Simplefied the motd loading function.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1652 0a769ca7-a7f5-676a-18bf-c427514a06d6master
parent
762f78774d
commit
983e29f065
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@ -12,31 +12,14 @@ function LoadMotd()
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else
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File:close()
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end
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local Lines = 0
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for _ in io.lines'motd.txt' do
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Lines = Lines + 1
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end
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for line in io.lines("motd.txt") do
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Split = StringSplit( line, " " )
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local TempMessage = ""
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for i=1, #Split do
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if string.find( Split[i], "@" ) ~= nil then
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local TempWord = ""
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for I=1, string.len(Split[i]) do
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if string.sub( Split[i], I, I ) == "@" then
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local Color, Char = ReturnColor( string.sub( Split[i], I + 1, I + 1 ), 0 )
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TempWord = TempWord .. Color
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StopNextChar = true
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else
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if StopNextChar ~= true then
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TempWord = TempWord .. string.sub( Split[i], I, I )
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end
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StopNextChar = false
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end
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local TempMessage = line
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for I=1, string.len(TempMessage) do
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if string.sub(TempMessage, I, I) == "@" then
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local Color, Char = ReturnColor(TempMessage, I + 1)
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if (Color ~= "") then
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TempMessage = string.gsub(TempMessage, "@" .. Char, Color)
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end
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TempMessage = TempMessage .. TempWord .. " "
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else
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TempMessage = TempMessage .. Split[i] .. " "
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end
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end
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Messages[#Messages + 1] = TempMessage
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@ -50,37 +33,37 @@ function ShowMOTDTo( Player )
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end
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function ReturnColor( Split, char )
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if string.sub( Split, char + 1, char + 1 ) == "0" then
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if string.sub( Split, char, char ) == "0" then
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return cChatColor.Black, 0
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elseif string.sub( Split, char + 1, char + 1 ) == "1" then
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elseif string.sub( Split, char, char ) == "1" then
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return cChatColor.Navy, 1
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elseif string.sub( Split, char + 1, char + 1 ) == "2" then
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elseif string.sub( Split, char, char ) == "2" then
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return cChatColor.Green, 2
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elseif string.sub( Split, char + 1, char + 1 ) == "3" then
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elseif string.sub( Split, char, char ) == "3" then
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return cChatColor.Blue, 3
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elseif string.sub( Split, char + 1, char + 1 ) == "4" then
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elseif string.sub( Split, char, char ) == "4" then
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return cChatColor.Red, 4
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elseif string.sub( Split, char + 1, char + 1 ) == "5" then
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elseif string.sub( Split, char, char ) == "5" then
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return cChatColor.Purple, 5
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elseif string.sub( Split, char + 1, char + 1 ) == "6" then
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elseif string.sub( Split, char, char ) == "6" then
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return cChatColor.Gold, 6
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elseif string.sub( Split, char + 1, char + 1 ) == "7" then
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elseif string.sub( Split, char, char ) == "7" then
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return cChatColor.LightGray, 7
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elseif string.sub( Split, char + 1, char + 1 ) == "8" then
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elseif string.sub( Split, char, char ) == "8" then
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return cChatColor.Gray, 8
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elseif string.sub( Split, char + 1, char + 1 ) == "9" then
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elseif string.sub( Split, char, char ) == "9" then
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return cChatColor.DarkPurple, 9
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elseif string.sub( Split, char + 1, char + 1 ) == "a" then
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elseif string.sub( Split, char, char ) == "a" then
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return cChatColor.LightGreen, "a"
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elseif string.sub( Split, char + 1, char + 1 ) == "b" then
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elseif string.sub( Split, char, char ) == "b" then
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return cChatColor.LightBlue, "b"
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elseif string.sub( Split, char + 1, char + 1 ) == "c" then
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elseif string.sub( Split, char, char ) == "c" then
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return cChatColor.Rose, "c"
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elseif string.sub( Split, char + 1, char + 1 ) == "d" then
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elseif string.sub( Split, char, char ) == "d" then
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return cChatColor.LightPurple, "d"
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elseif string.sub( Split, char + 1, char + 1 ) == "e" then
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elseif string.sub( Split, char, char ) == "e" then
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return cChatColor.Yellow, "e"
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elseif string.sub( Split, char + 1, char + 1 ) == "f" then
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elseif string.sub( Split, char, char ) == "f" then
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return cChatColor.White, "f"
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else
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return ""
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