Fixed some of tiger's derpyness.

master
Alexander Harkness 2013-11-27 07:27:19 +00:00
parent 83d582d083
commit 3b790bbf67
9 changed files with 11 additions and 11 deletions

View File

@ -6,7 +6,7 @@
#include "Root.h"
#include "Server.h"
#include "lib/inifile/iniFile.h"
#include "inifile/iniFile.h"
#include <sstream>

View File

@ -16,7 +16,7 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S);
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "tolua_base.h"
#include "ChunkDef.h"
#include "../lib/inifile/iniFile.h"
#include "inifile/iniFile.h"
#include "OSSupport/File.h"
#include "BlockID.h"
#include "StringUtils.h"

View File

@ -34,7 +34,7 @@
#include "MobSpawner.h"
#include "lib/jsoncpp/include/json/json.h"
#include "jsoncpp/include/json/json.h"

View File

@ -24,8 +24,8 @@
#include "../Vector3d.h"
#include "../Vector3f.h"
#include "lib/inifile/iniFile.h"
#include "lib/jsoncpp/include/json/json.h"
#include "inifile/iniFile.h"
#include "jsoncpp/include/json/json.h"
#define float2int(x) ((x)<0 ? ((int)(x))-1 : (int)(x))

View File

@ -11,7 +11,7 @@
#include "../OSSupport/ListenThread.h"
#include "../OSSupport/SocketThreads.h"
#include "lib/inifile/iniFile.h"
#include "inifile/iniFile.h"

View File

@ -8,7 +8,7 @@
#include "UI/SlotArea.h"
#include "PluginLua.h"
#include "Entities/Player.h"
#include "lib/lua/src/lauxlib.h" // Needed for LUA_REFNIL
#include "lua/src/lauxlib.h" // Needed for LUA_REFNIL

View File

@ -17,7 +17,7 @@
#include "BlockEntities/DropperEntity.h"
#include "BlockEntities/FurnaceEntity.h"
#include "BlockEntities/HopperEntity.h"
#include "lib/md5/md5.h"
#include "md5/md5.h"
#include "LuaWindow.h"
#include "LineBlockTracer.h"

View File

@ -10,8 +10,8 @@
#pragma once
#include "Protocol125.h"
#include "lib/cryptopp/modes.h"
#include "lib/cryptopp/aes.h"
#include "cryptopp/modes.h"
#include "cryptopp/aes.h"

View File

@ -19,7 +19,7 @@
#include "DeadlockDetect.h"
#include "OSSupport/Timer.h"
#include "lib/inifile/iniFile.h"
#include "inifile/iniFile.h"
#ifdef _WIN32
#include <psapi.h>