{
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AStringList AllFiles;
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#ifdef _WIN32
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AString FileFilter = AString(a_Directory) + "*.*";
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HANDLE hFind;
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WIN32_FIND_DATA FindFileData;
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if ((hFind = FindFirstFile(FileFilter.c_str(), &FindFileData)) != INVALID_HANDLE_VALUE)
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{
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do
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{
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AllFiles.push_back(FindFileData.cFileName);
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} while (FindNextFile(hFind, &FindFileData));
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FindClose(hFind);
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}
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#else // _WIN32
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DIR * dp;
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struct dirent *dirp;
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if ((dp = opendir(a_Directory)) == NULL)
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{
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LOGERROR("Error (%i) opening %s\n", errno, a_Directory );
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}
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else
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{
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while ((dirp = readdir(dp)) != NULL)
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{
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AllFiles.push_back(dirp->d_name);
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}
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closedir(dp);
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}
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#endif // else _WIN32
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return AllFiles;
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}
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@ -15,6 +15,7 @@
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typedef std::string AString;
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typedef std::vector<AString> AStringVector;
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typedef std::list<AString> AStringList;
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@ -41,6 +42,10 @@ extern int NoCaseCompare(const AString & s1, const AString & s2);
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/// Replaces *each* occurence of iNeedle in iHayStack with iReplaceWith
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extern void ReplaceString(AString & iHayStack, const AString & iNeedle, const AString & iReplaceWith);
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/// Returns the list of all items in the specified directory (files, folders, nix pipes, whatever's there)
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extern AStringList GetDirectoryContents(const char * a_Directory);
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// If you have any other string helper functions, declare them here
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@ -12,13 +12,6 @@
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typedef std::list< std::string > StringList;
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StringList GetDirectoryContents( const char* a_Directory );
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void cFileFormatUpdater::UpdateFileFormat()
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{
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UpdatePlayersOfWorld("world");
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@ -31,13 +24,13 @@ void cFileFormatUpdater::UpdateFileFormat()
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// Convert player .bin files to JSON
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void cFileFormatUpdater::UpdatePlayersOfWorld( const char* a_WorldName )
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{
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std::string PlayerDir = std::string( a_WorldName ) + "/player/";
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AString PlayerDir = AString( a_WorldName ) + "/player/";
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StringList AllFiles = GetDirectoryContents( PlayerDir.c_str() );
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for( StringList::iterator itr = AllFiles.begin(); itr != AllFiles.end(); ++itr )
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AStringList AllFiles = GetDirectoryContents( PlayerDir.c_str() );
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for (AStringList::iterator itr = AllFiles.begin(); itr != AllFiles.end(); ++itr )
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{
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std::string & FileName = *itr;
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if( FileName.rfind(".bin") != std::string::npos ) // Get only the files ending in .bin
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AString & FileName = *itr;
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if (FileName.rfind(".bin") != AString::npos) // Get only the files ending in .bin
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{
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PlayerBINtoJSON( (PlayerDir + FileName).c_str() );
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}
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@ -148,44 +141,3 @@ void cFileFormatUpdater::PlayerBINtoJSON( const char* a_FileName )
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// Helper function
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StringList GetDirectoryContents( const char* a_Directory )
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{
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StringList AllFiles;
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#ifdef _WIN32
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std::string FileFilter = std::string( a_Directory ) + "*.*";
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HANDLE hFind;
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WIN32_FIND_DATA FindFileData;
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if( ( hFind = FindFirstFile(FileFilter.c_str(), &FindFileData) ) != INVALID_HANDLE_VALUE)
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{
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do
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{
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AllFiles.push_back( FindFileData.cFileName );
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} while( FindNextFile(hFind, &FindFileData) );
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FindClose(hFind);
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}
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#else
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DIR *dp;
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struct dirent *dirp;
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if( (dp = opendir( a_Directory ) ) == NULL)
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{
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LOGERROR("Error (%i) opening %s\n", errno, a_Directory );
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}
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else
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{
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while ((dirp = readdir(dp)) != NULL)
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{
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AllFiles.push_back( dirp->d_name );
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}
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closedir(dp);
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}
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#endif
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return AllFiles;
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}
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@ -16,7 +16,7 @@ extern "C"
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#include "ManualBindings.h"
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#ifdef _WIN32
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#include "wdirent.h"
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// #include "wdirent.h"
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#else
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#include <dirent.h>
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#endif
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@ -59,38 +59,32 @@ bool cPlugin_NewLua::Initialize()
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std::string PluginPath = std::string("Plugins/") + m_Directory + "/";
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// Load all files for this plugin, and execute them
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DIR* dp;
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struct dirent *entry;
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if(dp = opendir( PluginPath.c_str() ))
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AStringList Files = GetDirectoryContents(PluginPath.c_str());
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for (AStringList::const_iterator itr = Files.begin(); itr != Files.end(); ++itr)
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{
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while(entry = readdir(dp))
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if (itr->rfind(".lua") == AString::npos)
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{
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std::string FileName = entry->d_name;
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if( FileName.find(".lua") != std::string::npos )
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{
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std::string Path = PluginPath + FileName;
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int s = luaL_loadfile(m_LuaState, Path.c_str() );
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if( report_errors( m_LuaState, s ) )
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{
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LOGERROR("Can't load plugin %s because of an error in file %s", m_Directory.c_str(), Path.c_str() );
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lua_close( m_LuaState );
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m_LuaState = 0;
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return false;
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}
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s = lua_pcall(m_LuaState, 0, LUA_MULTRET, 0);
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if( report_errors( m_LuaState, s ) )
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{
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LOGERROR("Error in plugin %s in file %s", m_Directory.c_str(), Path.c_str() );
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lua_close( m_LuaState );
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m_LuaState = 0;
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return false;
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}
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}
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continue;
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}
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AString Path = PluginPath + *itr;
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int s = luaL_loadfile(m_LuaState, Path.c_str() );
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if( report_errors( m_LuaState, s ) )
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{
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LOGERROR("Can't load plugin %s because of an error in file %s", m_Directory.c_str(), Path.c_str() );
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lua_close( m_LuaState );
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m_LuaState = 0;
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return false;
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}
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closedir( dp );
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}
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s = lua_pcall(m_LuaState, 0, LUA_MULTRET, 0);
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if( report_errors( m_LuaState, s ) )
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{
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LOGERROR("Error in plugin %s in file %s", m_Directory.c_str(), Path.c_str() );
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lua_close( m_LuaState );
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m_LuaState = 0;
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return false;
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}
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} // for itr - Files[]
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// Call intialize function
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if( !PushFunction("Initialize") )
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}
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tolua_pushusertype(m_LuaState, this, "cPlugin_NewLua");
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if( !CallFunction(1, 1, "Initialize") )
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{
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