CMake: Fixed Lua output folder for MSVC2010+.
parent
7ecf50c309
commit
4385ab008f
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@ -1,5 +1,5 @@
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cmake_minimum_required (VERSION 2.6)
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cmake_minimum_required (VERSION 2.8.2)
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project (lua)
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include_directories ("${PROJECT_SOURCE_DIR}/../../src/")
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@ -25,7 +25,15 @@ if (WIN32)
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# Output the executable into the $/MCServer folder, so that MCServer can find it:
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set(EXECUTABLE_OUTPUT_PATH ${CMAKE_SOURCE_DIR}/MCServer)
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SET_TARGET_PROPERTIES(${EXECUTABLE} PROPERTIES
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SET_TARGET_PROPERTIES(lua PROPERTIES
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ARCHIVE_OUTPUT_DIRECTORY_DEBUG ${CMAKE_SOURCE_DIR}/MCServer
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ARCHIVE_OUTPUT_DIRECTORY_RELEASE ${CMAKE_SOURCE_DIR}/MCServer
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ARCHIVE_OUTPUT_DIRECTORY_DEBUGPROFILE ${CMAKE_SOURCE_DIR}/MCServer
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ARCHIVE_OUTPUT_DIRECTORY_RELEASEPROFILE ${CMAKE_SOURCE_DIR}/MCServer
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LIBRARY_OUTPUT_DIRECTORY_DEBUG ${CMAKE_SOURCE_DIR}/MCServer
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LIBRARY_OUTPUT_DIRECTORY_RELEASE ${CMAKE_SOURCE_DIR}/MCServer
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LIBRARY_OUTPUT_DIRECTORY_DEBUGPROFILE ${CMAKE_SOURCE_DIR}/MCServer
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LIBRARY_OUTPUT_DIRECTORY_RELEASEPROFILE ${CMAKE_SOURCE_DIR}/MCServer
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RUNTIME_OUTPUT_DIRECTORY_DEBUG ${CMAKE_SOURCE_DIR}/MCServer
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RUNTIME_OUTPUT_DIRECTORY_RELEASE ${CMAKE_SOURCE_DIR}/MCServer
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RUNTIME_OUTPUT_DIRECTORY_DEBUGPROFILE ${CMAKE_SOURCE_DIR}/MCServer
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@ -38,6 +46,9 @@ if (WIN32)
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lua PROPERTIES COMPILE_FLAGS "-D_CRT_SECURE_NO_WARNINGS"
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)
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endif()
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# NOTE: The DLL for each configuration is stored at the same place, thus overwriting each other.
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# This is known, however such behavior is needed for LuaRocks - they always load "lua.dll"
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else()
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add_library(lua ${SOURCE})
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endif()
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