APIDump: Documented cServer
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@ -1402,10 +1402,15 @@ cPluginManager.AddHook(cPluginManager.HOOK_CHAT, OnChatMessage);
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cServer =
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{
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Desc = [[cServer is typically only used by plugins to broadcast a chat message to all players in the server. Natively however, cServer accepts connections from clients and adds those clients to the game.
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Desc = [[cServer is typically only used by plugins to broadcast a chat message(Now replaced by the {{cRoot|cRoot}} BroadcastChat function) to all players in the server. Natively however, cServer accepts connections from clients and adds those clients to the game.
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]],
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Functions =
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{
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GetDescription = { Return = "string", Notes = "Returns the server description set in the settings.ini." },
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GetMaxPlayers = { Return = "number", Notes = "Returns the max amount of players who can join the server." },
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SetMaxPlayers = { Params = "number", Notes = "Sets the max amount of players who can join." },
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GetNumPlayers = { Return = "number", Notes = "Returns the amount of players online." },
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GetServerID = { Return = "string", Notes = "Returns the ID of the server?" },
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},
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Constants =
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{
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