WaveNoise not used, removing.
parent
45aebbd5ab
commit
755fe9cb21
|
@ -950,7 +950,6 @@ void cStructGenDualRidgeCaves::GenStructures(cChunkDesc & a_ChunkDesc)
|
|||
for (int y = 1; y <= Top; ++y)
|
||||
{
|
||||
const float yy = (float)y / 10;
|
||||
const float WaveNoise = 1;
|
||||
float n1 = m_Noise1.CubicNoise3D(xx, yy, zz);
|
||||
float n2 = m_Noise2.CubicNoise3D(xx, yy, zz);
|
||||
float n3 = m_Noise1.CubicNoise3D(xx * 4, yy * 4, zz * 4) / 4;
|
||||
|
|
Loading…
Reference in New Issue