parent
44d5fd1e87
commit
6c7de446ae
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@ -28,14 +28,14 @@ public:
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AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
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if (a_BlockFace == BLOCK_FACE_BOTTOM)
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if (a_BlockFace == BLOCK_FACE_YM)
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{
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a_BlockY--;
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}
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if (a_World->SpawnMob(a_BlockX + 0.5, a_BlockY, a_BlockZ + 0.5, (cMonster::eType)(a_Item.m_ItemDamage)) >= 0)
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{
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if (a_Player->GetGameMode() != 1)
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if (!a_Player->IsGameModeCreative())
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{
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// The mob was spawned, "use" the item:
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a_Player->GetInventory().RemoveOneEquippedItem();
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