Added the last bit of the enum, and alpha-sorted the switch.
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3ea3da8b3f
commit
56c23305d5
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@ -461,23 +461,26 @@ eDimension StringToDimension(const AString & a_DimensionString)
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/// Translates damage type constant to a string representation (built-in).
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AString DamageTypeToString(eDamageType a_DamageType)
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{
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// Make sure to keep this alpha-sorted.
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switch (a_DamageType)
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{
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case dtAdmin: return "dtAdmin";
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case dtAttack: return "dtAttack";
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case dtRangedAttack: return "dtRangedAttack";
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case dtLightning: return "dtLightning";
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case dtFalling: return "dtFalling";
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case dtDrowning: return "dtDrowning";
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case dtSuffocating: return "dtSuffocation";
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case dtStarving: return "dtStarving";
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case dtCactusContact: return "dtCactusContact";
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case dtLavaContact: return "dtLavaContact";
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case dtPoisoning: return "dtPoisoning";
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case dtOnFire: return "dtOnFire";
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case dtDrowning: return "dtDrowning";
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case dtEnderPearl: return "dtEnderPearl";
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case dtFalling: return "dtFalling";
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case dtFireContact: return "dtFireContact";
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case dtInVoid: return "dtInVoid";
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case dtLavaContact: return "dtLavaContact";
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case dtLightning: return "dtLightning";
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case dtOnFire: return "dtOnFire";
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case dtPoisoning: return "dtPoisoning";
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case dtPotionOfHarming: return "dtPotionOfHarming";
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case dtAdmin: return "dtAdmin";
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case dtRangedAttack: return "dtRangedAttack";
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case dtStarving: return "dtStarving";
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case dtSuffocating: return "dtSuffocation";
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}
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// Unknown damage type:
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