World generator uses the new Ini interface; also set new defaults for the generator to match the best generation we currently have
git-svn-id: http://mc-server.googlecode.com/svn/trunk@587 0a769ca7-a7f5-676a-18bf-c427514a06d6master
parent
a9350c4361
commit
8233a425fb
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@ -26,6 +26,25 @@ const int QUEUE_SKIP_LIMIT = 500;
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static BLOCKTYPE GetIniBlock(cIniFile & a_IniFile, const AString & a_SectionName, const AString & a_ValueName, const AString & a_Default)
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{
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AString BlockType = a_IniFile.GetValueSet(a_SectionName, a_ValueName, a_Default);
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BLOCKTYPE Block = BlockStringToType(BlockType);
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if (Block < 0)
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{
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LOGWARN("[&s].%s Could not parse block value \"%s\". Using default: \"%s\".", a_SectionName.c_str(), a_ValueName.c_str(), BlockType.c_str(),a_Default.c_str());
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return BlockStringToType(a_Default);
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}
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return Block;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// cChunkGenerator:
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cChunkGenerator::cChunkGenerator(void)
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: super("cChunkGenerator")
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, m_World(NULL)
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@ -52,12 +71,7 @@ bool cChunkGenerator::Start(cWorld * a_World, cIniFile & a_IniFile)
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{
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MTRand rnd;
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m_World = a_World;
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m_Seed = a_IniFile.GetValueI("Seed", "Seed", rnd.randInt());
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// TODO: Remove this after INI file interface changes ( http://forum.mc-server.org/showthread.php?tid=427 )
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a_IniFile.DeleteValue("Seed", "Seed");
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a_IniFile.SetValueI("Seed", "Seed", m_Seed);
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m_Seed = a_IniFile.GetValueSetI("Seed", "Seed", rnd.randInt());
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InitBiomeGen(a_IniFile);
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InitHeightGen(a_IniFile);
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@ -106,17 +120,17 @@ void cChunkGenerator::Stop(void)
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void cChunkGenerator::InitBiomeGen(cIniFile & a_IniFile)
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{
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AString BiomeGenName = a_IniFile.GetValue("Generator", "BiomeGen", "");
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AString BiomeGenName = a_IniFile.GetValueSet("Generator", "BiomeGen", "");
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if (BiomeGenName.empty())
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{
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LOGWARN("[Generator]::BiomeGen value not found in world.ini, using \"constant\".");
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BiomeGenName = "constant";
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LOGWARN("[Generator]::BiomeGen value not found in world.ini, using \"DistortedVoronoi\".");
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BiomeGenName = "DistortedVoronoi";
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}
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bool CacheOffByDefault = false;
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if (NoCaseCompare(BiomeGenName, "constant") == 0)
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{
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AString Biome = a_IniFile.GetValue("Generator", "ConstantBiome", "Plains");
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AString Biome = a_IniFile.GetValueSet("Generator", "ConstantBiome", "Plains");
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EMCSBiome b = StringToBiome(Biome);
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if (b == -1)
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{
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@ -128,30 +142,30 @@ void cChunkGenerator::InitBiomeGen(cIniFile & a_IniFile)
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}
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else if (NoCaseCompare(BiomeGenName, "checkerboard") == 0)
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{
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int BiomeSize = a_IniFile.GetValueI("Generator", "CheckerboardBiomeSize", 64);
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AString Biomes = a_IniFile.GetValue("Generator", "CheckerBoardBiomes", "");
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int BiomeSize = a_IniFile.GetValueSetI("Generator", "CheckerboardBiomeSize", 64);
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AString Biomes = a_IniFile.GetValueSet ("Generator", "CheckerBoardBiomes", "");
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m_BiomeGen = new cBioGenCheckerboard(BiomeSize, Biomes);
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CacheOffByDefault = true; // we're (probably) generating faster than a cache would retrieve data
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}
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else if (NoCaseCompare(BiomeGenName, "voronoi") == 0)
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{
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int CellSize = a_IniFile.GetValueI("Generator", "VoronoiCellSize", 64);
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AString Biomes = a_IniFile.GetValue("Generator", "VoronoiBiomes", "");
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int CellSize = a_IniFile.GetValueSetI("Generator", "VoronoiCellSize", 64);
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AString Biomes = a_IniFile.GetValueSet ("Generator", "VoronoiBiomes", "");
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m_BiomeGen = new cBioGenVoronoi(m_Seed, CellSize, Biomes);
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}
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else
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{
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if (NoCaseCompare(BiomeGenName, "distortedvoronoi") != 0)
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{
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LOGWARNING("Unknown BiomeGen \"%s\", using \"distortedvoronoi\" instead.", BiomeGenName.c_str());
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LOGWARNING("Unknown BiomeGen \"%s\", using \"DistortedVoronoi\" instead.", BiomeGenName.c_str());
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}
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int CellSize = a_IniFile.GetValueI("Generator", "DistortedVoronoiCellSize", 96);
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AString Biomes = a_IniFile.GetValue("Generator", "DistortedVoronoiBiomes", "");
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int CellSize = a_IniFile.GetValueSetI("Generator", "DistortedVoronoiCellSize", 96);
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AString Biomes = a_IniFile.GetValueSet ("Generator", "DistortedVoronoiBiomes", "");
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m_BiomeGen = new cBioGenDistortedVoronoi(m_Seed, CellSize, Biomes);
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}
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// Add a cache, if requested:
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int CacheSize = a_IniFile.GetValueI("Generator", "BiomeGenCacheSize", CacheOffByDefault ? 0 : 64);
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int CacheSize = a_IniFile.GetValueSetI("Generator", "BiomeGenCacheSize", CacheOffByDefault ? 0 : 64);
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if (CacheSize > 0)
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{
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if (CacheSize < 4)
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@ -172,29 +186,29 @@ void cChunkGenerator::InitBiomeGen(cIniFile & a_IniFile)
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void cChunkGenerator::InitHeightGen(cIniFile & a_IniFile)
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{
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AString HeightGenName = a_IniFile.GetValue("Generator", "HeightGen", "");
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AString HeightGenName = a_IniFile.GetValueSet("Generator", "HeightGen", "");
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if (HeightGenName.empty())
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{
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LOGWARN("[Generator]::HeightGen value not found in world.ini, using \"classic\".");
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HeightGenName = "classic";
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LOGWARN("[Generator]::HeightGen value not found in world.ini, using \"Biomal\".");
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HeightGenName = "Biomal";
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}
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bool CacheOffByDefault = false;
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if (NoCaseCompare(HeightGenName, "flat") == 0)
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{
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int Height = a_IniFile.GetValueI("Generator", "FlatHeight", 5);
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int Height = a_IniFile.GetValueSetI("Generator", "FlatHeight", 5);
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m_HeightGen = new cHeiGenFlat(Height);
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CacheOffByDefault = true; // We're generating faster than a cache would retrieve data
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}
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else if (NoCaseCompare(HeightGenName, "classic") == 0)
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{
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// These used to be in terrain.ini, but now they are in world.ini (so that multiple worlds can have different values):
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float HeightFreq1 = (float)a_IniFile.GetValueF("Generator", "ClassicHeightFreq1", 0.1);
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float HeightFreq2 = (float)a_IniFile.GetValueF("Generator", "ClassicHeightFreq2", 1.0);
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float HeightFreq3 = (float)a_IniFile.GetValueF("Generator", "ClassicHeightFreq3", 2.0);
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float HeightAmp1 = (float)a_IniFile.GetValueF("Generator", "ClassicHeightAmp1", 1.0);
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float HeightAmp2 = (float)a_IniFile.GetValueF("Generator", "ClassicHeightAmp2", 0.5);
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float HeightAmp3 = (float)a_IniFile.GetValueF("Generator", "ClassicHeightAmp3", 0.5);
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float HeightFreq1 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightFreq1", 0.1);
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float HeightFreq2 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightFreq2", 1.0);
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float HeightFreq3 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightFreq3", 2.0);
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float HeightAmp1 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightAmp1", 1.0);
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float HeightAmp2 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightAmp2", 0.5);
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float HeightAmp3 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightAmp3", 0.5);
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m_HeightGen = new cHeiGenClassic(m_Seed, HeightFreq1, HeightAmp1, HeightFreq2, HeightAmp2, HeightFreq3, HeightAmp3);
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}
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else // "biomal" or <not found>
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@ -207,7 +221,7 @@ void cChunkGenerator::InitHeightGen(cIniFile & a_IniFile)
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}
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// Add a cache, if requested:
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int CacheSize = a_IniFile.GetValueI("Generator", "HeightGenCacheSize", CacheOffByDefault ? 0 : 64);
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int CacheSize = a_IniFile.GetValueSetI("Generator", "HeightGenCacheSize", CacheOffByDefault ? 0 : 64);
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if (CacheSize > 0)
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{
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if (CacheSize < 4)
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@ -226,43 +240,23 @@ void cChunkGenerator::InitHeightGen(cIniFile & a_IniFile)
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BLOCKTYPE ResolveBlock(AString BlockType, BLOCKTYPE DefaultBlock)
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{
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int Block = BlockStringToType(BlockType);
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if(Block < 0)
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{
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LOGWARN("[Generator] Could not parse block value \"%s\". Using default.", BlockType.c_str());
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return DefaultBlock;
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}
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return (BLOCKTYPE) Block;
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}
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void cChunkGenerator::InitCompositionGen(cIniFile & a_IniFile)
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{
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AString CompoGenName = a_IniFile.GetValue("Generator", "CompositionGen", "");
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AString CompoGenName = a_IniFile.GetValueSet("Generator", "CompositionGen", "");
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if (CompoGenName.empty())
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{
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LOGWARN("[Generator]::CompositionGen value not found in world.ini, using \"classic\".");
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CompoGenName = "classic";
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LOGWARN("[Generator]::CompositionGen value not found in world.ini, using \"Biomal\".");
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CompoGenName = "Biomal";
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}
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if (NoCaseCompare(CompoGenName, "sameblock") == 0)
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{
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AString BlockType = a_IniFile.GetValue("Generator", "SameBlockType", "");
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AString BlockType = a_IniFile.GetValueSet("Generator", "SameBlockType", "");
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if (BlockType.empty())
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{
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LOGWARN("[Generator]::SameBlockType value not found in world.ini, using \"stone\".");
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BlockType = "stone";
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}
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int Block = BlockStringToType(BlockType);
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if (Block < 0)
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{
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LOGWARN("World.ini: [Generator]::SameBlockType value \"%s\" not parseable (use a number or alias from items.ini), using \"stone\" (1).", BlockType.c_str());
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Block = E_BLOCK_STONE;
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}
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int Block = GetIniBlock(a_IniFile, "[Generator]", "SameBlockType", "stone");
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bool Bedrocked = (a_IniFile.GetValueI("Generator", "SameBlockBedrocked", 1) != 0);
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m_CompositionGen = new cCompoGenSameBlock((BLOCKTYPE)Block, Bedrocked);
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}
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@ -275,12 +269,12 @@ void cChunkGenerator::InitCompositionGen(cIniFile & a_IniFile)
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int SeaLevel = a_IniFile.GetValueI("Generator", "ClassicSeaLevel", 60);
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int BeachHeight = a_IniFile.GetValueI("Generator", "ClassicBeachHeight", 2);
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int BeachDepth = a_IniFile.GetValueI("Generator", "ClassicBeachDepth", 4);
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BLOCKTYPE BlockTop = ResolveBlock(a_IniFile.GetValue("Generator", "ClassicBlockTop", "grass"), E_BLOCK_GRASS);
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BLOCKTYPE BlockMiddle = ResolveBlock(a_IniFile.GetValue("Generator", "ClassicBlockMiddle", "dirt"), E_BLOCK_DIRT);
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BLOCKTYPE BlockBottom = ResolveBlock(a_IniFile.GetValue("Generator", "ClassicBlockBottom", "stone"), E_BLOCK_STONE);
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BLOCKTYPE BlockBeach = ResolveBlock(a_IniFile.GetValue("Generator", "ClassicBlockBeach", "sand"), E_BLOCK_SAND);
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BLOCKTYPE BlockBeachBottom = ResolveBlock(a_IniFile.GetValue("Generator", "ClassicBlockBeachBottom", "sandstone"), E_BLOCK_SANDSTONE);
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BLOCKTYPE BlockSea = ResolveBlock(a_IniFile.GetValue("Generator", "ClassicBlockSea", "9"), E_BLOCK_STATIONARY_WATER);
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BLOCKTYPE BlockTop = GetIniBlock(a_IniFile, "Generator", "ClassicBlockTop", "grass");
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BLOCKTYPE BlockMiddle = GetIniBlock(a_IniFile, "Generator", "ClassicBlockMiddle", "dirt");
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BLOCKTYPE BlockBottom = GetIniBlock(a_IniFile, "Generator", "ClassicBlockBottom", "stone");
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BLOCKTYPE BlockBeach = GetIniBlock(a_IniFile, "Generator", "ClassicBlockBeach", "sand");
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BLOCKTYPE BlockBeachBottom = GetIniBlock(a_IniFile, "Generator", "ClassicBlockBeachBottom", "sandstone");
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BLOCKTYPE BlockSea = GetIniBlock(a_IniFile, "Generator", "ClassicBlockSea", "9");
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m_CompositionGen = new cCompoGenClassic(
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SeaLevel, BeachHeight, BeachDepth, BlockTop, BlockMiddle, BlockBottom, BlockBeach,
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BlockBeachBottom, BlockSea
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@ -292,7 +286,7 @@ void cChunkGenerator::InitCompositionGen(cIniFile & a_IniFile)
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{
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LOGWARN("Unknown CompositionGen \"%s\", using \"biomal\" instead.", CompoGenName.c_str());
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}
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int SeaLevel = a_IniFile.GetValueI("Generator", "BiomalSeaLevel", 62);
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int SeaLevel = a_IniFile.GetValueSetI("Generator", "BiomalSeaLevel", 62);
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m_CompositionGen = new cCompoGenBiomal(m_Seed, SeaLevel);
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}
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}
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@ -303,7 +297,7 @@ void cChunkGenerator::InitCompositionGen(cIniFile & a_IniFile)
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void cChunkGenerator::InitStructureGens(cIniFile & a_IniFile)
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{
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AString Structures = a_IniFile.GetValue("Generator", "Structures", "Trees,MarbleCaves,OreNests");
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AString Structures = a_IniFile.GetValueSet("Generator", "Structures", "Trees,MarbleCaves,OreNests");
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AStringVector Str = StringSplit(Structures, ",");
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for (AStringVector::const_iterator itr = Str.begin(); itr != Str.end(); ++itr)
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@ -333,7 +327,7 @@ void cChunkGenerator::InitStructureGens(cIniFile & a_IniFile)
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void cChunkGenerator::InitFinishGens(cIniFile & a_IniFile)
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{
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AString Structures = a_IniFile.GetValue("Generator", "Finishers", "SprinkleFoliage");
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AString Structures = a_IniFile.GetValueSet("Generator", "Finishers", "SprinkleFoliage,Ice,Snow");
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AStringVector Str = StringSplit(Structures, ",");
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for (AStringVector::const_iterator itr = Str.begin(); itr != Str.end(); ++itr)
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