LuaState refactoring: initial part.

The cLuaState class is a wrapper for the lua_State * and for the common functions on it. The cPlugin_NewLua has been rewritten to use it instead of the raw pointer. Part of #33
master
madmaxoft 2013-08-04 23:11:25 +02:00
parent e21ed58d5f
commit 71bb41ee86
6 changed files with 447 additions and 249 deletions

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@ -1497,6 +1497,14 @@
RelativePath="..\source\LuaScript.h"
>
</File>
<File
RelativePath="..\source\LuaState.cpp"
>
</File>
<File
RelativePath="..\source\LuaState.h"
>
</File>
<File
RelativePath="..\source\LuaWindow.cpp"
>

218
source/LuaState.cpp Normal file
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@ -0,0 +1,218 @@
// LuaState.cpp
// Implements the cLuaState class representing the wrapper over lua_State *, provides associated helper functions
#include "Globals.h"
#include "LuaState.h"
extern "C"
{
#include "lualib.h"
}
#include "tolua++.h"
#include "Bindings.h"
#include "ManualBindings.h"
// fwd: SQLite/lsqlite3.c
extern "C"
{
LUALIB_API int luaopen_lsqlite3(lua_State * L);
}
// fwd: LuaExpat/lxplib.c:
extern "C"
{
int luaopen_lxp(lua_State * L);
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// cLuaState:
cLuaState::cLuaState(const AString & a_SubsystemName) :
m_LuaState(NULL),
m_SubsystemName(a_SubsystemName)
{
}
cLuaState::~cLuaState()
{
if (IsValid())
{
Close();
}
}
void cLuaState::Create(void)
{
if (m_LuaState != NULL)
{
LOGWARNING("%s: Trying to create an already-existing LuaState, ignoring.", __FUNCTION__);
return;
}
m_LuaState = lua_open();
luaL_openlibs(m_LuaState);
tolua_AllToLua_open(m_LuaState);
ManualBindings::Bind(m_LuaState);
luaopen_lsqlite3(m_LuaState);
luaopen_lxp(m_LuaState);
}
void cLuaState::Close(void)
{
if (m_LuaState == NULL)
{
LOGWARNING("%s: Trying to close an invalid LuaState, ignoring.", __FUNCTION__);
return;
}
lua_close(m_LuaState);
m_LuaState = NULL;
}
bool cLuaState::LoadFile(const AString & a_FileName)
{
ASSERT(IsValid());
// Load the file:
int s = luaL_loadfile(m_LuaState, a_FileName.c_str());
if (ReportErrors(s))
{
LOGWARNING("Can't load %s because of an error in file %s", m_SubsystemName.c_str(), a_FileName.c_str());
return false;
}
// Execute the globals:
s = lua_pcall(m_LuaState, 0, LUA_MULTRET, 0);
if (ReportErrors(s))
{
LOGWARNING("Error in %s in file %s", m_SubsystemName.c_str(), a_FileName.c_str());
return false;
}
return true;
}
bool cLuaState::PushFunction(const char * a_FunctionName, bool a_ShouldLogFailure /* = true */)
{
if (!IsValid())
{
// This happens if cPlugin::Initialize() fails with an error
return false;
}
lua_getglobal(m_LuaState, a_FunctionName);
if (!lua_isfunction(m_LuaState, -1))
{
if (a_ShouldLogFailure)
{
LOGWARNING("Error in %s: Could not find function %s()", m_SubsystemName.c_str(), a_FunctionName);
}
lua_pop(m_LuaState, 1);
return false;
}
return true;
}
bool cLuaState::PushFunctionFromRegistry(int a_FnRef)
{
lua_rawgeti(m_LuaState, LUA_REGISTRYINDEX, a_FnRef); // same as lua_getref()
if (!lua_isfunction(m_LuaState, -1))
{
lua_pop(m_LuaState, 1);
return false;
}
return true;
}
void cLuaState::PushStringVector(const AStringVector & a_Vector)
{
lua_createtable(m_LuaState, a_Vector.size(), 0);
int newTable = lua_gettop(m_LuaState);
int index = 1;
for (AStringVector::const_iterator itr = a_Vector.begin(), end = a_Vector.end(); itr != end; ++itr, ++index)
{
tolua_pushstring(m_LuaState, itr->c_str());
lua_rawseti(m_LuaState, newTable, index);
}
}
bool cLuaState::CallFunction(int a_NumArgs, int a_NumResults, const char * a_FunctionName)
{
ASSERT(lua_isfunction(m_LuaState, -a_NumArgs - 1));
int s = lua_pcall(m_LuaState, a_NumArgs, a_NumResults, 0);
if (ReportErrors(s))
{
LOGWARNING("Error in %s calling function %s()", m_SubsystemName.c_str(), a_FunctionName);
return false;
}
return true;
}
bool cLuaState::ReportErrors(int a_Status)
{
return ReportErrors(m_LuaState, a_Status);
}
bool cLuaState::ReportErrors(lua_State * a_LuaState, int a_Status)
{
if (a_Status == 0)
{
// No error to report
return false;
}
LOGWARNING("LUA: %d - %s", a_Status, lua_tostring(a_LuaState, -1));
lua_pop(a_LuaState, 1);
return true;
}

90
source/LuaState.h Normal file
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@ -0,0 +1,90 @@
// LuaState.h
// Declares the cLuaState class representing the wrapper over lua_State *, provides associated helper functions
#pragma once
// fwd: lua.h
struct lua_State;
class cLuaState
{
public:
/** Creates a new instance. The LuaState is not initialized.
a_SubsystemName is used for reporting problems in the console, it is "plugin %s" for plugins,
or "LuaScript" for the cLuaScript template
*/
cLuaState(const AString & a_SubsystemName);
~cLuaState();
operator lua_State * (void) { return m_LuaState; }
/// Creates the m_LuaState, if not closed already
void Create(void);
/// Closes the m_LuaState, if not closed already
void Close(void);
/// Returns true if the m_LuaState is valid
bool IsValid(void) const { return (m_LuaState != NULL); }
/** Loads the specified file
Returns false and logs a warning to the console if not successful (but the LuaState is kept open).
m_SubsystemName is displayed in the warning log message.
*/
bool LoadFile(const AString & a_FileName);
/** Pushes the function of the specified name onto the stack.
Returns true if successful.
If a_ShouldLogFail is true, logs a warning on failure (incl. m_SubsystemName)
*/
bool PushFunction(const char * a_FunctionName, bool a_ShouldLogFailure = true);
/** Pushes a function that has been saved into the global registry, identified by a_FnRef.
Returns true if successful. Logs a warning on failure
*/
bool PushFunctionFromRegistry(int a_FnRef);
/// Pushes a string vector, as a table, onto the stack
void PushStringVector(const AStringVector & a_Vector);
/**
Calls the function that has been pushed onto the stack by PushFunction.
Returns true if successful, logs a warning on failure.
a_FunctionName is used only for the warning log message, the function
to be called must be pushed by PushFunction() beforehand.
*/
bool CallFunction(int a_NumArgs, int a_NumResults, const char * a_FunctionName);
/// If the status is nonzero, prints the text on the top of Lua stack and returns true
bool ReportErrors(int status);
/// If the status is nonzero, prints the text on the top of Lua stack and returns true
static bool ReportErrors(lua_State * a_LuaState, int status);
protected:
lua_State * m_LuaState;
/** The subsystem name is used for reporting errors to the console, it is either "plugin %s" or "LuaScript"
whatever is given to the constructor
*/
AString m_SubsystemName;
} ;

View File

@ -19,13 +19,14 @@
#include "BlockEntities/FurnaceEntity.h"
#include "md5/md5.h"
#include "LuaWindow.h"
#include "LuaState.h"
// fwd: LuaCommandBinder.cpp
bool report_errors(lua_State* lua, int status);
// bool cLuaState::ReportErrors(lua_State* lua, int status);
@ -233,7 +234,7 @@ static int tolua_DoWith(lua_State* tolua_S)
}
int s = lua_pcall(LuaState, (TableRef == LUA_REFNIL ? 1 : 2), 1, 0);
if (report_errors(LuaState, s))
if (cLuaState::ReportErrors(LuaState, s))
{
return true; // Abort enumeration
}
@ -328,7 +329,7 @@ static int tolua_DoWithXYZ(lua_State* tolua_S)
}
int s = lua_pcall(LuaState, (TableRef == LUA_REFNIL ? 1 : 2), 1, 0);
if (report_errors(LuaState, s))
if (cLuaState::ReportErrors(LuaState, s))
{
return true; // Abort enumeration
}
@ -421,7 +422,7 @@ static int tolua_ForEachInChunk(lua_State* tolua_S)
}
int s = lua_pcall(LuaState, (TableRef == LUA_REFNIL ? 1 : 2), 1, 0);
if (report_errors(LuaState, s))
if (cLuaState::ReportErrors(LuaState, s))
{
return true; /* Abort enumeration */
}
@ -512,7 +513,7 @@ static int tolua_ForEach(lua_State * tolua_S)
}
int s = lua_pcall(LuaState, (TableRef == LUA_REFNIL ? 1 : 2), 1, 0);
if (report_errors(LuaState, s))
if (cLuaState::ReportErrors(LuaState, s))
{
return true; /* Abort enumeration */
}
@ -677,7 +678,7 @@ static int tolua_cPluginManager_ForEachCommand(lua_State * tolua_S)
tolua_pushcppstring(LuaState, a_HelpString);
int s = lua_pcall(LuaState, 3, 1, 0);
if (report_errors(LuaState, s))
if (cLuaState::ReportErrors(LuaState, s))
{
return true; /* Abort enumeration */
}
@ -751,7 +752,7 @@ static int tolua_cPluginManager_ForEachConsoleCommand(lua_State * tolua_S)
tolua_pushcppstring(LuaState, a_HelpString);
int s = lua_pcall(LuaState, 2, 1, 0);
if (report_errors(LuaState, s))
if (cLuaState::ReportErrors(LuaState, s))
{
return true; /* Abort enumeration */
}
@ -1171,8 +1172,8 @@ static int tolua_cPlugin_Call(lua_State* tolua_S)
return 0;
}
int s = lua_pcall(targetState, top-2, LUA_MULTRET, 0);
if( report_errors( targetState, s ) )
int s = lua_pcall(targetState, top - 2, LUA_MULTRET, 0);
if (cLuaState::ReportErrors(targetState, s))
{
LOGWARN("Error while calling function '%s' in plugin '%s'", funcName.c_str(), self->GetName().c_str() );
return 0;

View File

@ -7,45 +7,10 @@
extern "C"
{
#include "lualib.h"
#include "lualib.h"
}
#include "tolua++.h"
#include "Bindings.h"
#include "ManualBindings.h"
// fwd: SQLite/lsqlite3.c
extern "C"
{
LUALIB_API int luaopen_lsqlite3(lua_State * L);
}
// fwd: LuaExpat/lxplib.c:
extern "C"
{
int luaopen_lxp(lua_State * L);
}
bool report_errors(lua_State * lua, int status)
{
if (status == 0)
{
// No error to report
return false;
}
LOGERROR("LUA: %s", lua_tostring(lua, -1));
lua_pop(lua, 1);
return true;
}
@ -54,10 +19,9 @@ bool report_errors(lua_State * lua, int status)
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// cPlugin_NewLua:
cPlugin_NewLua::cPlugin_NewLua(const AString & a_PluginDirectory)
: m_LuaState( 0 )
, cWebPlugin()
, cPlugin(a_PluginDirectory)
cPlugin_NewLua::cPlugin_NewLua(const AString & a_PluginDirectory) :
cPlugin(a_PluginDirectory),
m_LuaState(Printf("plugin %s", GetName().c_str()))
{
}
@ -68,12 +32,7 @@ cPlugin_NewLua::cPlugin_NewLua(const AString & a_PluginDirectory)
cPlugin_NewLua::~cPlugin_NewLua()
{
cCSLock Lock(m_CriticalSection);
if( m_LuaState )
{
lua_close( m_LuaState );
m_LuaState = 0;
}
m_LuaState.Close();
}
@ -83,14 +42,9 @@ cPlugin_NewLua::~cPlugin_NewLua()
bool cPlugin_NewLua::Initialize(void)
{
cCSLock Lock(m_CriticalSection);
if (m_LuaState == NULL)
if (!m_LuaState.IsValid())
{
m_LuaState = lua_open();
luaL_openlibs(m_LuaState);
tolua_AllToLua_open(m_LuaState);
ManualBindings::Bind(m_LuaState);
luaopen_lsqlite3(m_LuaState);
luaopen_lxp(m_LuaState);
m_LuaState.Create();
// Inject the identification global variables into the state:
lua_pushlightuserdata(m_LuaState, this);
@ -110,47 +64,32 @@ bool cPlugin_NewLua::Initialize(void)
continue;
}
AString Path = PluginPath + *itr;
int s = luaL_loadfile(m_LuaState, Path.c_str() );
if( report_errors( m_LuaState, s ) )
if (!m_LuaState.LoadFile(Path))
{
LOGERROR("Can't load plugin %s because of an error in file %s", GetLocalDirectory().c_str(), Path.c_str() );
lua_close( m_LuaState );
m_LuaState = 0;
return false;
}
s = lua_pcall(m_LuaState, 0, LUA_MULTRET, 0);
if( report_errors( m_LuaState, s ) )
{
LOGERROR("Error in plugin %s in file %s", GetLocalDirectory().c_str(), Path.c_str() );
lua_close( m_LuaState );
m_LuaState = 0;
m_LuaState.Close();
return false;
}
} // for itr - Files[]
// Call intialize function
if (!PushFunction("Initialize"))
if (!m_LuaState.PushFunction("Initialize"))
{
lua_close( m_LuaState );
m_LuaState = 0;
m_LuaState.Close();
return false;
}
tolua_pushusertype(m_LuaState, this, "cPlugin_NewLua");
if (!CallFunction(1, 1, "Initialize"))
if (!m_LuaState.CallFunction(1, 1, "Initialize"))
{
lua_close( m_LuaState );
m_LuaState = 0;
m_LuaState.Close();
return false;
}
if( !lua_isboolean( m_LuaState, -1 ) )
if (!lua_isboolean(m_LuaState, -1))
{
LOGWARN("Error in plugin %s Initialize() must return a boolean value!", GetLocalDirectory().c_str() );
lua_close( m_LuaState );
m_LuaState = 0;
LOGWARNING("Error in plugin %s: Initialize() must return a boolean value!", GetName().c_str());
m_LuaState.Close();
return false;
}
@ -165,12 +104,12 @@ bool cPlugin_NewLua::Initialize(void)
void cPlugin_NewLua::OnDisable()
{
cCSLock Lock(m_CriticalSection);
if (!PushFunction("OnDisable", false)) // false = don't log error if not found
if (!m_LuaState.PushFunction("OnDisable", false)) // false = don't log error if not found
{
return;
}
CallFunction(0, 0, "OnDisable");
m_LuaState.CallFunction(0, 0, "OnDisable");
}
@ -181,14 +120,14 @@ void cPlugin_NewLua::Tick(float a_Dt)
{
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_TICK);
if (!PushFunction(FnName))
if (!m_LuaState.PushFunction(FnName))
{
return;
}
tolua_pushnumber( m_LuaState, a_Dt );
CallFunction(1, 0, FnName);
m_LuaState.CallFunction(1, 0, FnName);
}
@ -200,7 +139,7 @@ bool cPlugin_NewLua::OnBlockToPickups(cWorld * a_World, cEntity * a_Digger, int
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_BLOCK_TO_PICKUPS);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@ -214,7 +153,7 @@ bool cPlugin_NewLua::OnBlockToPickups(cWorld * a_World, cEntity * a_Digger, int
tolua_pushnumber (m_LuaState, a_BlockMeta);
tolua_pushusertype(m_LuaState, &a_Pickups, "cItems");
if (!CallFunction(8, 1, FnName))
if (!m_LuaState.CallFunction(8, 1, FnName))
{
return false;
}
@ -233,7 +172,7 @@ bool cPlugin_NewLua::OnChat(cPlayer * a_Player, AString & a_Message)
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_CHAT);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@ -241,7 +180,7 @@ bool cPlugin_NewLua::OnChat(cPlayer * a_Player, AString & a_Message)
tolua_pushusertype(m_LuaState, a_Player, "cPlayer");
tolua_pushstring (m_LuaState, a_Message.c_str());
if (!CallFunction(2, 2, FnName))
if (!m_LuaState.CallFunction(2, 2, FnName))
{
return false;
}
@ -264,7 +203,7 @@ bool cPlugin_NewLua::OnChunkAvailable(cWorld * a_World, int a_ChunkX, int a_Chun
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_CHUNK_AVAILABLE);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@ -273,7 +212,7 @@ bool cPlugin_NewLua::OnChunkAvailable(cWorld * a_World, int a_ChunkX, int a_Chun
tolua_pushnumber (m_LuaState, a_ChunkX);
tolua_pushnumber (m_LuaState, a_ChunkZ);
if (!CallFunction(3, 1, FnName))
if (!m_LuaState.CallFunction(3, 1, FnName))
{
return false;
}
@ -292,7 +231,7 @@ bool cPlugin_NewLua::OnChunkGenerated(cWorld * a_World, int a_ChunkX, int a_Chun
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_CHUNK_GENERATED);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@ -302,7 +241,7 @@ bool cPlugin_NewLua::OnChunkGenerated(cWorld * a_World, int a_ChunkX, int a_Chun
tolua_pushnumber (m_LuaState, a_ChunkZ);
tolua_pushusertype(m_LuaState, a_ChunkDesc, "cChunkDesc");
if (!CallFunction(4, 1, FnName))
if (!m_LuaState.CallFunction(4, 1, FnName))
{
return false;
}
@ -321,7 +260,7 @@ bool cPlugin_NewLua::OnChunkGenerating(cWorld * a_World, int a_ChunkX, int a_Chu
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_CHUNK_GENERATING);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@ -331,7 +270,7 @@ bool cPlugin_NewLua::OnChunkGenerating(cWorld * a_World, int a_ChunkX, int a_Chu
tolua_pushnumber (m_LuaState, a_ChunkZ);
tolua_pushusertype(m_LuaState, a_pLuaChunk, "cChunkDesc");
if (!CallFunction(4, 1, FnName))
if (!m_LuaState.CallFunction(4, 1, FnName))
{
return false;
}
@ -350,7 +289,7 @@ bool cPlugin_NewLua::OnChunkUnloaded(cWorld * a_World, int a_ChunkX, int a_Chunk
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_CHUNK_UNLOADED);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@ -359,7 +298,7 @@ bool cPlugin_NewLua::OnChunkUnloaded(cWorld * a_World, int a_ChunkX, int a_Chunk
tolua_pushnumber (m_LuaState, a_ChunkX);
tolua_pushnumber (m_LuaState, a_ChunkZ);
if (!CallFunction(3, 1, FnName))
if (!m_LuaState.CallFunction(3, 1, FnName))
{
return false;
}
@ -378,7 +317,7 @@ bool cPlugin_NewLua::OnChunkUnloading(cWorld * a_World, int a_ChunkX, int a_Chun
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_CHUNK_UNLOADING);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@ -387,7 +326,7 @@ bool cPlugin_NewLua::OnChunkUnloading(cWorld * a_World, int a_ChunkX, int a_Chun
tolua_pushnumber (m_LuaState, a_ChunkX);
tolua_pushnumber (m_LuaState, a_ChunkZ);
if (!CallFunction(3, 1, FnName))
if (!m_LuaState.CallFunction(3, 1, FnName))
{
return false;
}
@ -406,7 +345,7 @@ bool cPlugin_NewLua::OnCollectingPickup(cPlayer * a_Player, cPickup * a_Pickup)
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_COLLECTING_PICKUP);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@ -414,7 +353,7 @@ bool cPlugin_NewLua::OnCollectingPickup(cPlayer * a_Player, cPickup * a_Pickup)
tolua_pushusertype(m_LuaState, a_Player, "cPlayer");
tolua_pushusertype(m_LuaState, a_Pickup, "cPickup");
if (!CallFunction(2, 1, FnName))
if (!m_LuaState.CallFunction(2, 1, FnName))
{
return false;
}
@ -433,7 +372,7 @@ bool cPlugin_NewLua::OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftin
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_CRAFTING_NO_RECIPE);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@ -442,7 +381,7 @@ bool cPlugin_NewLua::OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftin
tolua_pushusertype(m_LuaState, (void *)a_Grid, "cCraftingGrid");
tolua_pushusertype(m_LuaState, (void *)a_Recipe, "cCraftingRecipe");
if (!CallFunction(3, 1, FnName))
if (!m_LuaState.CallFunction(3, 1, FnName))
{
return false;
}
@ -461,7 +400,7 @@ bool cPlugin_NewLua::OnDisconnect(cPlayer * a_Player, const AString & a_Reason)
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_DISCONNECT);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@ -469,7 +408,7 @@ bool cPlugin_NewLua::OnDisconnect(cPlayer * a_Player, const AString & a_Reason)
tolua_pushusertype(m_LuaState, a_Player, "cPlayer");
tolua_pushstring (m_LuaState, a_Reason.c_str());
if (!CallFunction(2, 1, FnName))
if (!m_LuaState.CallFunction(2, 1, FnName))
{
return false;
}
@ -488,7 +427,7 @@ bool cPlugin_NewLua::OnExecuteCommand(cPlayer * a_Player, const AStringVector &
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_EXECUTE_COMMAND);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@ -508,7 +447,7 @@ bool cPlugin_NewLua::OnExecuteCommand(cPlayer * a_Player, const AStringVector &
++index;
}
if (!CallFunction(2, 1, FnName))
if (!m_LuaState.CallFunction(2, 1, FnName))
{
return false;
}
@ -527,7 +466,7 @@ bool cPlugin_NewLua::OnHandshake(cClientHandle * a_Client, const AString & a_Use
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_HANDSHAKE);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@ -535,7 +474,7 @@ bool cPlugin_NewLua::OnHandshake(cClientHandle * a_Client, const AString & a_Use
tolua_pushusertype(m_LuaState, a_Client, "cClientHandle");
tolua_pushstring (m_LuaState, a_Username.c_str());
if (!CallFunction(2, 1, FnName))
if (!m_LuaState.CallFunction(2, 1, FnName))
{
return false;
}
@ -554,7 +493,7 @@ bool cPlugin_NewLua::OnKilling(cEntity & a_Victim, cEntity * a_Killer)
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_KILLING);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@ -562,7 +501,7 @@ bool cPlugin_NewLua::OnKilling(cEntity & a_Victim, cEntity * a_Killer)
tolua_pushusertype(m_LuaState, &a_Victim, "cEntity");
tolua_pushusertype(m_LuaState, a_Killer, "cEntity");
if (!CallFunction(2, 1, FnName))
if (!m_LuaState.CallFunction(2, 1, FnName))
{
return false;
}
@ -581,7 +520,7 @@ bool cPlugin_NewLua::OnLogin(cClientHandle * a_Client, int a_ProtocolVersion, co
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_LOGIN);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@ -590,7 +529,7 @@ bool cPlugin_NewLua::OnLogin(cClientHandle * a_Client, int a_ProtocolVersion, co
tolua_pushnumber (m_LuaState, a_ProtocolVersion);
tolua_pushcppstring(m_LuaState, a_Username);
if (!CallFunction(3, 1, FnName))
if (!m_LuaState.CallFunction(3, 1, FnName))
{
return false;
}
@ -609,7 +548,7 @@ bool cPlugin_NewLua::OnPlayerBreakingBlock(cPlayer & a_Player, int a_BlockX, int
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_BREAKING_BLOCK);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@ -622,7 +561,7 @@ bool cPlugin_NewLua::OnPlayerBreakingBlock(cPlayer & a_Player, int a_BlockX, int
tolua_pushnumber (m_LuaState, a_BlockType);
tolua_pushnumber (m_LuaState, a_BlockMeta);
if (!CallFunction(7, 1, FnName))
if (!m_LuaState.CallFunction(7, 1, FnName))
{
return false;
}
@ -641,7 +580,7 @@ bool cPlugin_NewLua::OnPlayerBrokenBlock(cPlayer & a_Player, int a_BlockX, int a
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_BROKEN_BLOCK);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@ -654,7 +593,7 @@ bool cPlugin_NewLua::OnPlayerBrokenBlock(cPlayer & a_Player, int a_BlockX, int a
tolua_pushnumber (m_LuaState, a_BlockType);
tolua_pushnumber (m_LuaState, a_BlockMeta);
if (!CallFunction(7, 1, FnName))
if (!m_LuaState.CallFunction(7, 1, FnName))
{
return false;
}
@ -673,14 +612,14 @@ bool cPlugin_NewLua::OnPlayerEating(cPlayer & a_Player)
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_EATING);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
if (!m_LuaState.PushFunction(FnName))
{
return false;
}
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer");
if (!CallFunction(1, 1, FnName))
if (!m_LuaState.CallFunction(1, 1, FnName))
{
return false;
}
@ -699,14 +638,14 @@ bool cPlugin_NewLua::OnPlayerJoined(cPlayer & a_Player)
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_JOINED);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
if (!m_LuaState.PushFunction(FnName))
{
return false;
}
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer");
if (!CallFunction(1, 1, FnName))
if (!m_LuaState.CallFunction(1, 1, FnName))
{
return false;
}
@ -725,7 +664,7 @@ bool cPlugin_NewLua::OnPlayerLeftClick(cPlayer & a_Player, int a_BlockX, int a_B
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_LEFT_CLICK);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@ -737,7 +676,7 @@ bool cPlugin_NewLua::OnPlayerLeftClick(cPlayer & a_Player, int a_BlockX, int a_B
tolua_pushnumber (m_LuaState, a_BlockFace);
tolua_pushnumber (m_LuaState, a_Status);
if (!CallFunction(6, 1, FnName))
if (!m_LuaState.CallFunction(6, 1, FnName))
{
return false;
}
@ -756,14 +695,14 @@ bool cPlugin_NewLua::OnPlayerMoved(cPlayer & a_Player)
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_MOVING);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
if (!m_LuaState.PushFunction(FnName))
{
return false;
}
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer");
if (!CallFunction(1, 1, FnName))
if (!m_LuaState.CallFunction(1, 1, FnName))
{
return false;
}
@ -782,7 +721,7 @@ bool cPlugin_NewLua::OnPlayerPlacedBlock(cPlayer & a_Player, int a_BlockX, int a
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_PLACED_BLOCK);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@ -798,7 +737,7 @@ bool cPlugin_NewLua::OnPlayerPlacedBlock(cPlayer & a_Player, int a_BlockX, int a
tolua_pushnumber (m_LuaState, a_BlockType);
tolua_pushnumber (m_LuaState, a_BlockMeta);
if (!CallFunction(10, 1, FnName))
if (!m_LuaState.CallFunction(10, 1, FnName))
{
return false;
}
@ -817,7 +756,7 @@ bool cPlugin_NewLua::OnPlayerPlacingBlock(cPlayer & a_Player, int a_BlockX, int
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_PLACING_BLOCK);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@ -833,7 +772,7 @@ bool cPlugin_NewLua::OnPlayerPlacingBlock(cPlayer & a_Player, int a_BlockX, int
tolua_pushnumber (m_LuaState, a_BlockType);
tolua_pushnumber (m_LuaState, a_BlockMeta);
if (!CallFunction(10, 1, FnName))
if (!m_LuaState.CallFunction(10, 1, FnName))
{
return false;
}
@ -852,7 +791,7 @@ bool cPlugin_NewLua::OnPlayerRightClick(cPlayer & a_Player, int a_BlockX, int a_
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_RIGHT_CLICK);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@ -866,7 +805,7 @@ bool cPlugin_NewLua::OnPlayerRightClick(cPlayer & a_Player, int a_BlockX, int a_
tolua_pushnumber (m_LuaState, a_CursorY);
tolua_pushnumber (m_LuaState, a_CursorZ);
if (!CallFunction(8, 1, FnName))
if (!m_LuaState.CallFunction(8, 1, FnName))
{
return false;
}
@ -885,7 +824,7 @@ bool cPlugin_NewLua::OnPlayerRightClickingEntity(cPlayer & a_Player, cEntity & a
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_RIGHT_CLICKING_ENTITY);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@ -893,7 +832,7 @@ bool cPlugin_NewLua::OnPlayerRightClickingEntity(cPlayer & a_Player, cEntity & a
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer");
tolua_pushusertype(m_LuaState, &a_Entity, "cEntity");
if (!CallFunction(2, 1, FnName))
if (!m_LuaState.CallFunction(2, 1, FnName))
{
return false;
}
@ -912,14 +851,14 @@ bool cPlugin_NewLua::OnPlayerShooting(cPlayer & a_Player)
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_SHOOTING);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
if (!m_LuaState.PushFunction(FnName))
{
return false;
}
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer");
if (!CallFunction(1, 1, FnName))
if (!m_LuaState.CallFunction(1, 1, FnName))
{
return false;
}
@ -938,14 +877,14 @@ bool cPlugin_NewLua::OnPlayerSpawned(cPlayer & a_Player)
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_SPAWNED);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
if (!m_LuaState.PushFunction(FnName))
{
return false;
}
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer");
if (!CallFunction(1, 1, FnName))
if (!m_LuaState.CallFunction(1, 1, FnName))
{
return false;
}
@ -964,14 +903,14 @@ bool cPlugin_NewLua::OnPlayerTossingItem(cPlayer & a_Player)
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_TOSSING_ITEM);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
if (!m_LuaState.PushFunction(FnName))
{
return false;
}
tolua_pushusertype(m_LuaState, &a_Player, "cPlayer");
if (!CallFunction(1, 1, FnName))
if (!m_LuaState.CallFunction(1, 1, FnName))
{
return false;
}
@ -990,7 +929,7 @@ bool cPlugin_NewLua::OnPlayerUsedBlock(cPlayer & a_Player, int a_BlockX, int a_B
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_USED_BLOCK);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@ -1006,7 +945,7 @@ bool cPlugin_NewLua::OnPlayerUsedBlock(cPlayer & a_Player, int a_BlockX, int a_B
tolua_pushnumber (m_LuaState, a_BlockType);
tolua_pushnumber (m_LuaState, a_BlockMeta);
if (!CallFunction(10, 1, FnName))
if (!m_LuaState.CallFunction(10, 1, FnName))
{
return false;
}
@ -1025,7 +964,7 @@ bool cPlugin_NewLua::OnPlayerUsedItem(cPlayer & a_Player, int a_BlockX, int a_Bl
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_USED_ITEM);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@ -1039,7 +978,7 @@ bool cPlugin_NewLua::OnPlayerUsedItem(cPlayer & a_Player, int a_BlockX, int a_Bl
tolua_pushnumber (m_LuaState, a_CursorY);
tolua_pushnumber (m_LuaState, a_CursorZ);
if (!CallFunction(8, 1, FnName))
if (!m_LuaState.CallFunction(8, 1, FnName))
{
return false;
}
@ -1058,7 +997,7 @@ bool cPlugin_NewLua::OnPlayerUsingBlock(cPlayer & a_Player, int a_BlockX, int a_
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_USING_BLOCK);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@ -1074,7 +1013,7 @@ bool cPlugin_NewLua::OnPlayerUsingBlock(cPlayer & a_Player, int a_BlockX, int a_
tolua_pushnumber (m_LuaState, a_BlockType);
tolua_pushnumber (m_LuaState, a_BlockMeta);
if (!CallFunction(10, 1, FnName))
if (!m_LuaState.CallFunction(10, 1, FnName))
{
return false;
}
@ -1093,7 +1032,7 @@ bool cPlugin_NewLua::OnPlayerUsingItem(cPlayer & a_Player, int a_BlockX, int a_B
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_PLAYER_USING_ITEM);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@ -1107,7 +1046,7 @@ bool cPlugin_NewLua::OnPlayerUsingItem(cPlayer & a_Player, int a_BlockX, int a_B
tolua_pushnumber (m_LuaState, a_CursorY);
tolua_pushnumber (m_LuaState, a_CursorZ);
if (!CallFunction(8, 1, FnName))
if (!m_LuaState.CallFunction(8, 1, FnName))
{
return false;
}
@ -1126,7 +1065,7 @@ bool cPlugin_NewLua::OnPostCrafting(const cPlayer * a_Player, const cCraftingGri
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_POST_CRAFTING);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@ -1135,7 +1074,7 @@ bool cPlugin_NewLua::OnPostCrafting(const cPlayer * a_Player, const cCraftingGri
tolua_pushusertype(m_LuaState, (void *)a_Grid, "cCraftingGrid");
tolua_pushusertype(m_LuaState, (void *)a_Recipe, "cCraftingRecipe");
if (!CallFunction(3, 1, FnName))
if (!m_LuaState.CallFunction(3, 1, FnName))
{
return false;
}
@ -1154,7 +1093,7 @@ bool cPlugin_NewLua::OnPreCrafting(const cPlayer * a_Player, const cCraftingGrid
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_PRE_CRAFTING);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@ -1163,7 +1102,7 @@ bool cPlugin_NewLua::OnPreCrafting(const cPlayer * a_Player, const cCraftingGrid
tolua_pushusertype(m_LuaState, (void *)a_Grid, "cCraftingGrid");
tolua_pushusertype(m_LuaState, (void *)a_Recipe, "cCraftingRecipe");
if (!CallFunction(3, 1, FnName))
if (!m_LuaState.CallFunction(3, 1, FnName))
{
return false;
}
@ -1182,7 +1121,7 @@ bool cPlugin_NewLua::OnTakeDamage(cEntity & a_Receiver, TakeDamageInfo & a_TDI)
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_TAKE_DAMAGE);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@ -1190,7 +1129,7 @@ bool cPlugin_NewLua::OnTakeDamage(cEntity & a_Receiver, TakeDamageInfo & a_TDI)
tolua_pushusertype(m_LuaState, &a_Receiver, "cEntity");
tolua_pushusertype(m_LuaState, &a_TDI, "TakeDamageInfo");
if (!CallFunction(2, 1, FnName))
if (!m_LuaState.CallFunction(2, 1, FnName))
{
return false;
}
@ -1214,7 +1153,7 @@ bool cPlugin_NewLua::OnUpdatedSign(
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_UPDATED_SIGN);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@ -1229,7 +1168,7 @@ bool cPlugin_NewLua::OnUpdatedSign(
tolua_pushstring (m_LuaState, a_Line4.c_str());
tolua_pushusertype(m_LuaState, (void *)a_Player, "cPlayer");
if (!CallFunction(9, 1, FnName))
if (!m_LuaState.CallFunction(9, 1, FnName))
{
return false;
}
@ -1253,7 +1192,7 @@ bool cPlugin_NewLua::OnUpdatingSign(
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_UPDATING_SIGN);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@ -1268,7 +1207,7 @@ bool cPlugin_NewLua::OnUpdatingSign(
tolua_pushstring (m_LuaState, a_Line4.c_str());
tolua_pushusertype(m_LuaState, (void *)a_Player, "cPlayer");
if (!CallFunction(9, 5, "OnUpdatingSign"))
if (!m_LuaState.CallFunction(9, 5, "OnUpdatingSign"))
{
return false;
}
@ -1303,14 +1242,14 @@ bool cPlugin_NewLua::OnWeatherChanged(cWorld & a_World)
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_WEATHER_CHANGED);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
if (!m_LuaState.PushFunction(FnName))
{
return false;
}
tolua_pushusertype(m_LuaState, &a_World, "cWorld");
if (!CallFunction(1, 1, FnName))
if (!m_LuaState.CallFunction(1, 1, FnName))
{
return false;
}
@ -1329,7 +1268,7 @@ bool cPlugin_NewLua::OnWeatherChanging(cWorld & a_World, eWeather & a_NewWeather
cCSLock Lock(m_CriticalSection);
const char * FnName = GetHookFnName(cPluginManager::HOOK_WEATHER_CHANGED);
ASSERT(FnName != NULL);
if (!PushFunction(FnName))
if (!m_LuaState.PushFunction(FnName))
{
return false;
}
@ -1337,7 +1276,7 @@ bool cPlugin_NewLua::OnWeatherChanging(cWorld & a_World, eWeather & a_NewWeather
tolua_pushusertype(m_LuaState, &a_World, "cWorld");
tolua_pushnumber (m_LuaState, a_NewWeather);
if (!CallFunction(2, 2, FnName))
if (!m_LuaState.CallFunction(2, 2, FnName))
{
return false;
}
@ -1368,29 +1307,22 @@ bool cPlugin_NewLua::HandleCommand(const AStringVector & a_Split, cPlayer * a_Pl
cCSLock Lock(m_CriticalSection);
// Push the function to be called:
lua_rawgeti(m_LuaState, LUA_REGISTRYINDEX, cmd->second); // same as lua_getref()
if (!m_LuaState.PushFunctionFromRegistry(cmd->second))
{
LOGWARNING("Command handler function for \"%s\" is invalid", cmd->first.c_str());
return false;
}
// Push the split:
lua_createtable(m_LuaState, a_Split.size(), 0);
int newTable = lua_gettop(m_LuaState);
int index = 1;
std::vector<std::string>::const_iterator iter = a_Split.begin(), end = a_Split.end();
while(iter != end)
{
tolua_pushstring(m_LuaState, (*iter).c_str());
lua_rawseti(m_LuaState, newTable, index);
++iter;
++index;
}
m_LuaState.PushStringVector(a_Split);
// Push player:
tolua_pushusertype(m_LuaState, a_Player, "cPlayer");
// Call function:
int s = lua_pcall(m_LuaState, 2, 1, 0);
if (report_errors(m_LuaState, s))
if (!m_LuaState.CallFunction(2, 1, __FUNCTION__))
{
LOGERROR("LUA error in %s. Stack size: %i", __FUNCTION__, lua_gettop(m_LuaState));
LOGWARNING("LUA error in %s. Stack size: %i", __FUNCTION__, lua_gettop(m_LuaState));
return false;
}
@ -1436,10 +1368,9 @@ bool cPlugin_NewLua::HandleConsoleCommand(const AStringVector & a_Split, cComman
}
// Call function:
int s = lua_pcall(m_LuaState, 1, 2, 0);
if (report_errors(m_LuaState, s))
if (!m_LuaState.CallFunction(1, 2, __FUNCTION__))
{
LOGERROR("Lua error. Stack size: %i", lua_gettop(m_LuaState));
LOGWARNING("Lua error in %s. Stack size: %i", __FUNCTION__, lua_gettop(m_LuaState));
return false;
}
@ -1604,9 +1535,9 @@ AString cPlugin_NewLua::HandleWebRequest(const HTTPRequest * a_Request )
return "";
sWebPluginTab* Tab = 0;
for( TabList::iterator itr = GetTabs().begin(); itr != GetTabs().end(); ++itr )
for (TabList::iterator itr = GetTabs().begin(); itr != GetTabs().end(); ++itr)
{
if( (*itr)->SafeTitle.compare( SafeTabName ) == 0 ) // This is the one! Rawr
if ((*itr)->SafeTitle.compare(SafeTabName) == 0) // This is the one! Rawr
{
Tab = *itr;
break;
@ -1615,13 +1546,13 @@ AString cPlugin_NewLua::HandleWebRequest(const HTTPRequest * a_Request )
if( Tab )
{
//LOGINFO("1. Stack size: %i", lua_gettop(m_LuaState) );
// LOGINFO("1. Stack size: %i", lua_gettop(m_LuaState) );
lua_rawgeti( m_LuaState, LUA_REGISTRYINDEX, Tab->UserData); // same as lua_getref()
//LOGINFO("2. Stack size: %i", lua_gettop(m_LuaState) );
// LOGINFO("2. Stack size: %i", lua_gettop(m_LuaState) );
// Push HTTPRequest
tolua_pushusertype( m_LuaState, (void*)a_Request, "const HTTPRequest" );
//LOGINFO("Calling bound function! :D");
// LOGINFO("Calling bound function! :D");
int s = lua_pcall( m_LuaState, 1, 1, 0);
if ( s != 0 )
@ -1642,7 +1573,7 @@ AString cPlugin_NewLua::HandleWebRequest(const HTTPRequest * a_Request )
RetVal += tolua_tostring(m_LuaState, -1, 0);
lua_pop(m_LuaState, 1); // Pop return value
//LOGINFO("ok. Stack size: %i", lua_gettop(m_LuaState) );
// LOGINFO("ok. Stack size: %i", lua_gettop(m_LuaState) );
}
return RetVal;
@ -1652,7 +1583,7 @@ AString cPlugin_NewLua::HandleWebRequest(const HTTPRequest * a_Request )
bool cPlugin_NewLua::AddWebTab( const AString & a_Title, lua_State * a_LuaState, int a_FunctionReference )
bool cPlugin_NewLua::AddWebTab(const AString & a_Title, lua_State * a_LuaState, int a_FunctionReference)
{
cCSLock Lock(m_CriticalSection);
if (a_LuaState != m_LuaState)
@ -1666,7 +1597,7 @@ bool cPlugin_NewLua::AddWebTab( const AString & a_Title, lua_State * a_LuaState,
Tab->UserData = a_FunctionReference;
GetTabs().push_back( Tab );
GetTabs().push_back(Tab);
return true;
}
@ -1715,10 +1646,9 @@ bool cPlugin_NewLua::CallbackWindowClosing(int a_FnRef, cWindow & a_Window, cPla
tolua_pushboolean (m_LuaState, a_CanRefuse ? 1 : 0);
// Call function:
int s = lua_pcall(m_LuaState, 3, 1, 0);
if (report_errors(m_LuaState, s))
if (!m_LuaState.CallFunction(3, 1, __FUNCTION__))
{
LOGERROR("LUA error in %s. Stack size: %i", __FUNCTION__, lua_gettop(m_LuaState));
LOGWARNING("LUA error in %s. Stack size: %i", __FUNCTION__, lua_gettop(m_LuaState));
return false;
}
@ -1741,56 +1671,12 @@ void cPlugin_NewLua::CallbackWindowSlotChanged(int a_FnRef, cWindow & a_Window,
tolua_pushnumber (m_LuaState, a_SlotNum);
// Call function:
int s = lua_pcall(m_LuaState, 2, 0, 0);
if (report_errors(m_LuaState, s))
if (!m_LuaState.CallFunction(2, 0, __FUNCTION__))
{
LOGERROR("LUA error in %s. Stack size: %i", __FUNCTION__, lua_gettop(m_LuaState));
LOGWARNING("LUA error in %s. Stack size: %i", __FUNCTION__, lua_gettop(m_LuaState));
}
}
// Helper functions
bool cPlugin_NewLua::PushFunction(const char * a_FunctionName, bool a_bLogError /* = true */)
{
if (m_LuaState == NULL)
{
// This happens if Initialize() fails with an error
return false;
}
lua_getglobal(m_LuaState, a_FunctionName);
if (!lua_isfunction(m_LuaState, -1))
{
if (a_bLogError)
{
LOGWARN("Error in plugin %s: Could not find function %s()", GetName().c_str(), a_FunctionName);
}
lua_pop(m_LuaState, 1);
return false;
}
return true;
}
bool cPlugin_NewLua::CallFunction( int a_NumArgs, int a_NumResults, const char * a_FunctionName)
{
ASSERT(lua_isfunction(m_LuaState, -a_NumArgs - 1));
int s = lua_pcall(m_LuaState, a_NumArgs, a_NumResults, 0);
if (report_errors(m_LuaState, s))
{
LOGWARN("Error in plugin %s calling function %s()", GetName().c_str(), a_FunctionName);
return false;
}
return true;
}

View File

@ -3,6 +3,7 @@
#include "Plugin.h"
#include "WebPlugin.h"
#include "LuaState.h"
// Names for the global variables through which the plugin is identified in its LuaState
#define LUA_PLUGIN_NAME_VAR_NAME "_MCServerInternal_PluginName"
@ -11,9 +12,6 @@
// fwd: Lua
typedef struct lua_State lua_State;
// fwd: UI/Window.h
class cWindow;
@ -99,7 +97,7 @@ public:
/// Binds the console command to call the function specified by a Lua function reference. Simply adds to CommandMap.
void BindConsoleCommand(const AString & a_Command, int a_FnRef);
lua_State * GetLuaState(void) { return m_LuaState; }
cLuaState & GetLuaState(void) { return m_LuaState; }
cCriticalSection & GetCriticalSection(void) { return m_CriticalSection; }
@ -114,7 +112,7 @@ public:
protected:
cCriticalSection m_CriticalSection;
lua_State * m_LuaState;
cLuaState m_LuaState;
/// Maps command name into Lua function reference
typedef std::map<AString, int> CommandMap;
@ -122,9 +120,6 @@ protected:
CommandMap m_Commands;
CommandMap m_ConsoleCommands;
bool PushFunction(const char * a_FunctionName, bool a_bLogError = true);
bool CallFunction(int a_NumArgs, int a_NumResults, const char * a_FunctionName ); // a_FunctionName is only used for error messages, nothing else
/// Returns the name of Lua function that should handle the specified hook
const char * GetHookFnName(cPluginManager::PluginHook a_Hook);
} ; // tolua_export