Merge pull request #788 from worktycho/warnings

Fixed some warnings
master
Alexander Harkness 2014-03-10 17:44:08 +00:00
commit 61b68bd519
1 changed files with 10 additions and 7 deletions

View File

@ -65,8 +65,8 @@ public:
enum
{
// Chunk dimensions:
Width = 16,
Height = 256,
Width = 16U,
Height = 256U,
NumBlocks = Width * Height * Width,
/// If the data is collected into a single buffer, how large it needs to be:
@ -132,7 +132,7 @@ public:
}
inline static unsigned int MakeIndexNoCheck(int x, int y, int z)
inline static unsigned int MakeIndexNoCheck(unsigned int x, unsigned int y, unsigned int z)
{
#if AXIS_ORDER == AXIS_ORDER_XZY
// For some reason, NOT using the Horner schema is faster. Weird.
@ -240,7 +240,7 @@ public:
{
if ((x < Width) && (x > -1) && (y < Height) && (y > -1) && (z < Width) && (z > -1))
{
int Index = MakeIndexNoCheck(x, y, z);
unsigned int Index = MakeIndexNoCheck(x, y, z);
return (a_Buffer[Index / 2] >> ((Index & 1) * 4)) & 0x0f;
}
ASSERT(!"cChunkDef::GetNibble(): coords out of chunk range!");
@ -256,7 +256,7 @@ public:
return;
}
a_Buffer[a_BlockIdx / 2] = (
(a_Buffer[a_BlockIdx / 2] & (0xf0 >> ((a_BlockIdx & 1) * 4))) | // The untouched nibble
(a_Buffer[a_BlockIdx / 2] & (0xf0 >> (static_cast<NIBBLETYPE>(a_BlockIdx & 1) * 4))) | // The untouched nibble
((a_Nibble & 0x0f) << ((a_BlockIdx & 1) * 4)) // The nibble being set
);
}
@ -282,13 +282,13 @@ public:
}
inline static char GetNibble(const NIBBLETYPE * a_Buffer, const Vector3i & a_BlockPos )
inline static NIBBLETYPE GetNibble(const NIBBLETYPE * a_Buffer, const Vector3i & a_BlockPos )
{
return GetNibble(a_Buffer, a_BlockPos.x, a_BlockPos.y, a_BlockPos.z );
}
inline static void SetNibble(NIBBLETYPE * a_Buffer, const Vector3i & a_BlockPos, char a_Value )
inline static void SetNibble(NIBBLETYPE * a_Buffer, const Vector3i & a_BlockPos, NIBBLETYPE a_Value )
{
SetNibble( a_Buffer, a_BlockPos.x, a_BlockPos.y, a_BlockPos.z, a_Value );
}
@ -306,6 +306,9 @@ The virtual methods are called in the same order as they're declared here.
class cChunkDataCallback abstract
{
public:
virtual ~cChunkDataCallback() {}
/** Called before any other callbacks to inform of the current coords
(only in processes where multiple chunks can be processed, such as cWorld::ForEachChunkInRect()).
If false is returned, the chunk is skipped.