Merge pull request #559 from mc-server/SpawnMobParticles

Removed the particles when a mob spawns.
master
Mattes D 2014-01-18 23:23:53 -08:00
commit 972585363d
1 changed files with 0 additions and 3 deletions

View File

@ -2775,9 +2775,6 @@ int cWorld::SpawnMob(double a_PosX, double a_PosY, double a_PosZ, cMonster::eTyp
{
Monster->SetPosition(a_PosX, a_PosY, a_PosZ);
}
// Because it's logical that ALL mob spawns need spawn effects, not just spawners
BroadcastSoundParticleEffect(2004, (int)a_PosX, (int)a_PosY, (int)a_PosZ, 0);
return SpawnMobFinalize(Monster);
}