Critical sectino now allows debug info - is it locked? / is it locked by current thread?
Useful for ASSERTs git-svn-id: http://mc-server.googlecode.com/svn/trunk@817 0a769ca7-a7f5-676a-18bf-c427514a06d6master
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65cc040971
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b229560132
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@ -1,5 +1,6 @@
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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
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#include "cIsThread.h"
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@ -50,11 +51,16 @@ cCriticalSection::~cCriticalSection()
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void cCriticalSection::Lock()
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{
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#ifdef _WIN32
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EnterCriticalSection( &m_CriticalSection );
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#else
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pthread_mutex_lock( (pthread_mutex_t*)m_CriticalSectionPtr );
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#endif
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#ifdef _WIN32
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EnterCriticalSection( &m_CriticalSection );
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#else
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pthread_mutex_lock( (pthread_mutex_t*)m_CriticalSectionPtr );
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#endif
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#ifdef _DEBUG
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m_IsLocked = true;
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m_OwningThreadID = cIsThread::GetCurrentID();
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#endif // _DEBUG
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}
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@ -63,11 +69,33 @@ void cCriticalSection::Lock()
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void cCriticalSection::Unlock()
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{
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#ifdef _WIN32
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LeaveCriticalSection( &m_CriticalSection );
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#else
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pthread_mutex_unlock( (pthread_mutex_t*)m_CriticalSectionPtr );
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#endif
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#ifdef _DEBUG
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m_IsLocked = false;
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#endif // _DEBUG
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#ifdef _WIN32
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LeaveCriticalSection( &m_CriticalSection );
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#else
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pthread_mutex_unlock( (pthread_mutex_t*)m_CriticalSectionPtr );
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#endif
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}
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bool cCriticalSection::IsLocked(void)
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{
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return m_IsLocked;
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}
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bool cCriticalSection::IsLockedByCurrentThread(void)
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{
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return m_IsLocked && (m_OwningThreadID == cIsThread::GetCurrentID());
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}
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@ -14,8 +14,17 @@ public:
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void Lock(void);
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void Unlock(void);
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#ifdef _DEBUG
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bool IsLocked(void);
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bool IsLockedByCurrentThread(void);
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#endif // _DEBUG
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private:
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#ifdef _DEBUG
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bool m_IsLocked;
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unsigned long m_OwningThreadID;
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#endif // _DEBUG
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#ifdef _WIN32
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CRITICAL_SECTION m_CriticalSection;
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#else // _WIN32
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