Added default value to switch and spruce gate to fence gate handler
parent
485bac2818
commit
6dd47e783a
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@ -92,6 +92,11 @@ public:
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a_Pickups.Add(E_ITEM_IRON_DOOR);
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break;
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}
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default:
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{
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ASSERT(!"Unhandled door type!");
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break;
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}
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}
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}
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@ -294,6 +294,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType)
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case E_BLOCK_SIGN_POST: return new cBlockSignPostHandler (a_BlockType);
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case E_BLOCK_SNOW: return new cBlockSnowHandler (a_BlockType);
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case E_BLOCK_SPRUCE_DOOR: return new cBlockDoorHandler (a_BlockType);
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case E_BLOCK_SPRUCE_FENCE_GATE: return new cBlockFenceGateHandler (a_BlockType);
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case E_BLOCK_SPRUCE_WOOD_STAIRS: return new cBlockStairsHandler (a_BlockType);
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case E_BLOCK_STAINED_GLASS: return new cBlockGlassHandler (a_BlockType);
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case E_BLOCK_STAINED_GLASS_PANE: return new cBlockGlassHandler (a_BlockType);
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