APIDump: Documented HOOK_TAKE_DAMAGE.
parent
424807e331
commit
36f6ffaadf
|
@ -3051,6 +3051,30 @@ end;
|
|||
]],
|
||||
}, -- HOOK_SPAWNING_MONSTER
|
||||
|
||||
HOOK_TAKE_DAMAGE =
|
||||
{
|
||||
CalledWhen = "An {{cEntity|entity}} is taking any kind of damage",
|
||||
DefaultFnName = "OnTakeDamage", -- also used as pagename
|
||||
Desc = [[
|
||||
This hook is called when any {{cEntity}} descendant, such as a {{cPlayer|player}} or a
|
||||
{{cMonster|mob}}, takes any kind of damage. The plugins may modify the amount of damage or effects
|
||||
with this hook by editting the {{TakeDamageInfo}} object passed.</p>
|
||||
<p>
|
||||
This hook is called after the final damage is calculated, including all the possible weapon
|
||||
{{cEnchantments|enchantments}}, armor protection and potion effects.
|
||||
]],
|
||||
Params =
|
||||
{
|
||||
{ Name = "Receiver", Type = "{{cEntity}} descendant", Notes = "The entity taking damage" },
|
||||
{ Name = "TDI", Type = "{{TakeDamageInfo}}", Notes = "The damage type, cause and effects. Plugins may modify this object to alter the final damage applied." },
|
||||
},
|
||||
Returns = [[
|
||||
If the function returns false or no value, other plugins' callbacks are called and then the server
|
||||
applies the final values from the TDI object to Receiver. If the function returns true, no other
|
||||
callbacks are called, and no damage nor effects are applied.
|
||||
]],
|
||||
}, -- HOOK_TAKE_DAMAGE
|
||||
|
||||
HOOK_UPDATING_SIGN =
|
||||
{
|
||||
CalledWhen = "Before the sign text is updated. Plugin may modify the text / refuse.",
|
||||
|
|
Loading…
Reference in New Issue