Fixed formatting and removed gravity thing

master
Tiger Wang 2013-09-07 21:42:33 +01:00
parent 178b5884fc
commit 35efe9c727
2 changed files with 2 additions and 2 deletions

View File

@ -528,7 +528,8 @@ void cEntity::HandlePhysics(float a_Dt, cChunk & a_Chunk)
m_bOnGround = true;
LOGD("Entity #%d (%s) is inside a block at {%d,%d,%d}",
m_UniqueID, GetClass(), BlockX, BlockY, BlockZ);
m_UniqueID, GetClass(), BlockX, BlockY,
);
}
if (!m_bOnGround)

View File

@ -33,7 +33,6 @@ cPickup::cPickup(int a_MicroPosX, int a_MicroPosY, int a_MicroPosZ, const cItem
m_MaxHealth = 5;
m_Health = 5;
SetSpeed(a_SpeedX, a_SpeedY, a_SpeedZ);
m_Gravity = -10.0;
}