Added basic noteblocks, finished sign storage in Anvil (patch contributed by l0udPL)
http://forum.mc-server.org/showthread.php?tid=528 git-svn-id: http://mc-server.googlecode.com/svn/trunk@793 0a769ca7-a7f5-676a-18bf-c427514a06d6master
parent
c00db32b78
commit
6ad8553a3a
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@ -1363,6 +1363,14 @@
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RelativePath="..\source\cLadder.h"
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>
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</File>
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<File
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RelativePath="..\source\cNoteEntity.cpp"
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>
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</File>
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<File
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RelativePath="..\source\cNoteEntity.h"
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>
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</File>
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<File
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RelativePath="..\source\cPawn.cpp"
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>
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@ -2215,6 +2223,10 @@
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RelativePath="..\source\blocks\BlockMushroom.h"
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>
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</File>
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<File
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RelativePath="..\source\blocks\BlockNote.h"
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>
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</File>
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<File
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RelativePath="..\source\blocks\BlockOre.h"
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>
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@ -356,6 +356,7 @@
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<BasicRuntimeChecks Condition="'$(Configuration)|$(Platform)'=='Debug with optimized Noise|Win32'">Default</BasicRuntimeChecks>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug with optimized Noise|Win32'">NotUsing</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="..\source\cNoteEntity.cpp" />
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<ClCompile Include="..\source\CompoGen.cpp" />
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<ClCompile Include="..\source\cPassiveAggressiveMonster.cpp" />
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<ClCompile Include="..\source\cPassiveMonster.cpp" />
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@ -528,6 +529,7 @@
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<ClInclude Include="..\source\blocks\BlockLeaves.h" />
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<ClInclude Include="..\source\blocks\BlockMelon.h" />
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<ClInclude Include="..\source\blocks\BlockMushroom.h" />
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<ClInclude Include="..\source\blocks\BlockNote.h" />
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<ClInclude Include="..\source\blocks\BlockOre.h" />
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<ClInclude Include="..\source\blocks\BlockPiston.h" />
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<ClInclude Include="..\source\blocks\BlockRedstone.h" />
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@ -578,6 +580,7 @@
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<ClInclude Include="..\source\ChunkSender.h" />
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<ClInclude Include="..\source\cIsThread.h" />
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<ClInclude Include="..\Source\cLadder.h" />
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<ClInclude Include="..\source\cNoteEntity.h" />
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<ClInclude Include="..\source\cPlugin_Squirrel.h" />
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<ClInclude Include="..\source\cSquirrelCommandBinder.h" />
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<ClInclude Include="..\Source\cVine.h" />
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@ -442,6 +442,9 @@
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<Filter Include="Generating">
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<UniqueIdentifier>{833e49bd-848d-42de-ac60-6cd7656474e3}</UniqueIdentifier>
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</Filter>
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<Filter Include="cBlockEntity\cNoteEntity">
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<UniqueIdentifier>{7bfe7ca2-4966-4eca-a501-94e1bfaa009f}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\source\cServer.cpp">
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@ -945,6 +948,9 @@
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<Filter>Generating</Filter>
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</ClCompile>
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<ClCompile Include="..\source\ByteBuffer.cpp" />
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<ClCompile Include="..\source\cNoteEntity.cpp">
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<Filter>cBlockEntity\cNoteEntity</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\source\cServer.h">
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@ -1651,6 +1657,12 @@
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<ClInclude Include="..\source\items\ItemSign.h">
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<Filter>Items</Filter>
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</ClInclude>
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<ClInclude Include="..\source\blocks\BlockNote.h">
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<Filter>Blocks</Filter>
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</ClInclude>
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<ClInclude Include="..\source\cNoteEntity.h">
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<Filter>cBlockEntity\cNoteEntity</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<None Include="..\source\AllToLua.pkg">
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@ -11,6 +11,7 @@
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#include "cChestEntity.h"
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#include "cFurnaceEntity.h"
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#include "cSignEntity.h"
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#include "cNoteEntity.h"
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#include "cItem.h"
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#include "StringCompression.h"
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#include "cEntity.h"
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@ -147,6 +148,14 @@ protected:
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m_Writer.EndCompound();
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}
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void AddNoteEntity(cNoteEntity * a_Note)
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{
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m_Writer.BeginCompound("");
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AddBasicTileEntity(a_Note, "Music");
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m_Writer.AddByte("note", a_Note->GetPitch());
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m_Writer.EndCompound();
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}
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virtual bool LightIsValid(bool a_IsLightValid) override
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{
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@ -184,6 +193,7 @@ protected:
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case E_BLOCK_FURNACE: AddFurnaceEntity((cFurnaceEntity *)a_Entity); break;
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case E_BLOCK_SIGN_POST:
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case E_BLOCK_WALLSIGN: AddSignEntity ((cSignEntity *) a_Entity); break;
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case E_BLOCK_NOTE_BLOCK: AddNoteEntity ((cNoteEntity *) a_Entity); break;
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default:
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{
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ASSERT(!"Unhandled block entity saved into Anvil");
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@ -648,6 +658,10 @@ void cWSSAnvil::LoadBlockEntitiesFromNBT(cBlockEntityList & a_BlockEntities, con
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{
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LoadSignFromNBT(a_BlockEntities, a_NBT, Child);
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}
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else if (strncmp(a_NBT.GetData(sID), "Music", a_NBT.GetDataLength(sID)) == 0)
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{
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LoadNoteFromNBT(a_BlockEntities, a_NBT, Child);
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}
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// TODO: Other block entities
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} // for Child - tag children
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}
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@ -778,17 +792,57 @@ void cWSSAnvil::LoadSignFromNBT(cBlockEntityList & a_BlockEntities, const cParse
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return;
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}
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std::auto_ptr<cSignEntity> Sign(new cSignEntity(E_BLOCK_SIGN_POST, x, y, z, m_World));
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int Text1 = a_NBT.FindChildByName(a_TagIdx, "Text1");
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if (Text1 >= 0)
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int currentLine = a_NBT.FindChildByName(a_TagIdx, "Text1");
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if (currentLine >= 0)
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{
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Sign->SetLine(0, a_NBT.GetString(Text1));
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Sign->SetLine(0, a_NBT.GetString(currentLine));
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}
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currentLine = a_NBT.FindChildByName(a_TagIdx, "Text2");
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if (currentLine >= 0)
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{
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Sign->SetLine(1, a_NBT.GetString(currentLine));
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}
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currentLine = a_NBT.FindChildByName(a_TagIdx, "Text3");
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if (currentLine >= 0)
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{
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Sign->SetLine(2, a_NBT.GetString(currentLine));
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}
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currentLine = a_NBT.FindChildByName(a_TagIdx, "Text4");
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if (currentLine >= 0)
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{
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Sign->SetLine(3, a_NBT.GetString(currentLine));
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}
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a_BlockEntities.push_back(Sign.release());
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}
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void cWSSAnvil::LoadNoteFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx)
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{
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ASSERT(a_NBT.GetType(a_TagIdx) == TAG_Compound);
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int x, y, z;
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if (!GetBlockEntityNBTPos(a_NBT, a_TagIdx, x, y, z))
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{
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return;
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}
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std::auto_ptr<cNoteEntity> Note(new cNoteEntity(x, y, z, m_World));
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int note = a_NBT.FindChildByName(a_TagIdx, "note");
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if (note >= 0)
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{
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Note->SetPitch(a_NBT.GetByte(note));
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}
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a_BlockEntities.push_back(Note.release());
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}
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bool cWSSAnvil::GetBlockEntityNBTPos(const cParsedNBT & a_NBT, int a_TagIdx, int & a_X, int & a_Y, int & a_Z)
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{
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@ -1003,3 +1057,7 @@ unsigned cWSSAnvil::cMCAFile::FindFreeLocation(int a_LocalX, int a_LocalZ, const
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} // for i - m_Header[]
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return MaxLocation >> 8;
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}
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void LoadChestFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx);
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void LoadFurnaceFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx);
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void LoadSignFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx);
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void LoadNoteFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx);
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/// Helper function for extracting the X, Y, and Z int subtags of a NBT compound; returns true if successful
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bool GetBlockEntityNBTPos(const cParsedNBT & a_NBT, int a_TagIdx, int & a_X, int & a_Y, int & a_Z);
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#include "cChestEntity.h"
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#include "cSignEntity.h"
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#include "cFurnaceEntity.h"
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#include "cNoteEntity.h"
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#include "BlockID.h"
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@ -73,6 +74,7 @@ void cJsonChunkSerializer::BlockEntity(cBlockEntity * a_BlockEntity)
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case E_BLOCK_FURNACE: SaveInto = "Furnaces"; break;
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case E_BLOCK_SIGN_POST: SaveInto = "Signs"; break;
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case E_BLOCK_WALLSIGN: SaveInto = "Signs"; break;
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case E_BLOCK_NOTE_BLOCK: SaveInto = "Notes"; break;
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default:
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{
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}
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} // for itr - AllSigns[]
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}
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// Load note blocks
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Json::Value AllNotes = a_Value.get("Notes", Json::nullValue);
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if( !AllNotes.empty() )
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{
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for( Json::Value::iterator itr = AllNotes.begin(); itr != AllNotes.end(); ++itr )
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{
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Json::Value & Note = *itr;
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cNoteEntity * NoteEntity = new cNoteEntity(0, 0, 0, a_World);
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if ( !NoteEntity->LoadFromJson( Note ) )
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{
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LOGERROR("ERROR READING NOTE BLOCK FROM JSON!" );
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delete NoteEntity;
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}
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else
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{
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a_BlockEntities.push_back( NoteEntity );
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}
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} // for itr - AllNotes[]
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}
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}
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#include "BlockMelon.h"
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#include "BlockIce.h"
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#include "BlockOre.h"
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#include "BlockNote.h"
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bool cBlockHandler::m_HandlerInitialized = false;
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cBlockHandler *cBlockHandler::m_BlockHandler[256];
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return new cBlockStoneHandler(a_BlockID);
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case E_BLOCK_MELON:
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return new cBlockMelonHandler(a_BlockID);
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case E_BLOCK_NOTE_BLOCK:
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return new cBlockNoteHandler(a_BlockID);
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default:
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return new cBlockHandler(a_BlockID);
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break;
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@ -0,0 +1,13 @@
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#pragma once
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#include "Block.h"
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#include "BlockEntity.h"
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class cBlockNoteHandler : public cBlockEntityHandler
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{
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public:
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cBlockNoteHandler(BLOCKTYPE a_BlockID)
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: cBlockEntityHandler(a_BlockID)
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{
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}
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};
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#include "cChestEntity.h"
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#include "cFurnaceEntity.h"
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#include "cSignEntity.h"
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#include "cNoteEntity.h"
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#include "cTorch.h"
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#include "cLadder.h"
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#include "cPickup.h"
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@ -962,6 +963,15 @@ void cChunk::CreateBlockEntities(void)
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}
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break;
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}
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case E_BLOCK_NOTE_BLOCK:
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{
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if (!HasBlockEntityAt(x + m_PosX * Width, y + m_PosY * Height, z + m_PosZ * Width))
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{
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m_BlockEntities.push_back(new cNoteEntity(x + m_PosX * Width, y + m_PosY * Height, z + m_PosZ * Width, m_World) );
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}
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break;
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}
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} // switch (BlockType)
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} // for y
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} // for z
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@ -1087,6 +1097,11 @@ void cChunk::SetBlock( int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType
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AddBlockEntity( new cSignEntity( (ENUM_BLOCK_ID)a_BlockType, WorldPos.x, WorldPos.y, WorldPos.z, m_World) );
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break;
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}
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case E_BLOCK_NOTE_BLOCK:
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{
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AddBlockEntity(new cNoteEntity(WorldPos.x, WorldPos.y, WorldPos.z, m_World));
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break;
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}
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} // switch (a_BlockType)
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}
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@ -0,0 +1,148 @@
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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
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#include "cNoteEntity.h"
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#include "cWorld.h"
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#include <json/json.h>
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cNoteEntity::cNoteEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World)
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: cBlockEntity(E_BLOCK_NOTE_BLOCK, a_BlockX, a_BlockY, a_BlockZ, a_World)
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, m_Pitch( 0 )
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{
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}
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cNoteEntity::~cNoteEntity()
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{
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}
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void cNoteEntity::UsedBy( cPlayer * a_Player )
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{
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IncrementPitch();
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MakeSound();
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}
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void cNoteEntity::MakeSound( void )
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{
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char instrument;
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switch (m_World->GetBlock(m_PosX, m_PosY - 1, m_PosZ))
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{
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case E_BLOCK_PLANKS:
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case E_BLOCK_LOG:
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case E_BLOCK_NOTE_BLOCK:
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{
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// TODO: add other wood-based blocks if needed
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instrument = E_INST_DOUBLE_BASS;
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break;
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}
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case E_BLOCK_SAND:
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case E_BLOCK_GRAVEL:
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case E_BLOCK_SOULSAND:
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{
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instrument = E_INST_SNARE_DRUM;
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break;
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}
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case E_BLOCK_GLASS:
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case E_BLOCK_GLASS_PANE:
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case E_BLOCK_GLOWSTONE:
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{
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instrument = E_INST_CLICKS;
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break;
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}
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case E_BLOCK_STONE:
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case E_BLOCK_STONE_BRICKS:
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case E_BLOCK_COBBLESTONE:
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case E_BLOCK_OBSIDIAN:
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case E_BLOCK_NETHERRACK:
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case E_BLOCK_BRICK:
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case E_BLOCK_NETHER_BRICK:
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{
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// TODO: add other stone-based blocks if needed
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instrument = E_INST_BASS_DRUM;
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break;
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}
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default:
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{
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instrument = E_INST_HARP_PIANO;
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break;
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}
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}
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m_World->BroadcastBlockAction(m_PosX, m_PosY, m_PosZ, instrument, m_Pitch);
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}
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char cNoteEntity::GetPitch( void )
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{
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return m_Pitch;
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}
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void cNoteEntity::SetPitch( char a_Pitch )
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{
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m_Pitch = a_Pitch % 25;
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}
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void cNoteEntity::IncrementPitch( void )
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{
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SetPitch( m_Pitch + 1 );
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}
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bool cNoteEntity::LoadFromJson( const Json::Value & a_Value )
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{
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m_PosX = a_Value.get("x", 0).asInt();
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m_PosY = a_Value.get("y", 0).asInt();
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m_PosZ = a_Value.get("z", 0).asInt();
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m_Pitch = (char)a_Value.get("p", 0).asInt();
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return true;
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}
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void cNoteEntity::SaveToJson( Json::Value & a_Value )
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{
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a_Value["x"] = m_PosX;
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a_Value["y"] = m_PosY;
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a_Value["z"] = m_PosZ;
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a_Value["p"] = m_Pitch;
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}
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|
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@ -0,0 +1,52 @@
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#pragma once
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#include "cBlockEntity.h"
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namespace Json
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{
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class Value;
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}
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enum ENUM_NOTE_INSTRUMENTS
|
||||
{
|
||||
E_INST_HARP_PIANO = 0,
|
||||
E_INST_DOUBLE_BASS = 1,
|
||||
E_INST_SNARE_DRUM = 2,
|
||||
E_INST_CLICKS = 3,
|
||||
E_INST_BASS_DRUM = 4
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
class cNoteEntity :
|
||||
public cBlockEntity
|
||||
{
|
||||
public:
|
||||
cNoteEntity(int a_X, int a_Y, int a_Z, cWorld * a_World);
|
||||
virtual ~cNoteEntity();
|
||||
|
||||
bool LoadFromJson( const Json::Value& a_Value );
|
||||
virtual void SaveToJson( Json::Value& a_Value ) override;
|
||||
|
||||
char GetPitch( void );
|
||||
void SetPitch( char a_Pitch );
|
||||
void IncrementPitch( void );
|
||||
void MakeSound( void );
|
||||
virtual void UsedBy( cPlayer * a_Player ) override;
|
||||
virtual void SendTo(cClientHandle & a_Client) override { };
|
||||
|
||||
private:
|
||||
unsigned char m_Pitch;
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
|
@ -13,9 +13,6 @@ namespace Json
|
|||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
class cSignEntity :
|
||||
public cBlockEntity
|
||||
{
|
||||
|
|
Loading…
Reference in New Issue