Core: merged in the Fixies plugin code
git-svn-id: http://mc-server.googlecode.com/svn/trunk@635 0a769ca7-a7f5-676a-18bf-c427514a06d6master
parent
ed5578fd24
commit
47f963ba72
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@ -16,54 +16,54 @@ function Initialize( Plugin )
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Plugin:SetVersion( 8 )
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PluginManager = cRoot:Get():GetPluginManager()
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PluginManager:AddHook( Plugin, cPluginManager.E_PLUGIN_PLAYER_JOIN )
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PluginManager:AddHook( Plugin, cPluginManager.E_PLUGIN_LOGIN )
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PluginManager:AddHook( Plugin, cPluginManager.E_PLUGIN_BLOCK_PLACE )
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PluginManager:AddHook( Plugin, cPluginManager.E_PLUGIN_BLOCK_DIG )
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PluginManager:AddHook( Plugin, cPluginManager.E_PLUGIN_KILLED )
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PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_JOIN)
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PluginManager:AddHook(Plugin, cPluginManager.HOOK_LOGIN)
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PluginManager:AddHook(Plugin, cPluginManager.HOOK_BLOCK_PLACE)
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PluginManager:AddHook(Plugin, cPluginManager.HOOK_BLOCK_DIG)
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PluginManager:AddHook(Plugin, cPluginManager.HOOK_KILLED)
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PluginManager:AddHook(Plugin, cPluginManager.HOOK_CRAFTING_NO_RECIPE)
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Plugin:AddCommand("/help", " - [Page] Show this message", "core.help")
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Plugin:AddCommand("/pluginlist", " - Show list of plugins", "core.pluginlist")
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Plugin:AddCommand("/tp", " - [Player] - Teleport yourself to a player", "core.teleport")
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Plugin:AddCommand("/item", " - [ItemID/Name] <Amount> - Spawn an item for yourself", "core.item")
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Plugin:AddCommand("/list", " - Shows list of connected players", "core.playerlist")
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Plugin:AddCommand("/motd", " - Show message of the day", "core.motd")
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Plugin:AddCommand("/reload", " - Reload all plugins", "core.reload")
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Plugin:AddCommand("/time", " - [Day/Night] - Sets the time of day", "core.time")
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Plugin:AddCommand("/spawn", " - Return to the spawn", "core.spawn")
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Plugin:AddCommand("/kick", " - [Player] - Kick a player", "core.kick")
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Plugin:AddCommand("/ban", " - [Player] - Ban a player", "core.ban")
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Plugin:AddCommand("/unban", " - [Player] - Unban a player", "core.unban")
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Plugin:AddCommand("/top", " - Teleport yourself to the top most block", "core.top")
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Plugin:AddCommand("/gm", " - [Gamemode (0|1)] - Change your gamemode", "core.changegm")
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Plugin:AddCommand("/gotoworld", " - Move to a different world!", "core.gotoworld")
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Plugin:AddCommand("/coords", " - Show your current server coordinates", "core.coords")
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Plugin:AddCommand("/help", " - [Page] Show this message", "core.help")
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Plugin:AddCommand("/pluginlist", " - Show list of plugins", "core.pluginlist")
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Plugin:AddCommand("/tp", " - [Player] - Teleport yourself to a player", "core.teleport")
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Plugin:AddCommand("/item", " - [ItemID/Name] <Amount> - Spawn an item for yourself", "core.item")
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Plugin:AddCommand("/list", " - Shows list of connected players", "core.playerlist")
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Plugin:AddCommand("/motd", " - Show message of the day", "core.motd")
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Plugin:AddCommand("/reload", " - Reload all plugins", "core.reload")
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Plugin:AddCommand("/time", " - [Day/Night] - Sets the time of day", "core.time")
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Plugin:AddCommand("/spawn", " - Return to the spawn", "core.spawn")
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Plugin:AddCommand("/kick", " - [Player] - Kick a player", "core.kick")
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Plugin:AddCommand("/ban", " - [Player] - Ban a player", "core.ban")
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Plugin:AddCommand("/unban", " - [Player] - Unban a player", "core.unban")
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Plugin:AddCommand("/top", " - Teleport yourself to the top most block", "core.top")
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Plugin:AddCommand("/gm", " - [Gamemode (0|1)] - Change your gamemode", "core.changegm")
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Plugin:AddCommand("/gotoworld", " - Move to a different world!", "core.gotoworld")
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Plugin:AddCommand("/coords", " - Show your current server coordinates", "core.coords")
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Plugin:AddCommand("/viewdistance", " - [".. cClientHandle.MIN_VIEW_DISTANCE .."-".. cClientHandle.MAX_VIEW_DISTANCE .."] - Change your view distance", "core.viewdistance")
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Plugin:AddCommand("/regeneratechunk", " - <X [Z]> - Regenerates a chunk", "core.regeneratechunk")
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Plugin:BindCommand( "/help", "core.help", HandleHelpCommand )
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Plugin:BindCommand( "/pluginlist", "core.pluginlist", HandlePluginListCommand )
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Plugin:BindCommand( "/tp", "core.teleport", HandleTPCommand )
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Plugin:BindCommand( "/item", "core.item", HandleItemCommand )
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Plugin:BindCommand( "/i", "core.item", HandleItemCommand )
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Plugin:BindCommand( "/list", "core.playerlist", HandlePlayerListCommand )
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Plugin:BindCommand( "/who", "core.playerlist", HandlePlayerListCommand )
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Plugin:BindCommand( "/playerlist", "core.playerlist", HandlePlayerListCommand )
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Plugin:BindCommand( "/motd", "core.motd", HandleMOTDCommand )
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Plugin:BindCommand( "/reload", "core.reload", HandleReloadCommand )
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Plugin:BindCommand( "/time", "core.time", HandleTimeCommand )
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Plugin:BindCommand( "/spawn", "core.spawn", HandleSpawnCommand )
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Plugin:BindCommand( "/home", "core.spawn", HandleSpawnCommand )
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Plugin:BindCommand( "/kick", "core.kick", HandleKickCommand )
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Plugin:BindCommand( "/ban", "core.ban", HandleBanCommand )
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Plugin:BindCommand( "/unban", "core.unban", HandleUnbanCommand )
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Plugin:BindCommand( "/top", "core.top", HandleTopCommand )
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Plugin:BindCommand( "/gm", "core.changegm", HandleChangeGMCommand )
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Plugin:BindCommand( "/gotoworld", "core.gotoworld", HandleGotoWorldCommand )
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Plugin:BindCommand( "/coords", "core.coords", HandleCoordsCommand )
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Plugin:BindCommand( "/viewdistance","core.viewdistance", HandleViewDistanceCommand )
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Plugin:BindCommand( "/regeneratechunk","core.regeneratechunk", HandleRegenerateChunkCommand )
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Plugin:BindCommand( "/help", "core.help", HandleHelpCommand )
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Plugin:BindCommand( "/pluginlist", "core.pluginlist", HandlePluginListCommand )
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Plugin:BindCommand( "/tp", "core.teleport", HandleTPCommand )
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Plugin:BindCommand( "/item", "core.item", HandleItemCommand )
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Plugin:BindCommand( "/i", "core.item", HandleItemCommand )
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Plugin:BindCommand( "/list", "core.playerlist", HandlePlayerListCommand )
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Plugin:BindCommand( "/who", "core.playerlist", HandlePlayerListCommand )
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Plugin:BindCommand( "/playerlist", "core.playerlist", HandlePlayerListCommand )
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Plugin:BindCommand( "/motd", "core.motd", HandleMOTDCommand )
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Plugin:BindCommand( "/reload", "core.reload", HandleReloadCommand )
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Plugin:BindCommand( "/time", "core.time", HandleTimeCommand )
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Plugin:BindCommand( "/spawn", "core.spawn", HandleSpawnCommand )
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Plugin:BindCommand( "/home", "core.spawn", HandleSpawnCommand )
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Plugin:BindCommand( "/kick", "core.kick", HandleKickCommand )
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Plugin:BindCommand( "/ban", "core.ban", HandleBanCommand )
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Plugin:BindCommand( "/unban", "core.unban", HandleUnbanCommand )
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Plugin:BindCommand( "/top", "core.top", HandleTopCommand )
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Plugin:BindCommand( "/gm", "core.changegm", HandleChangeGMCommand )
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Plugin:BindCommand( "/gotoworld", "core.gotoworld", HandleGotoWorldCommand )
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Plugin:BindCommand( "/coords", "core.coords", HandleCoordsCommand )
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Plugin:BindCommand( "/viewdistance", "core.viewdistance", HandleViewDistanceCommand )
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Plugin:BindCommand( "/regeneratechunk", "core.regeneratechunk", HandleRegenerateChunkCommand )
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local IniFile = cIniFile("settings.ini")
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if ( IniFile:ReadFile() == true ) then
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@ -0,0 +1,205 @@
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-- Implements item-repair using the HOOK_CRAFTING_NO_RECIPE hook
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-- Based on Fixies plugin v2 by Taugeshtu
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-- how much "extra" points are healed per a repair operation (fraction)
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BONUS = 0.1
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function OnCraftingNoRecipe(Player, Grid, Recipe)
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local _do_fix = false
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local Items = {}
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for x = 0, Grid:GetWidth() - 1 do
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for y = 0, Grid:GetHeight() - 1 do
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local Item = Grid:GetItem(x, y)
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if (Item.m_ItemID ~= E_ITEM_EMPTY) then
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table.insert(Items, Item)
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end
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end
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end
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if (#Items ~= 2) then
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-- Only two items together can be fixed
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return false
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end
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if (Items[1].m_ItemID ~= Items[2].m_ItemID) then
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-- Only same items may be fixed
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return false
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end
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local _ID = Items[1].m_ItemID
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local _least_hp = math.max(Items[1].m_ItemHealth, Items[2].m_ItemHealth)
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local _most_hp = math.min(Items[1].m_ItemHealth, Items[2].m_ItemHealth)
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local _item_hp = 0
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-- TODO: This could be refactored into better code, using an _ID-indexed table for _item_hp
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if (
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(_ID == E_ITEM_WOODEN_SHOVEL) or
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(_ID == E_ITEM_WOODEN_AXE) or
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(_ID == E_ITEM_WOODEN_PICKAXE) or
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(_ID == E_ITEM_WOODEN_SWORD) or
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(_ID == E_ITEM_WOODEN_HOE)
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)
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then
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_item_hp = 60
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_do_fix = true
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end
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if (
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(_ID == E_ITEM_STONE_SHOVEL) or
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(_ID == E_ITEM_STONE_AXE) or
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(_ID == E_ITEM_STONE_PICKAXE) or
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(_ID == E_ITEM_STONE_SWORD) or
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(_ID == E_ITEM_STONE_HOE)
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)
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then
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_item_hp = 132
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_do_fix = true
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end
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if (
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(_ID == E_ITEM_IRON_SHOVEL) or
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(_ID == E_ITEM_IRON_AXE) or
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(_ID == E_ITEM_IRON_PICKAXE) or
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(_ID == E_ITEM_IRON_SWORD) or
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(_ID == E_ITEM_IRON_HOE)
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)
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then
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_item_hp = 251
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_do_fix = true
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end
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if (
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(_ID == E_ITEM_GOLD_SHOVEL) or
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(_ID == E_ITEM_GOLD_AXE) or
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(_ID == E_ITEM_GOLD_PICKAXE) or
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(_ID == E_ITEM_GOLD_SWORD) or
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(_ID == E_ITEM_GOLD_HOE)
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)
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then
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_item_hp = 33
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_do_fix = true
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end
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if (
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(_ID == E_ITEM_DIAMOND_SHOVEL) or
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(_ID == E_ITEM_DIAMOND_AXE) or
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(_ID == E_ITEM_DIAMOND_PICKAXE) or
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(_ID == E_ITEM_DIAMOND_SWORD) or
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(_ID == E_ITEM_DIAMOND_HOE)
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)
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then
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_item_hp = 1562
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_do_fix = true
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end
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if (_ID == E_ITEM_LEATHER_CAP) then
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_item_hp = 56
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_do_fix = true
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end
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if (_ID == E_ITEM_LEATHER_TUNIC) then
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_item_hp = 82
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_do_fix = true
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end
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if (_ID == E_ITEM_LEATHER_PANTS) then
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_item_hp = 76
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_do_fix = true
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end
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if (_ID == E_ITEM_LEATHER_BOOTS) then
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_item_hp = 66
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_do_fix = true
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end
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if (_ID == E_ITEM_CHAIN_HELMET) then
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_item_hp = 78
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_do_fix = true
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end
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if (_ID == E_ITEM_CHAIN_CHESTPLATE) then
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_item_hp = 114
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_do_fix = true
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end
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if (_ID == E_ITEM_CHAIN_LEGGINGS) then
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_item_hp = 106
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_do_fix = true
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end
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if (_ID == E_ITEM_CHAIN_BOOTS) then
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_item_hp = 92
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_do_fix = true
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end
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if (_ID == E_ITEM_IRON_HELMET) then
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_item_hp = 166
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_do_fix = true
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end
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if (_ID == E_ITEM_IRON_CHESTPLATE) then
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_item_hp = 242
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_do_fix = true
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end
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if (_ID == E_ITEM_IRON_LEGGINGS) then
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_item_hp = 226
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_do_fix = true
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end
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if (_ID == E_ITEM_IRON_BOOTS) then
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_item_hp = 196
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_do_fix = true
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end
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if (_ID == E_ITEM_GOLD_HELMET) then
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_item_hp = 78
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_do_fix = true
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end
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if (_ID == E_ITEM_GOLD_CHESTPLATE) then
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_item_hp = 114
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_do_fix = true
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end
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if (_ID == E_ITEM_GOLD_LEGGINGS) then
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_item_hp = 106
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_do_fix = true
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end
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if (_ID == E_ITEM_GOLD_BOOTS) then
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_item_hp = 92
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_do_fix = true
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end
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if (_ID == E_ITEM_DIAMOND_HELMET) then
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_item_hp = 364
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_do_fix = true
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end
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if (_ID == E_ITEM_DIAMOND_CHESTPLATE)then
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_item_hp = 529
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_do_fix = true
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end
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if (_ID == E_ITEM_DIAMOND_LEGGINGS) then
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_item_hp = 496
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_do_fix = true
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end
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if (_ID == E_ITEM_DIAMOND_BOOTS) then
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_item_hp = 430
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_do_fix = true
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end
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-- /////////////////////////////////////////////////////
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if (_do_fix == true) then
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local _hp = _most_hp - (_item_hp - _least_hp) - _item_hp * BONUS
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_hp = math.max(_hp, 0)
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Recipe:SetResult(_ID, 1, _hp)
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Recipe:SetIngredient(Items[1].x, Items[1].y, Items[1]);
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Recipe:SetIngredient(Items[2].x, Items[2].y, Items[2]);
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return true
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end
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return false
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end
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