IniFile: Split SetValue() into AddValue() and SetValue().
Each function does what one would assume - AddValue adds a new value, SetValue overwrites existing value (creates a new one if not exists, if instructed to do so).master
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@ -344,47 +344,79 @@ AString cIniFile::GetValueName(const AString & keyname, const int valueID) const
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bool cIniFile::SetValue(const int keyID, const int valueID, const AString & value)
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void cIniFile::AddValue(const AString & a_KeyName, const AString & a_ValueName, const AString & a_Value)
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{
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if ((keyID < (int)keys.size()) && (valueID < (int)keys[keyID].names.size()))
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int keyID = FindKey(a_KeyName);
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if (keyID == noID)
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{
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keys[keyID].values[valueID] = value;
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keyID = int(AddKeyName(a_KeyName));
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}
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return false;
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keys[keyID].names.push_back(a_ValueName);
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keys[keyID].values.push_back(a_Value);
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}
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bool cIniFile::SetValue(const AString & keyname, const AString & valuename, const AString & value, bool const create)
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void cIniFile::AddValueI(const AString & a_KeyName, const AString & a_ValueName, const int a_Value)
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{
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int keyID = FindKey(keyname);
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AddValue(a_KeyName, a_ValueName, Printf("%d", a_Value));
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}
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void cIniFile::AddValueF(const AString & a_KeyName, const AString & a_ValueName, const double a_Value)
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{
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AddValue(a_KeyName, a_ValueName, Printf("%f", a_Value));
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}
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bool cIniFile::SetValue(const int keyID, const int valueID, const AString & value)
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{
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if (((size_t)keyID >= keys.size()) || ((size_t)valueID >= keys[keyID].names.size()))
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{
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return false;
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}
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keys[keyID].values[valueID] = value;
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return true;
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}
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bool cIniFile::SetValue(const AString & a_KeyName, const AString & a_ValueName, const AString & a_Value, const bool a_CreateIfNotExists)
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{
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int keyID = FindKey(a_KeyName);
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if (keyID == noID)
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{
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if (create)
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{
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keyID = int(AddKeyName(keyname));
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}
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else
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if (!a_CreateIfNotExists)
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{
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return false;
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}
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keyID = AddKeyName(a_KeyName);
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}
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int valueID = FindValue(int(keyID), valuename);
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int valueID = FindValue(keyID, a_ValueName);
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if (valueID == noID)
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{
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if (!create)
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if (!a_CreateIfNotExists)
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{
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return false;
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}
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keys[keyID].names.resize(keys[keyID].names.size() + 1, valuename);
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keys[keyID].values.resize(keys[keyID].values.size() + 1, value);
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keys[keyID].names.push_back(a_ValueName);
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keys[keyID].values.push_back(a_Value);
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}
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else
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{
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keys[keyID].values[valueID] = value;
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keys[keyID].values[valueID] = a_Value;
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}
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return true;
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@ -394,37 +426,32 @@ bool cIniFile::SetValue(const AString & keyname, const AString & valuename, cons
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bool cIniFile::SetValueI(const AString & keyname, const AString & valuename, const int value, bool const create)
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bool cIniFile::SetValueI(const AString & a_KeyName, const AString & a_ValueName, const int a_Value, const bool a_CreateIfNotExists)
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{
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AString Data;
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Printf(Data, "%d", value);
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return SetValue(keyname, valuename, Data, create);
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return SetValue(a_KeyName, a_ValueName, Printf("%d", a_Value), a_CreateIfNotExists);
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}
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bool cIniFile::SetValueF(const AString & keyname, const AString & valuename, double const value, bool const create)
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bool cIniFile::SetValueF(const AString & a_KeyName, const AString & a_ValueName, double const a_Value, const bool a_CreateIfNotExists)
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{
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AString Data;
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Printf(Data, "%f", value);
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return SetValue(keyname, valuename, Data, create);
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return SetValue(a_KeyName, a_ValueName, Printf("%f", a_Value), a_CreateIfNotExists);
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}
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bool cIniFile::SetValueV(const AString & keyname, const AString & valuename, char * format, ...)
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bool cIniFile::SetValueV(const AString & a_KeyName, const AString & a_ValueName, const char * a_Format, ...)
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{
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va_list args;
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va_start(args, format);
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va_start(args, a_Format);
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AString Data;
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AppendVPrintf(Data, format, args);
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AppendVPrintf(Data, a_Format, args);
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va_end(args);
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return SetValue(keyname, valuename, Data);
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return SetValue(a_KeyName, a_ValueName, Data);
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}
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@ -122,22 +122,32 @@ public:
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return (GetValueSetI(keyname, valuename, defValue ? 1 : 0) != 0);
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}
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// Sets value of [keyname] valuename =.
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// Specify the optional paramter as false (0) if you do not want it to create
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// the key if it doesn't exist. Returns true if data entered, false otherwise.
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// Overloaded to accept string, int, and double.
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bool SetValue( const int keyID, const int valueID, const AString & value);
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bool SetValue( const AString & keyname, const AString & valuename, const AString & value, const bool create = true);
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bool SetValueI( const AString & keyname, const AString & valuename, const int value, const bool create = true);
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bool SetValueB( const AString & keyname, const AString & valuename, const bool value, const bool create = true)
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// Adds a new value to the specified key.
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// If a value of the same name already exists, creates another one (non-standard INI file)
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void AddValue (const AString & a_KeyName, const AString & a_ValueName, const AString & a_Value);
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void AddValueI(const AString & a_KeyName, const AString & a_ValueName, const int a_Value);
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void AddValueB(const AString & a_KeyName, const AString & a_ValueName, const bool a_Value)
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{
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return SetValueI( keyname, valuename, int(value), create);
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return AddValueI(a_KeyName, a_ValueName, a_Value ? 1 : 0);
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}
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bool SetValueF( const AString & keyname, const AString & valuename, const double value, const bool create = true);
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void AddValueF(const AString & a_KeyName, const AString & a_ValueName, const double a_Value);
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// Overwrites the value of [keyname].valuename
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// Specify the optional parameter as false (0) if you do not want the value created if it doesn't exist.
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// Returns true if value set, false otherwise.
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// Overloaded to accept string, int, and double.
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bool SetValue (const int keyID, const int valueID, const AString & value);
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bool SetValue (const AString & a_KeyName, const AString & a_ValueName, const AString & a_Value, const bool a_CreateIfNotExists = true);
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bool SetValueI(const AString & a_KeyName, const AString & a_ValueName, const int a_Value, const bool a_CreateIfNotExists = true);
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bool SetValueB(const AString & a_KeyName, const AString & a_ValueName, const bool a_Value, const bool a_CreateIfNotExists = true)
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{
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return SetValueI(a_KeyName, a_ValueName, int(a_Value), a_CreateIfNotExists);
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}
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bool SetValueF(const AString & a_KeyName, const AString & a_ValueName, const double a_Value, const bool a_CreateIfNotExists = true);
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// tolua_end
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bool SetValueV( const AString & keyname, const AString & valuename, char *format, ...);
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bool SetValueV( const AString & a_KeyName, const AString & a_ValueName, const char * a_Format, ...);
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// tolua_begin
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