Tiny formatting fix of rev 1463
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1467 0a769ca7-a7f5-676a-18bf-c427514a06d6master
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6c66e19f94
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4ac29d4cc5
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@ -99,8 +99,10 @@ class cItems // tolua_export
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{ // tolua_export
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{ // tolua_export
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public:
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public:
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// tolua_begin
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// tolua_begin
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/// Need a Lua-accessible constructor
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/// Need a Lua-accessible constructor
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cItems(void) {}
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cItems(void) {}
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cItem & Get (int a_Idx) {return at(a_Idx); }
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cItem & Get (int a_Idx) {return at(a_Idx); }
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void Set (int a_Idx, const cItem & a_Item) {at(a_Idx) = a_Item; }
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void Set (int a_Idx, const cItem & a_Item) {at(a_Idx) = a_Item; }
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void Add (const cItem & a_Item) {push_back(a_Item); }
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void Add (const cItem & a_Item) {push_back(a_Item); }
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@ -300,16 +300,14 @@ public:
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*/
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*/
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bool WriteBlockArea(cBlockArea & a_Area, int a_MinBlockX, int a_MinBlockY, int a_MinBlockZ, int a_DataTypes);
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bool WriteBlockArea(cBlockArea & a_Area, int a_MinBlockX, int a_MinBlockY, int a_MinBlockZ, int a_DataTypes);
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/// Spawns item pickups for each item in the list. May compress pickups if too many entities:
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// tolua_begin
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// tolua_begin
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/// Spawns item pickups for each item in the list. May compress pickups if too many entities:
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void SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_FlyAwaySpeed = 1.0);
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void SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_FlyAwaySpeed = 1.0);
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// tolua_end
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/// Spawns item pickups for each item in the list. May compress pickups if too many entities. All pickups get the speed specified:
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/// Spawns item pickups for each item in the list. May compress pickups if too many entities. All pickups get the speed specified:
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// tolua_begin
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void SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_SpeedX, double a_SpeedY, double a_SpeedZ);
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void SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_SpeedX, double a_SpeedY, double a_SpeedZ);
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// tolua_end
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// tolua_end
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/// Replaces world blocks with a_Blocks, if they are of type a_FilterBlockType
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/// Replaces world blocks with a_Blocks, if they are of type a_FilterBlockType
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