Merge branch 'master' of github.com:mc-server/MCServer into cmake
commit
77303b77c7
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@ -67,9 +67,8 @@ public:
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return 0;
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}
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int newY = Y + 1;
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for (newY; newY < cChunkDef::Height; newY++)
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for (int newY = Y + 1; newY < cChunkDef::Height; newY++)
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{
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BLOCKTYPE Block = a_World->GetBlock(X, newY, Z);
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if ((Block == E_BLOCK_AIR) || (Block == E_BLOCK_FIRE))
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@ -155,7 +154,7 @@ public:
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{
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Dir = 1; // Set assumed direction (will change if portal turns out to be facing the other direction)
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bool FoundFrameXP = false, FoundFrameXM = false;
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for (X1; ((a_World->GetBlock(X1, Y, Z) == E_BLOCK_OBSIDIAN) || (a_World->GetBlock(X1, Y + 1, Z) == E_BLOCK_OBSIDIAN)); X1++) // Check XP for obsidian blocks, exempting corners
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for (; ((a_World->GetBlock(X1, Y, Z) == E_BLOCK_OBSIDIAN) || (a_World->GetBlock(X1, Y + 1, Z) == E_BLOCK_OBSIDIAN)); X1++) // Check XP for obsidian blocks, exempting corners
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{
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int Value = FindObsidianCeiling(X1, Y, Z, a_World, MaxY);
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int ValueTwo = FindObsidianCeiling(X1, Y + 1, Z, a_World, MaxY); // For corners without obsidian
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@ -169,7 +168,7 @@ public:
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return false; // Not valid slice, no portal can be formed
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}
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} XZP = X1 - 1; // Set boundary of frame interior, note that for some reason, the loop of X and the loop of Z go to different numbers, hence -1 here and -2 there
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for (X2; ((a_World->GetBlock(X2, Y, Z) == E_BLOCK_OBSIDIAN) || (a_World->GetBlock(X2, Y + 1, Z) == E_BLOCK_OBSIDIAN)); X2--) // Go the other direction (XM)
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for (; ((a_World->GetBlock(X2, Y, Z) == E_BLOCK_OBSIDIAN) || (a_World->GetBlock(X2, Y + 1, Z) == E_BLOCK_OBSIDIAN)); X2--) // Go the other direction (XM)
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{
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int Value = FindObsidianCeiling(X2, Y, Z, a_World, MaxY);
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int ValueTwo = FindObsidianCeiling(X2, Y + 1, Z, a_World, MaxY);
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@ -191,7 +190,7 @@ public:
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{
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Dir = 2;
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bool FoundFrameZP = false, FoundFrameZM = false;
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for (Z1; ((a_World->GetBlock(X, Y, Z1) == E_BLOCK_OBSIDIAN) || (a_World->GetBlock(X, Y + 1, Z1) == E_BLOCK_OBSIDIAN)); Z1++)
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for (; ((a_World->GetBlock(X, Y, Z1) == E_BLOCK_OBSIDIAN) || (a_World->GetBlock(X, Y + 1, Z1) == E_BLOCK_OBSIDIAN)); Z1++)
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{
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int Value = FindObsidianCeiling(X, Y, Z1, a_World, MaxY);
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int ValueTwo = FindObsidianCeiling(X, Y + 1, Z1, a_World, MaxY);
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@ -205,7 +204,7 @@ public:
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return false;
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}
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} XZP = Z1 - 2;
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for (Z2; ((a_World->GetBlock(X, Y, Z2) == E_BLOCK_OBSIDIAN) || (a_World->GetBlock(X, Y + 1, Z2) == E_BLOCK_OBSIDIAN)); Z2--)
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for (; ((a_World->GetBlock(X, Y, Z2) == E_BLOCK_OBSIDIAN) || (a_World->GetBlock(X, Y + 1, Z2) == E_BLOCK_OBSIDIAN)); Z2--)
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{
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int Value = FindObsidianCeiling(X, Y, Z2, a_World, MaxY);
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int ValueTwo = FindObsidianCeiling(X, Y + 1, Z2, a_World, MaxY);
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@ -124,7 +124,7 @@ void cIsThread::Stop(void)
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bool cIsThread::Wait(void)
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{
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if (m_Handle == NULL)
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if (m_Handle == NULL_HANDLE)
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{
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return true;
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}
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